csgo-2018-source/materialsystem/stdshaders/sfm_screenspace_vs30.fxc
2021-07-24 21:11:47 -07:00

19 lines
257 B
Plaintext

#include "common_vs_fxc.h"
struct VS_INPUT
{
float3 vPos : POSITION;
};
struct VS_OUTPUT
{
float4 projPos : POSITION;
};
VS_OUTPUT main( const VS_INPUT v )
{
VS_OUTPUT o = ( VS_OUTPUT )0;
o.projPos = float4( v.vPos, 1.0f );
return o;
}