36 lines
764 B
C++
36 lines
764 B
C++
//====== Copyright (c) 1996-2009, Valve Corporation, All rights reserved. =====
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//
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// DmeAssembleCommand
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//
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//=============================================================================
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#ifndef DMEASSEMBLYCOMMAND_H
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#define DMEASSEMBLYCOMMAND_H
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#if defined( _WIN32 )
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#pragma once
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#endif
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// Valve includes
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#include "datamodel/dmelement.h"
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//-----------------------------------------------------------------------------
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// DmeAssemblyCommand
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//-----------------------------------------------------------------------------
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class CDmeAssemblyCommand : public CDmElement
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{
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DEFINE_ELEMENT( CDmeAssemblyCommand, CDmElement );
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public:
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virtual bool Apply( CDmElement * /* pDmElement */ ) { return false; }
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// No attributes
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};
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#endif // DMEASSEMBLYCOMMAND_H
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