542 lines
14 KiB
C++
542 lines
14 KiB
C++
//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
|
|
//
|
|
// Purpose:
|
|
//
|
|
//=============================================================================//
|
|
|
|
#include "stdafx.h"
|
|
#include "hammer.h"
|
|
#include "GameConfig.h"
|
|
#include "OptionProperties.h"
|
|
#include "OPTTextures.h"
|
|
#include "Options.h"
|
|
#include "tier1/strtools.h"
|
|
#include <shlobj.h>
|
|
|
|
// memdbgon must be the last include file in a .cpp file!!!
|
|
#include <tier0/memdbgon.h>
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
// COPTTextures property page
|
|
|
|
IMPLEMENT_DYNCREATE(COPTTextures, CPropertyPage)
|
|
|
|
COPTTextures::COPTTextures() : CPropertyPage(COPTTextures::IDD)
|
|
{
|
|
//{{AFX_DATA_INIT(COPTTextures)
|
|
// NOTE: the ClassWizard will add member initialization here
|
|
//}}AFX_DATA_INIT
|
|
|
|
m_pMaterialConfig = NULL;
|
|
m_bDeleted = FALSE;
|
|
}
|
|
|
|
COPTTextures::~COPTTextures()
|
|
{
|
|
// detach the material exclusion list box
|
|
m_MaterialExcludeList.Detach();
|
|
}
|
|
|
|
void COPTTextures::DoDataExchange(CDataExchange* pDX)
|
|
{
|
|
CPropertyPage::DoDataExchange(pDX);
|
|
//{{AFX_DATA_MAP(COPTTextures)
|
|
DDX_Control(pDX, IDC_TEXTUREFILES, m_TextureFiles);
|
|
DDX_Control(pDX, IDC_BRIGHTNESS, m_cBrightness);
|
|
//}}AFX_DATA_MAP
|
|
}
|
|
|
|
|
|
BEGIN_MESSAGE_MAP(COPTTextures, CPropertyPage)
|
|
//{{AFX_MSG_MAP(COPTTextures)
|
|
ON_BN_CLICKED(IDC_EXTRACT, OnExtract)
|
|
ON_BN_CLICKED(IDC_ADDTEXFILE, OnAddtexfile)
|
|
ON_BN_CLICKED(IDC_REMOVETEXFILE, OnRemovetexfile)
|
|
ON_WM_HSCROLL()
|
|
ON_BN_CLICKED(IDC_ADDTEXFILE2, OnAddtexfile2)
|
|
|
|
ON_BN_CLICKED( ID_MATERIALEXCLUDE_ADD, OnMaterialExcludeAdd )
|
|
ON_BN_CLICKED( ID_MATERIALEXCLUDE_REM, OnMaterialExcludeRemove )
|
|
ON_LBN_SELCHANGE(ID_MATERIALEXCLUDE_LIST, OnMaterialExcludeListSel)
|
|
|
|
//}}AFX_MSG_MAP
|
|
END_MESSAGE_MAP()
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
// COPTTextures message handlers
|
|
|
|
BOOL COPTTextures::OnInitDialog()
|
|
{
|
|
CPropertyPage::OnInitDialog();
|
|
|
|
// load texture file list with options
|
|
int i;
|
|
for(i = 0; i < Options.textures.nTextureFiles; i++)
|
|
{
|
|
m_TextureFiles.AddString(Options.textures.TextureFiles[i]);
|
|
}
|
|
|
|
// set brightness control & values
|
|
m_cBrightness.SetRange(1, 50); // 10 is default
|
|
m_cBrightness.SetPos(int(Options.textures.fBrightness * 10));
|
|
|
|
// attach the material exclusion list box
|
|
m_MaterialExcludeList.Attach( GetDlgItem( ID_MATERIALEXCLUDE_LIST )->m_hWnd );
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
|
|
void COPTTextures::OnExtract()
|
|
{
|
|
// redo listbox content
|
|
m_TextureFiles.ResetContent();
|
|
for(int i = 0; i < Options.textures.nTextureFiles; i++)
|
|
{
|
|
m_TextureFiles.AddString(Options.textures.TextureFiles[i]);
|
|
}
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
// Input :
|
|
//-----------------------------------------------------------------------------
|
|
void COPTTextures::OnAddtexfile(void)
|
|
{
|
|
static char szInitialDir[MAX_PATH] = "\0";
|
|
|
|
CFileDialog dlg(TRUE, "wad", NULL, OFN_ALLOWMULTISELECT | OFN_HIDEREADONLY | OFN_NOCHANGEDIR | OFN_FILEMUSTEXIST, "Texture files (*.wad;*.pak)|*.wad; *.pak||");
|
|
|
|
if (szInitialDir[0] == '\0')
|
|
{
|
|
Q_snprintf( szInitialDir, sizeof( szInitialDir ), "%s\\wads\\", g_pGameConfig->m_szModDir );
|
|
}
|
|
|
|
dlg.m_ofn.lpstrInitialDir = szInitialDir;
|
|
|
|
if (dlg.DoModal() != IDOK)
|
|
{
|
|
return;
|
|
}
|
|
|
|
//
|
|
// Get all the filenames from the open file dialog.
|
|
//
|
|
POSITION pos = dlg.GetStartPosition();
|
|
CString str;
|
|
while (pos != NULL)
|
|
{
|
|
str = dlg.GetNextPathName(pos);
|
|
str.MakeLower();
|
|
m_TextureFiles.AddString(str);
|
|
SetModified();
|
|
}
|
|
|
|
//
|
|
// Use this directory as the default directory for the next time.
|
|
//
|
|
int nBackslash = str.ReverseFind('\\');
|
|
if (nBackslash != -1)
|
|
{
|
|
lstrcpyn(szInitialDir, str, nBackslash + 1);
|
|
}
|
|
}
|
|
|
|
|
|
void COPTTextures::OnRemovetexfile()
|
|
{
|
|
int i = m_TextureFiles.GetCount();
|
|
|
|
for (i--; i >= 0; i--)
|
|
{
|
|
if (m_TextureFiles.GetSel(i))
|
|
m_TextureFiles.DeleteString(i);
|
|
}
|
|
|
|
m_bDeleted = TRUE;
|
|
}
|
|
|
|
void COPTTextures::OnHScroll(UINT nSBCode, UINT nPos, CScrollBar* pScrollBar)
|
|
{
|
|
if(pScrollBar == (CScrollBar*) &m_cBrightness)
|
|
SetModified();
|
|
|
|
CPropertyPage::OnHScroll(nSBCode, nPos, pScrollBar);
|
|
}
|
|
|
|
BOOL COPTTextures::OnApply()
|
|
{
|
|
Options.textures.fBrightness = (float)m_cBrightness.GetPos() / 10.0f;
|
|
|
|
int iSize = m_TextureFiles.GetCount();
|
|
CString str;
|
|
Options.textures.nTextureFiles = iSize;
|
|
Options.textures.TextureFiles.RemoveAll();
|
|
for(int i = 0; i < iSize; i++)
|
|
{
|
|
m_TextureFiles.GetText(i, str);
|
|
Options.textures.TextureFiles.Add(str);
|
|
}
|
|
|
|
if(m_bDeleted)
|
|
{
|
|
// inform them that deleted files will only be reapplied after
|
|
// they reload the editor
|
|
MessageBox("You have removed some texture files from the list. "
|
|
"These texture files will continue to be used during this "
|
|
"session, but will not be loaded the next time you run "
|
|
"Hammer.", "A Quick Note");
|
|
}
|
|
|
|
Options.PerformChanges(COptions::secTextures);
|
|
|
|
return CPropertyPage::OnApply();
|
|
}
|
|
|
|
void GetDirectory(char *pDest, const char *pLongName)
|
|
{
|
|
strcpy(pDest, pLongName);
|
|
int i = strlen(pDest);
|
|
while (pLongName[i] != '\\' && pLongName[i] != '/' && i > 0)
|
|
i--;
|
|
|
|
if (i <= 0)
|
|
i = 0;
|
|
|
|
pDest[i] = 0;
|
|
|
|
return;
|
|
}
|
|
|
|
|
|
void COPTTextures::OnAddtexfile2()
|
|
{
|
|
BROWSEINFO bi;
|
|
char szDisplayName[MAX_PATH];
|
|
|
|
bi.hwndOwner = m_hWnd;
|
|
bi.pidlRoot = NULL;
|
|
bi.pszDisplayName = szDisplayName;
|
|
bi.lpszTitle = "Select your Quake II directory.";
|
|
bi.ulFlags = BIF_RETURNONLYFSDIRS;
|
|
bi.lpfn = NULL;
|
|
bi.lParam = 0;
|
|
|
|
LPITEMIDLIST pidlNew = SHBrowseForFolder(&bi);
|
|
|
|
if(pidlNew)
|
|
{
|
|
|
|
// get path from the id list
|
|
char szPathName[MAX_PATH];
|
|
SHGetPathFromIDList(pidlNew, szPathName);
|
|
|
|
|
|
if (AfxMessageBox("Add all subdirectories as separate Texture Groups?", MB_YESNO) == IDYES)
|
|
//if (!strcmpi("\\textures", &szPathName[strlen(szPathName) - strlen("\\textures")]))
|
|
{
|
|
char szNewPath[MAX_PATH];
|
|
strcpy(szNewPath, szPathName);
|
|
strcat(szNewPath, "\\*.*");
|
|
WIN32_FIND_DATA FindData;
|
|
HANDLE hFile = FindFirstFile(szNewPath, &FindData);
|
|
|
|
if (hFile != INVALID_HANDLE_VALUE) do
|
|
{
|
|
if ((FindData.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY)
|
|
&&(FindData.cFileName[0] != '.'))
|
|
{
|
|
sprintf(szNewPath, "%s\\%s", szPathName, FindData.cFileName);
|
|
strlwr(szNewPath);
|
|
if (m_TextureFiles.FindStringExact(-1, szNewPath) == CB_ERR)
|
|
m_TextureFiles.AddString(szNewPath);
|
|
}
|
|
} while (FindNextFile(hFile, &FindData));
|
|
|
|
}
|
|
else
|
|
{
|
|
strlwr(szPathName);
|
|
if (m_TextureFiles.FindStringExact(-1, szPathName) == CB_ERR)
|
|
m_TextureFiles.AddString(strlwr(szPathName));
|
|
}
|
|
SetModified();
|
|
|
|
// free the previous return value from SHBrowseForFolder
|
|
CoTaskMemFree(pidlNew);
|
|
|
|
}
|
|
}
|
|
|
|
|
|
static char s_szStartFolder[MAX_PATH];
|
|
static int CALLBACK BrowseCallbackProc( HWND hwnd, UINT uMsg, LPARAM lParam, LPARAM lpData )
|
|
{
|
|
switch ( uMsg )
|
|
{
|
|
case BFFM_INITIALIZED:
|
|
{
|
|
if ( lpData )
|
|
{
|
|
SendMessage( hwnd, BFFM_SETSELECTION, TRUE, ( LPARAM ) s_szStartFolder );
|
|
}
|
|
break;
|
|
}
|
|
|
|
default:
|
|
{
|
|
break;
|
|
}
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
// Input : *pszTitle -
|
|
// *pszDirectory -
|
|
// Output : Returns TRUE on success, FALSE on failure.
|
|
//-----------------------------------------------------------------------------
|
|
BOOL COPTTextures::BrowseForFolder( char *pszTitle, char *pszDirectory )
|
|
{
|
|
USES_CONVERSION;
|
|
|
|
static bool s_bFirst = true;
|
|
if ( s_bFirst )
|
|
{
|
|
APP()->GetDirectory( DIR_MATERIALS, s_szStartFolder );
|
|
s_bFirst = false;
|
|
}
|
|
|
|
LPITEMIDLIST pidlStartFolder = NULL;
|
|
|
|
IShellFolder *pshDesktop = NULL;
|
|
SHGetDesktopFolder( &pshDesktop );
|
|
if ( pshDesktop )
|
|
{
|
|
ULONG ulEaten;
|
|
ULONG ulAttributes;
|
|
pshDesktop->ParseDisplayName( NULL, NULL, A2OLE( s_szStartFolder ), &ulEaten, &pidlStartFolder, &ulAttributes );
|
|
}
|
|
|
|
char szTmp[MAX_PATH];
|
|
|
|
BROWSEINFO bi;
|
|
memset( &bi, 0, sizeof( bi ) );
|
|
bi.hwndOwner = m_hWnd;
|
|
bi.pszDisplayName = szTmp;
|
|
bi.lpszTitle = pszTitle;
|
|
bi.ulFlags = BIF_RETURNONLYFSDIRS /*| BIF_NEWDIALOGSTYLE*/;
|
|
bi.lpfn = BrowseCallbackProc;
|
|
bi.lParam = TRUE;
|
|
|
|
LPITEMIDLIST idl = SHBrowseForFolder( &bi );
|
|
|
|
if ( idl == NULL )
|
|
{
|
|
return FALSE;
|
|
}
|
|
|
|
SHGetPathFromIDList( idl, pszDirectory );
|
|
|
|
// Start in this folder next time.
|
|
Q_strncpy( s_szStartFolder, pszDirectory, sizeof( s_szStartFolder ) );
|
|
|
|
CoTaskMemFree( pidlStartFolder );
|
|
CoTaskMemFree( idl );
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: intercept this call and update the "material" configuration pointer
|
|
// if it is out of sync with the game configuration "parent" (on the
|
|
// "Options Configs" page)
|
|
// Output: returns TRUE on success, FALSE on failure
|
|
//-----------------------------------------------------------------------------
|
|
BOOL COPTTextures::OnSetActive( void )
|
|
{
|
|
//
|
|
// get the current game configuration from the "Options Configs" page
|
|
//
|
|
COptionProperties *pOptProps = ( COptionProperties* )GetParent();
|
|
if( !pOptProps )
|
|
return FALSE;
|
|
|
|
CGameConfig *pConfig = pOptProps->Configs.GetCurrentConfig();
|
|
if( !pConfig )
|
|
return FALSE;
|
|
|
|
// compare for a change
|
|
if( m_pMaterialConfig != pConfig )
|
|
{
|
|
// update the material config
|
|
m_pMaterialConfig = pConfig;
|
|
|
|
// update the all config specific material data on this page
|
|
MaterialExcludeUpdate();
|
|
|
|
// update the last material config
|
|
m_pMaterialConfig = pConfig;
|
|
}
|
|
|
|
return CPropertyPage::OnSetActive();
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
//-----------------------------------------------------------------------------
|
|
void COPTTextures::MaterialExcludeUpdate( void )
|
|
{
|
|
// remove all of the data in the current "material exclude" list box
|
|
m_MaterialExcludeList.ResetContent();
|
|
|
|
//
|
|
// add the data from the current material config
|
|
//
|
|
for( int i = 0; i < m_pMaterialConfig->m_MaterialExcludeCount; i++ )
|
|
{
|
|
int result = m_MaterialExcludeList.AddString( m_pMaterialConfig->m_MaterialExclusions[i].szDirectory );
|
|
m_MaterialExcludeList.SetItemData( result, 1 );
|
|
if( ( result == LB_ERR ) || ( result == LB_ERRSPACE ) )
|
|
return;
|
|
}
|
|
if (pGD != NULL)
|
|
{
|
|
for( int i = 0; i < pGD->m_FGDMaterialExclusions.Count(); i++ )
|
|
{
|
|
char szFolder[MAX_PATH];
|
|
strcpy( szFolder, pGD->m_FGDMaterialExclusions[i].szDirectory );
|
|
strcat( szFolder, " (default)" );
|
|
int result = m_MaterialExcludeList.AddString( szFolder );
|
|
m_MaterialExcludeList.SetItemData( result, 0 );
|
|
if( ( result == LB_ERR ) || ( result == LB_ERRSPACE ) )
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
//-----------------------------------------------------------------------------
|
|
void StripOffMaterialDirectory( const char *pszDirectoryName, char *pszName )
|
|
{
|
|
// clear name
|
|
pszName[0] = '\0';
|
|
|
|
// create a lower case version of the string
|
|
char *pLowerCase = _strlwr( _strdup( pszDirectoryName ) );
|
|
char *pAtMat = strstr( pLowerCase, "materials" );
|
|
if( !pAtMat )
|
|
return;
|
|
|
|
// move the pointer ahead 10 spaces = "materials\"
|
|
pAtMat += 10;
|
|
|
|
// copy the rest to the name string
|
|
strcpy( pszName, pAtMat );
|
|
|
|
// free duplicated string's memory
|
|
free( pLowerCase );
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
//-----------------------------------------------------------------------------
|
|
void COPTTextures::OnMaterialExcludeAdd( void )
|
|
{
|
|
//
|
|
// get the directory path to exclude
|
|
//
|
|
char szTmp[MAX_PATH];
|
|
if( !BrowseForFolder( "Select Game Executable Directory", szTmp ) )
|
|
return;
|
|
|
|
// strip off the material directory
|
|
char szSubDirName[MAX_PATH];
|
|
StripOffMaterialDirectory( szTmp, &szSubDirName[0] );
|
|
if( szSubDirName[0] == '\0' )
|
|
return;
|
|
|
|
//
|
|
// add directory to list box
|
|
//
|
|
int result = m_MaterialExcludeList.AddString( szSubDirName );
|
|
m_MaterialExcludeList.SetItemData( result, 1 );
|
|
if( ( result == LB_ERR ) || ( result == LB_ERRSPACE ) )
|
|
return;
|
|
|
|
//
|
|
// add name of directory to the global exclusion list
|
|
//
|
|
int ndx = m_pMaterialConfig->m_MaterialExcludeCount;
|
|
if( ndx >= MAX_DIRECTORY_SIZE )
|
|
return;
|
|
m_pMaterialConfig->m_MaterialExcludeCount++;
|
|
|
|
int index = m_pMaterialConfig->m_MaterialExclusions.AddToTail();
|
|
Q_strncpy( m_pMaterialConfig->m_MaterialExclusions[index].szDirectory, szSubDirName, sizeof ( m_pMaterialConfig->m_MaterialExclusions[index].szDirectory ) );
|
|
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
//-----------------------------------------------------------------------------
|
|
void COPTTextures::OnMaterialExcludeRemove( void )
|
|
{
|
|
//
|
|
// get the directory to remove
|
|
//
|
|
int ndxSel = m_MaterialExcludeList.GetCurSel();
|
|
if( ndxSel == LB_ERR )
|
|
return;
|
|
|
|
char szTmp[MAX_PATH];
|
|
m_MaterialExcludeList.GetText( ndxSel, &szTmp[0] );
|
|
|
|
//
|
|
// remove directory from the list box
|
|
//
|
|
int result = m_MaterialExcludeList.DeleteString( ndxSel );
|
|
if( result == LB_ERR )
|
|
return;
|
|
|
|
//
|
|
// remove the name of the directory from the global exclusion list
|
|
//
|
|
for( int i = 0; i < m_pMaterialConfig->m_MaterialExcludeCount; i++ )
|
|
{
|
|
if( !strcmp( szTmp, m_pMaterialConfig->m_MaterialExclusions[i].szDirectory ) )
|
|
{
|
|
// remove the directory
|
|
if( i != ( m_pMaterialConfig->m_MaterialExcludeCount - 1 ) )
|
|
{
|
|
m_pMaterialConfig->m_MaterialExclusions.Remove( i );
|
|
}
|
|
|
|
// decrement count
|
|
m_pMaterialConfig->m_MaterialExcludeCount--;
|
|
}
|
|
}
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
//-----------------------------------------------------------------------------
|
|
void COPTTextures::OnMaterialExcludeListSel( void )
|
|
{
|
|
int ndxSel = m_MaterialExcludeList.GetCurSel();
|
|
if( ndxSel == LB_ERR )
|
|
return;
|
|
|
|
char szTmp[MAX_PATH];
|
|
m_MaterialExcludeList.GetText( ndxSel, &szTmp[0] );
|
|
|
|
// Item data of 0 = FGD exclusion, 1 = user-created exclusion
|
|
DWORD dwData = m_MaterialExcludeList.GetItemData( ndxSel );
|
|
GetDlgItem( ID_MATERIALEXCLUDE_REM )->EnableWindow( dwData ? TRUE : FALSE );
|
|
}
|
|
|