csgo-2018-source/public/mathlib/sphere.h
2021-07-24 21:11:47 -07:00

11 lines
308 B
C

//========= Copyright © Valve Corporation, All rights reserved. ============//
#ifndef MATHLIB_SPHERE_HDR
#define MATHLIB_SPHERE_HDR
#include "rubikon/param_types.h"
#include "vector.h"
void CastSphereRay( CShapeCastResult& out, const Vector &m, const Vector& p, const Vector& d, float flRadius );
#endif