28 lines
481 B
C++
28 lines
481 B
C++
//========== Copyright © Valve Corporation, All rights reserved. ========
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#ifndef VJOBS_ACCUMPOSE_SHARED_HDR
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#define VJOBS_ACCUMPOSE_SHARED_HDR
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#include "ps3/spu_job_shared.h"
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struct PS3BoneJobData;
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namespace job_accumpose
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{
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typedef CellSpursJob128 JobDescriptor_t;
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struct JobParams_t
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{
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int m_testInt_IN;
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int m_testInt_OUT;
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};
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inline JobParams_t * GetJobParams( void *pJob )
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{
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return VjobGetJobParams< JobParams_t, JobDescriptor_t >( pJob );
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}
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}
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#endif |