26 lines
529 B
C++
26 lines
529 B
C++
//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============//
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//
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// Purpose: Server-side counterpart to C_MemoryLog (see c_memorylog.h)
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//
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//=============================================================================//
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#ifndef MEMORYLOG_H
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#define MEMORYLOG_H
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#if !defined( _CERT )
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#include "igamesystem.h"
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class CMemoryLog : public CAutoGameSystemPerFrame
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{
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public:
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// Methods of IGameSystem
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virtual void LevelInitPostEntity();
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private:
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};
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#endif // !defined( _CERT )
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#endif // MEMORYLOG_H
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