csgo-2018-source/public/datamodel/dmattribute.h
2021-07-24 21:11:47 -07:00

441 lines
13 KiB
C++

//====== Copyright © 1996-2004, Valve Corporation, All rights reserved. =======
//
// Purpose:
//
//=============================================================================
#ifndef DMATTRIBUTE_H
#define DMATTRIBUTE_H
#ifdef _WIN32
#pragma once
#endif
#include "datamodel/attributeflags.h"
#include "datamodel/idatamodel.h"
#include "datamodel/dmattributetypes.h"
#include "datamodel/dmvar.h"
#include "tier1/utlhash.h"
//-----------------------------------------------------------------------------
// Forward declarations
//-----------------------------------------------------------------------------
class CDmElement;
class CUtlBuffer;
//-----------------------------------------------------------------------------
// Used for in-place modification
//-----------------------------------------------------------------------------
typedef void *DmAttributeModifyHandle_t;
//-----------------------------------------------------------------------------
// Purpose: A general purpose pAttribute. Eventually will be extensible to arbitrary user types
//-----------------------------------------------------------------------------
class CDmAttribute
{
public:
// Returns the type
DmAttributeType_t GetType() const;
const char *GetTypeString() const;
template< class T > bool IsA() const;
// ChangeType fails (and returns false) for external attributes (ones who's data is owned by their element)
bool ChangeType_UNSAFE( DmAttributeType_t type );
bool IsStandard() const;
// Returns the name. NOTE: The utlsymbol
// can be turned into a string by using g_pDataModel->String();
const char *GetName() const;
CUtlSymbolLarge GetNameSymbol() const;
void SetName( const char *newName );
// Gets the attribute value
// NOTE: GetValueUntyped is used with GetType() for use w/ SetValue( type, void* )
template< class T > const T& GetValue() const;
template< class T > const T& GetValue( const T& defaultValue ) const;
const char *GetValueString() const;
template< class E > E *GetValueElement() const;
const void *GetValueUntyped() const;
// Sets the attribute value
template< class T > void SetValue( const T &value );
template< class E > void SetValue( E* pValue );
void SetValue( const void *pValue, size_t nSize );
// Copies w/ type conversion (if possible) from another attribute
void SetValue( const CDmAttribute *pAttribute );
void SetValue( CDmAttribute *pAttribute );
void SetValue( DmAttributeType_t valueType, const void *pValue );
// Sets the attribute to its default value based on its type
void SetToDefaultValue();
// Convert to and from string
void SetValueFromString( const char *pValue );
const char *GetValueAsString( char *pBuffer, size_t nBufLen ) const;
// Used for in-place modification of the data; preferable to set value
// for large data like arrays or binary blocks
template< class T > T& BeginModifyValueInPlace( DmAttributeModifyHandle_t *pHandle );
template< class T > void EndModifyValueInPlace( DmAttributeModifyHandle_t handle );
// Used for element and element array attributes; it specifies which type of
// elements are valid to be referred to by this attribute
void SetElementTypeSymbol( CUtlSymbolLarge typeSymbol );
CUtlSymbolLarge GetElementTypeSymbol() const;
// Returns the next attribute
CDmAttribute *NextAttribute();
const CDmAttribute *NextAttribute() const;
// Returns the owner
CDmElement *GetOwner();
// Methods related to flags
void AddFlag( int flags );
void RemoveFlag( int flags );
void ClearFlags();
int GetFlags() const;
bool IsFlagSet( int flags ) const;
// Serialization
bool Serialize( CUtlBuffer &buf ) const;
bool Unserialize( CUtlBuffer &buf );
bool IsIdenticalToSerializedValue( CUtlBuffer &buf ) const;
// Serialization of a single element.
// First version of UnserializeElement adds to tail if it worked
// Second version overwrites, but does not add, the element at the specified index
bool SerializeElement( int nElement, CUtlBuffer &buf ) const;
bool UnserializeElement( CUtlBuffer &buf );
bool UnserializeElement( int nElement, CUtlBuffer &buf );
// Does this attribute serialize on multiple lines?
bool SerializesOnMultipleLines() const;
// Get the attribute/create an attribute handle
DmAttributeHandle_t GetHandle( bool bCreate = true );
// estimate memory overhead
int EstimateMemoryUsage( TraversalDepth_t depth ) const;
private:
// Class factory
static CDmAttribute *CreateAttribute( CDmElement *pOwner, DmAttributeType_t type, const char *pAttributeName );
static CDmAttribute *CreateExternalAttribute( CDmElement *pOwner, DmAttributeType_t type, const char *pAttributeName, void *pExternalMemory );
static void DestroyAttribute( CDmAttribute *pAttribute );
// Constructor, destructor
CDmAttribute( CDmElement *pOwner, DmAttributeType_t type, const char *pAttributeName );
CDmAttribute( CDmElement *pOwner, DmAttributeType_t type, const char *pAttributeName, void *pMemory );
~CDmAttribute();
// Used when constructing CDmAttributes
void Init( CDmElement *pOwner, DmAttributeType_t type, const char *pAttributeName );
// Used when shutting down, indicates DmAttributeHandle_t referring to this are invalid
void InvalidateHandle();
// Called when the attribute changes
void OnChanged( bool bArrayCountChanged = false, bool bIsTopological = false );
// Is modification allowed in this phase?
bool ModificationAllowed() const;
// Mark the attribute as being dirty
bool MarkDirty();
// Is the data inline in a containing element class?
bool IsDataInline() const;
// Allocates, frees internal data storage
void CreateAttributeData();
void DeleteAttributeData();
// Gets at the internal data storage
void* GetAttributeData();
const void* GetAttributeData() const;
template < class T > typename CDmAttributeInfo< T >::StorageType_t* GetData();
template < class T > const typename CDmAttributeInfo< T >::StorageType_t* GetData() const;
template < class T > typename CDmAttributeInfo< CUtlVector< T > >::StorageType_t* GetArrayData();
template < class T > const typename CDmAttributeInfo< CUtlVector< T > >::StorageType_t* GetArrayData() const;
// Used by CDmElement to manage the list of attributes it owns
CDmAttribute **GetNextAttributeRef();
// Implementational function used for memory consumption estimation computation
int EstimateMemoryUsageInternal( CUtlHash< DmElementHandle_t > &visited, TraversalDepth_t depth, int *pCategories ) const;
// Called by elements after unserialization of their attributes is complete
void OnUnserializationFinished();
template< class T > bool IsTypeConvertable() const;
template< class T > bool ShouldModify( const T& src );
template< class T > void CopyData( const T& src );
template< class T > void CopyDataOut( T& dest ) const;
private:
CDmAttribute *m_pNext;
void *m_pData;
CDmElement *m_pOwner;
DmAttributeHandle_t m_Handle;
uint16 m_nFlags;
CUtlSymbolLarge m_Name;
friend class CDmElement;
friend class CDmAttributeAccessor;
template< class T > friend class CDmrElementArray;
template< class E > friend class CDmrElementArrayConst;
template< class T > friend class CDmaArrayAccessor;
template< class T, class B > friend class CDmrDecorator;
template< class T, class B > friend class CDmrDecoratorConst;
template< class T > friend class CDmArrayAttributeOp;
};
//-----------------------------------------------------------------------------
// Inline methods
//-----------------------------------------------------------------------------
inline DmAttributeType_t CDmAttribute::GetType() const
{
return (DmAttributeType_t)( m_nFlags & FATTRIB_TYPEMASK );
}
template< class T > inline bool CDmAttribute::IsA() const
{
return GetType() == CDmAttributeInfo< T >::AttributeType();
}
inline const char *CDmAttribute::GetName() const
{
return m_Name.String();
}
inline CUtlSymbolLarge CDmAttribute::GetNameSymbol() const
{
return m_Name;
}
//-----------------------------------------------------------------------------
// Iteration
//-----------------------------------------------------------------------------
inline CDmAttribute *CDmAttribute::NextAttribute()
{
return m_pNext;
}
inline const CDmAttribute *CDmAttribute::NextAttribute() const
{
return m_pNext;
}
//-----------------------------------------------------------------------------
// Returns the owner
//-----------------------------------------------------------------------------
inline CDmElement *CDmAttribute::GetOwner()
{
return m_pOwner;
}
//-----------------------------------------------------------------------------
// Value getting methods
//-----------------------------------------------------------------------------
template< class T >
inline const T& CDmAttribute::GetValue( const T& defaultValue ) const
{
if ( (int)GetType() == (int)CDmAttributeInfo< T >::ATTRIBUTE_TYPE )
return *reinterpret_cast< const T* >( m_pData );
if ( IsTypeConvertable< T >() )
{
static T tempVal;
CopyDataOut( tempVal );
return tempVal;
}
Assert( 0 );
return defaultValue;
}
template< class T >
inline const T& CDmAttribute::GetValue() const
{
static CDmaVar< T > defaultVal;
return GetValue( defaultVal.Get() );
}
inline const char *CDmAttribute::GetValueString() const
{
Assert( GetType() == AT_STRING );
if ( GetType() != AT_STRING )
return NULL;
CUtlSymbolLarge symbol = GetValue< CUtlSymbolLarge >();
return symbol.String();
}
// used with GetType() for use w/ SetValue( type, void* )
inline const void* CDmAttribute::GetValueUntyped() const
{
return m_pData;
}
#ifndef POSIX
template< class E >
inline E* CDmAttribute::GetValueElement() const
{
Assert( GetType() == AT_ELEMENT );
if ( GetType() == AT_ELEMENT )
return GetElement<E>( this->GetValue<DmElementHandle_t>( ) );
return NULL;
}
#endif
//-----------------------------------------------------------------------------
// Value setting methods
//-----------------------------------------------------------------------------
template< class E >
inline void CDmAttribute::SetValue( E* pValue )
{
Assert( GetType() == AT_ELEMENT );
if ( GetType() == AT_ELEMENT )
{
SetValue( pValue ? pValue->GetHandle() : DMELEMENT_HANDLE_INVALID );
}
}
template<>
inline void CDmAttribute::SetValue( const char *pValue )
{
CUtlSymbolLarge symbol = g_pDataModel->GetSymbol( pValue );
return SetValue( symbol );
}
template<>
inline void CDmAttribute::SetValue( char *pValue )
{
return SetValue( (const char *)pValue );
}
inline void CDmAttribute::SetValue( const void *pValue, size_t nSize )
{
CUtlBinaryBlock buf( pValue, nSize );
return SetValue( buf );
}
//-----------------------------------------------------------------------------
// Methods related to flags
//-----------------------------------------------------------------------------
inline void CDmAttribute::AddFlag( int nFlags )
{
m_nFlags |= ( nFlags & ~FATTRIB_TYPEMASK );
}
inline void CDmAttribute::RemoveFlag( int nFlags )
{
m_nFlags &= ~nFlags | FATTRIB_TYPEMASK;
}
inline void CDmAttribute::ClearFlags()
{
RemoveFlag( 0xffffffff );
}
inline int CDmAttribute::GetFlags() const
{
return m_nFlags & ~FATTRIB_TYPEMASK;
}
inline bool CDmAttribute::IsFlagSet( int nFlags ) const
{
return ( nFlags & GetFlags() ) != 0;
}
inline bool CDmAttribute::IsDataInline() const
{
return !IsFlagSet( FATTRIB_EXTERNAL );
}
//-----------------------------------------------------------------------------
// Gets at the internal data storage
//-----------------------------------------------------------------------------
inline void* CDmAttribute::GetAttributeData()
{
return m_pData;
}
inline const void* CDmAttribute::GetAttributeData() const
{
return m_pData;
}
template < class T >
inline typename CDmAttributeInfo< T >::StorageType_t* CDmAttribute::GetData()
{
return ( typename CDmAttributeInfo< T >::StorageType_t* )m_pData;
}
template < class T >
inline typename CDmAttributeInfo< CUtlVector< T > >::StorageType_t* CDmAttribute::GetArrayData()
{
return ( typename CDmAttributeInfo< CUtlVector< T > >::StorageType_t* )m_pData;
}
template < class T >
inline const typename CDmAttributeInfo< T >::StorageType_t* CDmAttribute::GetData() const
{
return ( const typename CDmAttributeInfo< T >::StorageType_t* )m_pData;
}
template < class T >
inline const typename CDmAttributeInfo< CUtlVector< T > >::StorageType_t* CDmAttribute::GetArrayData() const
{
return ( const typename CDmAttributeInfo< CUtlVector< T > >::StorageType_t* )m_pData;
}
//-----------------------------------------------------------------------------
// Used by CDmElement to manage the list of attributes it owns
//-----------------------------------------------------------------------------
inline CDmAttribute **CDmAttribute::GetNextAttributeRef()
{
return &m_pNext;
}
//-----------------------------------------------------------------------------
// helper function for determining which attributes/elements to traverse during copy/find/save/etc.
//-----------------------------------------------------------------------------
inline bool ShouldTraverse( const CDmAttribute *pAttr, TraversalDepth_t depth )
{
switch ( depth )
{
case TD_NONE:
return false;
case TD_SHALLOW:
if ( !pAttr->IsFlagSet( FATTRIB_MUSTCOPY ) )
return false;
// fall-through intentional
case TD_DEEP:
if ( pAttr->IsFlagSet( FATTRIB_NEVERCOPY ) )
return false;
// fall-through intentional
case TD_ALL:
return true;
}
Assert( 0 );
return false;
}
#endif // DMATTRIBUTE_H