csgo-2018-source/hammer/stdafx.h
2021-07-24 21:11:47 -07:00

70 lines
2.2 KiB
C

//===================== Copyright (c) Valve Corporation. All Rights Reserved. ======================
//
// Include file for standard system include files,
// or project specific include files that are used frequently, but
// are changed infrequently
//
//==================================================================================================
#if !defined(AFX_STDAFX_H__2871A74F_7D2F_4026_9DB0_DBACAFB3B7F5__INCLUDED_)
#define AFX_STDAFX_H__2871A74F_7D2F_4026_9DB0_DBACAFB3B7F5__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#define NO_THREAD_LOCAL 1
#include "tier0/wchartypes.h"
#include "tier0/vprof.h"
#define VC_EXTRALEAN // Exclude rarely-used stuff from Windows headers
#include <afxwin.h> // MFC core and standard components
#include <afxext.h> // MFC extensions
#include <process.h>
#ifndef _AFX_NO_OLE_SUPPORT
#include <afxole.h> // MFC OLE classes
#include <afxodlgs.h> // MFC OLE dialog classes
#include <afxdisp.h> // MFC Automation classes
#endif // _AFX_NO_OLE_SUPPORT
#ifndef _AFX_NO_DB_SUPPORT
#include <afxdb.h> // MFC ODBC database classes
#endif // _AFX_NO_DB_SUPPORT
#ifndef _AFX_NO_DAO_SUPPORT
#include <afxdao.h> // MFC DAO database classes
#endif // _AFX_NO_DAO_SUPPORT
#include <afxdtctl.h> // MFC support for Internet Explorer 4 Common Controls
#ifndef _AFX_NO_AFXCMN_SUPPORT
#include <afxcmn.h> // MFC support for Windows 95 Common Controls
#include <afxpriv.h>
#pragma warning(push)
#pragma warning(disable:4018)
#pragma warning(push, 1)
#pragma warning(disable:4701 4702 4530)
#include <fstream>
#pragma warning(pop)
#pragma warning(pop)
#endif // _AFX_NO_AFXCMN_SUPPORT
#include "tier0/platform.h"
#include <afxdlgs.h>
// Winuser.h defines GetClassName and VPanel.h undefines it, which can cause pandemonium.
#ifdef GetClassName
#undef GetClassName
#endif
// Some VS header files provoke this warning
#pragma warning(disable : 4201) // warning C4201: nonstandard extension used : nameless struct/union
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_STDAFX_H__2871A74F_7D2F_4026_9DB0_DBACAFB3B7F5__INCLUDED_)