53 lines
1.4 KiB
C
53 lines
1.4 KiB
C
//====== Copyright © 1996-2004, Valve Corporation, All rights reserved. =======
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//
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// Purpose:
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//
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//=============================================================================
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#ifndef DMXHEADER_H
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#define DMXHEADER_H
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#ifdef _WIN32
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#pragma once
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#endif
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//-----------------------------------------------------------------------------
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// data file format info
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//-----------------------------------------------------------------------------
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#define DMX_LEGACY_VERSION_STARTING_TOKEN "<!-- DMXVersion"
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#define DMX_LEGACY_VERSION_ENDING_TOKEN "-->"
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#define DMX_VERSION_STARTING_TOKEN "<!-- dmx"
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#define DMX_VERSION_ENDING_TOKEN "-->"
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#define GENERIC_DMX_FORMAT "dmx"
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enum
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{
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DMX_MAX_FORMAT_NAME_MAX_LENGTH = 64,
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DMX_MAX_HEADER_LENGTH = 40 + 2 * DMX_MAX_FORMAT_NAME_MAX_LENGTH,
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};
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struct DmxHeader_t
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{
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char encodingName[ DMX_MAX_FORMAT_NAME_MAX_LENGTH ];
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int nEncodingVersion;
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char formatName[ DMX_MAX_FORMAT_NAME_MAX_LENGTH ];
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int nFormatVersion;
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DmxHeader_t() : nEncodingVersion( -1 ), nFormatVersion( -1 )
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{
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encodingName[ 0 ] = formatName[ 0 ] = '\0';
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}
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};
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//-----------------------------------------------------------------------------
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// file id - also used to refer to elements that don't have file associations
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//-----------------------------------------------------------------------------
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enum DmFileId_t
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{
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DMFILEID_INVALID = 0xffffffff
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};
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#endif // DMXHEADER_H
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