27 lines
696 B
C++
27 lines
696 B
C++
//========= Copyright <20> 1996-2005, Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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//=============================================================================//
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#if !defined( SFHUDFLASHINTERFACE_H_ )
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#define SFHUDFLASHINTERFACE_H_
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#include "hudelement.h"
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#include "scaleformui/scaleformui.h"
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class SFHudFlashInterface : public ScaleformFlashInterfaceMixin<CHudElement>
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{
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public:
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explicit SFHudFlashInterface( const char* name ) : ScaleformFlashInterfaceMixin<CHudElement>()
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{
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InitCHudElementAfterConstruction( name );
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}
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virtual bool ShouldProcessInputBeforeFlashApiReady() { return false; }
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};
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extern ConVar cl_drawhud;
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#endif // SHHUDFLASHINTERFACE_H_
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