39 lines
982 B
C++
39 lines
982 B
C++
//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
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#ifndef TIER_V0PROF_SN_HDR
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#define TIER_V0PROF_SN_HDR
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// enable this to get detailed SN Tuner markers. PS3 specific
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#if defined( SN_TARGET_PS3 ) && !defined(_CERT)
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//#define VPROF_SN_LEVEL 0 // PB: Vprof markers to tuner turned off
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extern "C" void(*g_pfnPushMarker)( const char * pName );
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extern "C" void(*g_pfnPopMarker)();
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class CVProfSnMarkerScope
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{
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public:
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CVProfSnMarkerScope( const char * pszName )
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{
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g_pfnPushMarker( pszName );
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}
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~CVProfSnMarkerScope()
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{
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g_pfnPopMarker( );
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}
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};
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#define SNPROF(name) ((void)0)//CVProfSnMarkerScope v_snprof##__LINE__(name);
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#define SNPROF_ANIM(name) ((void)0)//SNPROF(name)
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#else
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class CVProfSnMarkerScope { public: CVProfSnMarkerScope( const char * ) {} };
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#define SNPROF(name) TM_ZONE( TELEMETRY_LEVEL1, TMZF_NONE, "%s", name );
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#define SNPROF_ANIM(name) TM_ZONE( TELEMETRY_LEVEL1, TMZF_NONE, "anim %s", name );
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#endif
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#endif
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