83 lines
1.7 KiB
Plaintext
83 lines
1.7 KiB
Plaintext
//-----------------------------------------------------------------------------
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// FILESYSTEMOPENDIALOG.VPC
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//
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// Project Script
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//-----------------------------------------------------------------------------
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$Macro SRCDIR "..\.."
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$Macro OUTBINDIR "$SRCDIR\..\game\bin"
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$Include "$SRCDIR\vpc_scripts\source_dll_win32_base.vpc"
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$Configuration
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{
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$Compiler
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{
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$AdditionalIncludeDirectories "$BASE,..\common"
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$PreprocessorDefinitions "$BASE;;WINVER=0x502;NO_WARN_MBCS_MFC_DEPRECATION"
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$Create/UsePrecompiledHeader "Use Precompiled Header (/Yu)"
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$EnableC++Exceptions "Yes (/EHsc)"
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}
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}
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$Project "FileSystemOpenDialog"
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{
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$Folder "Source Files"
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{
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$File "$SRCDIR\public\tier0\afxmem_override.cpp"
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$File "FileDialogApp.cpp"
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$File "FileDialogApp.h"
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$File "FileSystemOpenDlg.cpp"
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$File "FileSystemOpenDlg.h"
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$File "$SRCDIR\common\IFileSystemOpenDialog.h"
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-$File "$SRCDIR\public\tier0\memoverride.cpp"
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$File "$SRCDIR\public\tier0\memoverride.cpp"
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{
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$Configuration "Release"
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{
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$Compiler
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{
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$PreprocessorDefinitions "$BASE;NO_MEMOVERRIDE_NEW_DELETE"
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$Create/UsePrecompiledHeader "Not Using Precompiled Headers"
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}
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}
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$Configuration "Debug"
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{
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$Compiler
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{
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$PreprocessorDefinitions "$BASE;NO_MEMOVERRIDE_NEW_DELETE"
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$Create/UsePrecompiledHeader "Not Using Precompiled Headers"
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}
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}
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}
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$File "StdAfx.cpp"
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{
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$Configuration
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{
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$Compiler
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{
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$Create/UsePrecompiledHeader "Create Precompiled Header (/Yc)"
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}
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}
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}
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}
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$Folder "Header Files"
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{
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$File "resource.h"
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$File "StdAfx.h"
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}
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$Folder "Resource Files"
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{
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$File "FileSystemOpenDialog.rc"
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$DynamicFile "res\FileSystemOpenDialog.rc2"
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}
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$Folder "Link Libraries"
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{
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$File "$SRCDIR\lib\common\jpeglib.lib"
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}
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}
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