csgo-2018-source/hammer/maplineoccluder.cpp
2021-07-24 21:11:47 -07:00

519 lines
13 KiB
C++

//========= Copyright © 1996-2009, Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
//=============================================================================//
#include "stdafx.h"
#include "Box3D.h"
#include "fgdlib/HelperInfo.h"
#include "materialsystem/imaterialsystem.h"
#include "materialsystem/IMesh.h"
#include "MapDoc.h"
#include "maplineoccluder.h"
#include "MapView2D.h"
#include "Material.h"
#include "mathlib/MathLib.h"
#include "Render2D.h"
#include "Render3D.h"
#include "ToolManager.h"
#include "ToolSphere.h"
//#include "..\FoW\FoW.h"
//#include "..\fow\fow_2dplane.h"
//#include "..\fow\fow_lineoccluder.h"
// memdbgon must be the last include file in a .cpp file!!!
#include <tier0/memdbgon.h>
IMPLEMENT_MAPCLASS(CMapLineOccluder)
//-----------------------------------------------------------------------------
// Purpose: Factory function. Used for creating a CMapLineOccluder helper from a
// set of string parameters from the FGD file.
// Input : pInfo - Pointer to helper info class which gives us information
// about how to create the helper.
// Output : Returns a pointer to the helper, NULL if an error occurs.
//-----------------------------------------------------------------------------
CMapClass *CMapLineOccluder::Create(CHelperInfo *pHelperInfo, CMapEntity *pParent)
{
CMapLineOccluder *pOccluder = new CMapLineOccluder;
if (pOccluder != NULL)
{
//
// The first parameter should be the key name to represent. If it isn't
// there we assume "radius".
//
#if 0
const char *pszKeyName = pHelperInfo->GetParameter(0);
if (pszKeyName != NULL)
{
strcpy(pOccluder->m_szKeyName, pszKeyName);
}
else
{
strcpy(pOccluder->m_szKeyName, "radius");
}
#endif
//
// Extract the line color from the parameter list.
//
unsigned char chRed = 255;
unsigned char chGreen = 255;
unsigned char chBlue = 255;
const char *pszParam = pHelperInfo->GetParameter(1);
if (pszParam != NULL)
{
chRed = atoi(pszParam);
}
pszParam = pHelperInfo->GetParameter(2);
if (pszParam != NULL)
{
chGreen = atoi(pszParam);
}
pszParam = pHelperInfo->GetParameter(3);
if (pszParam != NULL)
{
chBlue = atoi(pszParam);
}
pOccluder->SetRenderColor(chRed, chGreen, chBlue);
}
return pOccluder;
}
//-----------------------------------------------------------------------------
// Purpose: Constructor.
//-----------------------------------------------------------------------------
CMapLineOccluder::CMapLineOccluder( bool AddToFoW ) :
CMapHelper()
{
// m_szKeyName[0] = '\0';
// m_flRadius = 0;
r = 255;
g = 0;
b = 0;
SetVisible( true );
SetVisible2D( true );
m_pLineOccluder = NULL;
}
//-----------------------------------------------------------------------------
// Purpose: Destructor.
//-----------------------------------------------------------------------------
CMapLineOccluder::~CMapLineOccluder(void)
{
// [smessick] commented out missing FOW stuff
#if 0
if ( m_pLineOccluder != NULL )
{
delete m_pLineOccluder;
m_pLineOccluder = NULL;
}
#endif
}
//-----------------------------------------------------------------------------
// Purpose:
// Input : bFullUpdate -
//-----------------------------------------------------------------------------
void CMapLineOccluder::CalcBounds(BOOL bFullUpdate)
{
CMapClass::CalcBounds(bFullUpdate);
//
// Pretend we're a point so that we don't change our parent entity bounds
// in the 2D view.
//
m_Render2DBox.ResetBounds();
m_Render2DBox.UpdateBounds(m_vStart, m_vEnd);
//
// Build our bounds for frustum culling in the 3D views.
//
m_CullBox.ResetBounds();
m_CullBox.UpdateBounds(m_vStart, m_vEnd);
m_BoundingBox.ResetBounds(); // we don't want to use the bounds of the sphere for our bounding box
}
//-----------------------------------------------------------------------------
// Purpose:
// Output : CMapClass
//-----------------------------------------------------------------------------
CMapClass *CMapLineOccluder::Copy(bool bUpdateDependencies)
{
CMapLineOccluder *pCopy = new CMapLineOccluder( false );
if (pCopy != NULL)
{
pCopy->CopyFrom(this, bUpdateDependencies);
}
return(pCopy);
}
//-----------------------------------------------------------------------------
// Purpose: Makes this an exact duplicate of pObject.
// Input : pObject - Object to copy.
// Output : Returns this.
//-----------------------------------------------------------------------------
CMapClass *CMapLineOccluder::CopyFrom(CMapClass *pObject, bool bUpdateDependencies)
{
#if 0
Assert(pObject->IsMapClass(MAPCLASS_TYPE(CMapLineOccluder)));
CMapLineOccluder *pFrom = (CMapLineOccluder *)pObject;
CMapClass::CopyFrom(pObject, bUpdateDependencies);
m_flRadius = pFrom->m_flRadius;
strcpy(m_szKeyName, pFrom->m_szKeyName);
#endif
return(this);
}
void CMapLineOccluder::SetParent(CMapAtom *pParent)
{
__super::SetParent( pParent );
// [smessick] commented out missing FOW stuff
#if 0
CMapEntity *pParentEnt = dynamic_cast< CMapEntity * >( pParent );
CFoW *pFoW = CMapDoc::GetActiveMapDoc()->GetFoW();
if ( pFoW != NULL && pParentEnt != NULL )
{
Vector2D vStart, vEnd;
Vector vPlane;
int nSliceNum;
sscanf( pParentEnt->GetKeyValue( "start" ), "%g %g", &vStart.x, &vStart.y );
sscanf( pParentEnt->GetKeyValue( "end" ), "%g %g", &vEnd.x, &vEnd.y );
sscanf( pParentEnt->GetKeyValue( "plane" ), "%g %g %g", &vPlane.x, &vPlane.y, &vPlane.z );
nSliceNum = atoi( pParentEnt->GetKeyValue( "slice_num" ) );
CFOW_2DPlane Plane( vPlane.z, Vector2D( vPlane.x, vPlane.y ) );
m_pLineOccluder = new CFoW_LineOccluder( vStart, vEnd, Plane, nSliceNum );
pFoW->AddTriSoupOccluder( m_pLineOccluder, nSliceNum );
float flZPos;
flZPos = pFoW->GetSliceZPosition( nSliceNum );
m_vStart.Init( vStart.x, vStart.y, flZPos );
m_vEnd.Init( vEnd.x, vEnd.y, flZPos );
pParentEnt->SetOrigin( ( m_vStart + m_vEnd ) / 2 );
}
#endif
}
//-----------------------------------------------------------------------------
// Purpose: Gets the tool object for a given context data from HitTest2D.
//-----------------------------------------------------------------------------
CBaseTool *CMapLineOccluder::GetToolObject(int nHitData, bool bAttachObject)
{
#if 0
CToolSphere *pTool = (CToolSphere *)ToolManager()->GetToolForID(TOOL_SPHERE);
if ( bAttachObject )
pTool->Attach(this);
return pTool;
#endif
return NULL;
}
//-----------------------------------------------------------------------------
// Purpose:
// Input : pView -
// point - point in client coordinates
// Output :
//-----------------------------------------------------------------------------
bool CMapLineOccluder::HitTest2D(CMapView2D *pView, const Vector2D &point, HitInfo_t &HitData)
{
#if 0
if ( m_flRadius <= 0 )
{
return NULL;
}
Vector2D vecClientOrigin;
pView->WorldToClient(vecClientOrigin, m_Origin);
Vector vecRadius = m_Origin;
vecRadius[pView->axHorz] += m_flRadius;
Vector2D vecClientRadius;
pView->WorldToClient(vecClientRadius, vecRadius);
int nRadius = abs(vecClientRadius.x - vecClientOrigin.x);
vecClientRadius.x = nRadius;
vecClientRadius.y = nRadius;
HitData.pObject = this;
HitData.nDepth = 0; // handles have no depth
HitData.uData = nRadius;
Vector2D vecClientMin = vecClientOrigin - vecClientRadius;
Vector2D vecClientMax = vecClientOrigin + vecClientRadius;
//
// Check the four resize handles.
//
Vector2D vecTemp(vecClientOrigin.x, vecClientMin.y - HANDLE_OFFSET);
if (pView->CheckDistance(point, vecTemp, 6))
{
// Top handle
SetCursor(AfxGetApp()->LoadStandardCursor(IDC_SIZENS));
return true;
}
vecTemp.x = vecClientOrigin.x;
vecTemp.y = vecClientMax.y + HANDLE_OFFSET;
if (pView->CheckDistance(point, vecTemp, HANDLE_RADIUS))
{
// Bottom handle
SetCursor(AfxGetApp()->LoadStandardCursor(IDC_SIZENS));
return true;
}
vecTemp.x = vecClientMin.x - HANDLE_OFFSET;
vecTemp.y = vecClientOrigin.y;
if (pView->CheckDistance(point, vecTemp, HANDLE_RADIUS))
{
// Left handle
SetCursor(AfxGetApp()->LoadStandardCursor(IDC_SIZEWE));
return true;
}
vecTemp.x = vecClientMax.x + HANDLE_OFFSET;
vecTemp.y = vecClientOrigin.y;
if (pView->CheckDistance(point, vecTemp, HANDLE_RADIUS))
{
// Right handle
SetCursor(AfxGetApp()->LoadStandardCursor(IDC_SIZEWE));
return true;
}
HitData.pObject = NULL;
#endif
return false;
}
//-----------------------------------------------------------------------------
// Purpose: Notifies that this object's parent entity has had a key value change.
// Input : szKey - The key that changed.
// szValue - The new value of the key.
//-----------------------------------------------------------------------------
void CMapLineOccluder::OnParentKeyChanged(const char *szKey, const char *szValue)
{
#if 0
if (!stricmp(szKey, m_szKeyName))
{
m_flRadius = atof(szValue);
PostUpdate(Notify_Changed);
CFoW *pFoW = CMapDoc::GetActiveMapDoc()->GetFoW();
if ( pFoW )
{
pFoW->UpdateOccluderSize( m_FoWHandle, m_flRadius );
}
}
#endif
}
//-----------------------------------------------------------------------------
// Purpose:
// Input :
// Output :
//-----------------------------------------------------------------------------
void CMapLineOccluder::OnRemoveFromWorld(CMapWorld *pWorld, bool bNotifyChildren)
{
// CFoW *pFoW = CMapDoc::GetActiveMapDoc()->GetFoW();
}
#define MAX_SLICE_COLORS 5
static unsigned char nVerticalColors[ MAX_SLICE_COLORS ][ 3 ] =
{
{ 127, 127, 127 },
{ 255, 255, 255 },
{ 255, 0, 0 },
{ 0, 255, 0 },
{ 255, 255, 0 }
};
//-----------------------------------------------------------------------------
// Purpose:
// Input : pRender -
//-----------------------------------------------------------------------------
void CMapLineOccluder::Render2D(CRender2D *pRender)
{
// [smessick] commented out missing FOW stuff
#if 0
if ( m_pLineOccluder == NULL )
{
return;
}
int nSliceNum = m_pLineOccluder->GetSliceNum();
if ( nSliceNum < MAX_SLICE_COLORS )
{
pRender->SetDrawColor( nVerticalColors[ nSliceNum ][ 0 ], nVerticalColors[ nSliceNum ][ 1 ], nVerticalColors[ nSliceNum ][ 2 ] );
}
else
{
pRender->SetDrawColor( 255, 255, 255 );
}
pRender->DrawLine( m_vStart, m_vEnd );
#if 0
if ( m_flRadius > 0 )
{
pRender->SetDrawColor( 255, 0, 0 );
Vector2D ptClientRadius;
pRender->TransformNormal(ptClientRadius, Vector(m_flRadius,m_flRadius,m_flRadius) );
int radius = ptClientRadius.x;
pRender->DrawCircle( m_Origin, m_flRadius );
bool bPopMode = pRender->BeginClientSpace();
pRender->SetHandleStyle( HANDLE_RADIUS, CRender::HANDLE_SQUARE );
pRender->SetHandleColor( 255,0,0 );
if ( IsSelected() )
{
//
// Draw the four resize handles.
//
Vector2D offset;
offset.x = 0;
offset.y = -(radius + HANDLE_OFFSET);
pRender->DrawHandle( m_Origin, &offset );
offset.x = 0;
offset.y = radius + HANDLE_OFFSET;
pRender->DrawHandle( m_Origin, &offset );
offset.x = -(radius + HANDLE_OFFSET);
offset.y = 0;
pRender->DrawHandle( m_Origin, &offset );
offset.x = radius + HANDLE_OFFSET;
offset.y = 0;
pRender->DrawHandle( m_Origin, &offset );
}
pRender->DrawHandle( m_Origin, &vec2_origin );
if ( bPopMode )
pRender->EndClientSpace();
}
#endif
#endif
}
//-----------------------------------------------------------------------------
// Purpose: Renders the wireframe sphere.
// Input : pRender - Interface to renderer.
//-----------------------------------------------------------------------------
void CMapLineOccluder::Render3D(CRender3D *pRender)
{
// [smessick] commented out missing FOW stuff
#if 0
if ( m_pLineOccluder == NULL )
{
return;
}
pRender->PushRenderMode( RENDER_MODE_WIREFRAME );
int nSliceNum = m_pLineOccluder->GetSliceNum();
if ( nSliceNum < MAX_SLICE_COLORS )
{
pRender->SetDrawColor( nVerticalColors[ nSliceNum ][ 0 ], nVerticalColors[ nSliceNum ][ 1 ], nVerticalColors[ nSliceNum ][ 2 ] );
}
else
{
pRender->SetDrawColor( 255, 255, 255 );
}
pRender->DrawLine( m_vStart, m_vEnd );
#if 0
if ( m_flRadius > 0 )
{
pRender->RenderWireframeSphere(m_Origin, m_flRadius, 12, 12, 255, 0, 0);
}
#endif
pRender->PopRenderMode();
#endif
}
//-----------------------------------------------------------------------------
// Purpose: Overridden to chain down to our endpoints, which are not children.
//-----------------------------------------------------------------------------
void CMapLineOccluder::SetOrigin(Vector &vecOrigin)
{
BaseClass::SetOrigin(vecOrigin);
}
//-----------------------------------------------------------------------------
// Purpose: Overridden to chain down to our endpoints, which are not children.
//-----------------------------------------------------------------------------
SelectionState_t CMapLineOccluder::SetSelectionState(SelectionState_t eSelectionState)
{
SelectionState_t eState = BaseClass::SetSelectionState(eSelectionState);
return eState;
}
//-----------------------------------------------------------------------------
// Purpose: Overridden to transform our endpoints.
//-----------------------------------------------------------------------------
void CMapLineOccluder::DoTransform(const VMatrix &matrix)
{
BaseClass::DoTransform(matrix);
}
void CMapLineOccluder::SetRadius(float flRadius)
{
}