49 lines
971 B
C++
49 lines
971 B
C++
//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//=============================================================================//
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#ifndef FADEDLG_H
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#define FADEDLG_H
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#pragma once
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#include "resource.h"
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#include "IconComboBox.h"
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//=============================================================================
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//
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// Fade Create Dialog
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//
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class CFadeDlg : public CDialog
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{
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public:
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CFadeDlg( CWnd *pParent = NULL );
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//{{AFX_DATA( CFadeDlg )
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enum { IDD = IDD_FADE_DIALOG };
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unsigned int m_nFadeMode;
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//}}AFX_DATA
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virtual BOOL OnInitDialog();
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//{{AFX_VIRTUAL( CFadeDlg )
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//}}AFX_VIRTUAL
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protected:
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//{{AFX_MSG( CFadeDlg )
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afx_msg void OnButtonFadeLow( void );
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afx_msg void OnButtonFadeMed( void );
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afx_msg void OnButtonFadeHigh( void );
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afx_msg void OnButtonFade360( void );
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afx_msg void OnButtonFadeLevel( void );
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//}}AFX_MSG
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DECLARE_MESSAGE_MAP()
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};
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#endif // FADEDLG_H
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