2021-07-24 21:11:47 -07:00

27 lines
696 B
C++
Raw Permalink Blame History

//========= Copyright <20> 1996-2005, Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
//=============================================================================//
#if !defined( SFHUDFLASHINTERFACE_H_ )
#define SFHUDFLASHINTERFACE_H_
#include "hudelement.h"
#include "scaleformui/scaleformui.h"
class SFHudFlashInterface : public ScaleformFlashInterfaceMixin<CHudElement>
{
public:
explicit SFHudFlashInterface( const char* name ) : ScaleformFlashInterfaceMixin<CHudElement>()
{
InitCHudElementAfterConstruction( name );
}
virtual bool ShouldProcessInputBeforeFlashApiReady() { return false; }
};
extern ConVar cl_drawhud;
#endif // SHHUDFLASHINTERFACE_H_