csgo-2018-source/public/UnicodeFileHelpers.h
2021-07-24 21:11:47 -07:00

29 lines
898 B
C++

//========= Copyright 1996-2005, Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
//=============================================================================//
#ifndef UNICODEFILEHELPERS_H
#define UNICODEFILEHELPERS_H
#ifdef _WIN32
#pragma once
#endif
#include <stdlib.h>
// helper functions for parsing unicode file buffers
ucs2 *AdvanceOverWhitespace(ucs2 *start);
ucs2 *ReadUnicodeToken(ucs2 *start, ucs2 *token, int tokenBufferSize, bool &quoted);
ucs2 *ReadUnicodeTokenNoSpecial(ucs2 *start, ucs2 *token, int tokenBufferSize, bool &quoted);
ucs2 *ReadToEndOfLine(ucs2 *start);
// writing to unicode files via CUtlBuffer
class CUtlBuffer;
void WriteUnicodeString(CUtlBuffer &buffer, const wchar_t *string, bool addQuotes = false);
void WriteAsciiStringAsUnicode(CUtlBuffer &buffer, const char *string, bool addQuotes = false);
#endif // UNICODEFILEHELPERS_H