61 lines
1.8 KiB
Plaintext
61 lines
1.8 KiB
Plaintext
//-----------------------------------------------------------------------------
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// VGUI_SURFACELIB.VPC
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//
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// Project Script
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//-----------------------------------------------------------------------------
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$macro SRCDIR "..\.."
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$include "$SRCDIR\vpc_scripts\source_lib_base.vpc"
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$Configuration
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{
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$Compiler
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{
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$PreprocessorDefinitions "$BASE;ALLOW_TEXT_MODE=1" [$CSTRIKE_TRUNK_BUILD||$CSTRIKE_STAGING_BUILD]
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}
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}
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$Project "vgui_surfacelib"
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{
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$Folder "Source Files"
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{
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$File "BitmapFont.cpp"
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$File "FontAmalgam.cpp"
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$File "fontmanager.cpp"
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$File "FontEffects.cpp"
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$File "FontEffects.h"
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$File "fonttexturecache.cpp"
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$File "texturedictionary.cpp"
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$File "Win32Font.cpp" [$WINDOWS]
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$File "Win32Font_x360.cpp" [$X360]
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$File "ps3font.cpp" [$PS3]
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$File "osxfont.cpp" [$OSXALL]
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$File "linuxfont.cpp" [$LINUXALL]
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}
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$Folder "Public Header Files"
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{
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$File "$SRCDIR\public\tier0\basetypes.h"
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$File "$SRCDIR\common\vgui_surfacelib\BitmapFont.h"
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$File "$SRCDIR\common\vgui_surfacelib\FontAmalgam.h"
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$File "$SRCDIR\common\vgui_surfacelib\fontmanager.h"
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$File "$SRCDIR\common\vgui_surfacelib\fonttexturecache.h"
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$File "$SRCDIR\common\vgui_surfacelib\ifontsurface.h"
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$File "$SRCDIR\common\vgui_surfacelib\texturedictionary.h"
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$File "$SRCDIR\public\appframework\iappsystem.h"
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$File "$SRCDIR\public\tier1\interface.h"
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$File "$SRCDIR\public\tier1\strtools.h"
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$File "$SRCDIR\public\tier1\utlbuffer.h"
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$File "$SRCDIR\public\tier1\utlmemory.h"
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$File "$SRCDIR\public\tier1\utlvector.h"
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$File "$SRCDIR\public\mathlib\vector2d.h"
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$File "$SRCDIR\public\vstdlib\vstdlib.h"
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$File "$SRCDIR\common\vgui_surfacelib\vguifont.h"
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$File "$SRCDIR\common\vgui_surfacelib\Win32Font.h" [$WINDOWS]
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$File "$SRCDIR\common\vgui_surfacelib\ps3font.h" [$PS3]
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$File "$SRCDIR\common\vgui_surfacelib\osxfont.h" [$OSXALL]
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}
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}
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