65 lines
1.9 KiB
C++
65 lines
1.9 KiB
C++
//========= Copyright © 1996-2009, Valve Corporation, All rights reserved. ====
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//
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// A tree list control for visgroups. Supports drag and drop, and posts a
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// registered windows message to the list view's parent window when visgroups
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// are hidden or shown.
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//
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//=============================================================================
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#include "stdafx.h"
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#include "GroupList.h"
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#include "VisGroup.h"
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// memdbgon must be the last include file in a .cpp file!!!
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#include <tier0/memdbgon.h>
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//-----------------------------------------------------------------------------
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//-----------------------------------------------------------------------------
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CGroupList::CGroupList()
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{
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}
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//-----------------------------------------------------------------------------
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//-----------------------------------------------------------------------------
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CGroupList::~CGroupList()
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{
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}
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//-----------------------------------------------------------------------------
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// Called when the user finishes editing the label of a tree item.
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//-----------------------------------------------------------------------------
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void CGroupList::OnRenameItem(void *pItem, const char *pszText)
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{
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Assert(pItem);
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Assert(pszText);
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if (!pItem || !pszText)
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return;
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CVisGroup *pVisGroup = (CVisGroup *)pItem;
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pVisGroup->SetName(pszText);
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}
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//-----------------------------------------------------------------------------
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//-----------------------------------------------------------------------------
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void CGroupList::AddVisGroup(CVisGroup *pVisGroup)
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{
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AddItem(pVisGroup, pVisGroup->GetParent(), pVisGroup->GetName(), true);
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for (int i = 0; i < pVisGroup->GetChildCount(); i++)
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{
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AddVisGroup(pVisGroup->GetChild(i));
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}
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}
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//-----------------------------------------------------------------------------
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//-----------------------------------------------------------------------------
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void CGroupList::UpdateVisGroup(CVisGroup *pVisGroup)
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{
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UpdateItem(pVisGroup, pVisGroup->GetName());
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}
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