22 lines
621 B
C
22 lines
621 B
C
//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======//
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//
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// Purpose: Defines scripting system.
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//
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//===========================================================================//
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#ifndef GAMEUISCRIPTSYSTEM_H
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#define GAMEUISCRIPTSYSTEM_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include "vscript/ivscript.h"
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IScriptVM *GameUIScriptSystemCreate();
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HSCRIPT GameUIScriptSystemCompile( IScriptVM *pScriptVM, const char *pszScriptName, bool bWarnMissing );
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bool GameUIScriptSystemRun( IScriptVM *pScriptVM, const char *pszScriptName, HSCRIPT hScope, bool bWarnMissing );
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#endif // GAMEUISCRIPTSYSTEM_H
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