csgo-2018-source/fow/fow_horizontalslice.cpp
2021-07-24 21:11:47 -07:00

108 lines
3.3 KiB
C++

#include "fow.h"
#include "fow_horizontalslice.h"
#include "fow_viewer.h"
// memdbgon must be the last include file in a .cpp file!!!
#include <tier0/memdbgon.h>
//-----------------------------------------------------------------------------
// Purpose: empty constructor
//-----------------------------------------------------------------------------
CFoW_HorizontalSlice::CFoW_HorizontalSlice( void )
{
}
//-----------------------------------------------------------------------------
// Purpose: clears the sphere tree of all line occluders
//-----------------------------------------------------------------------------
void CFoW_HorizontalSlice::Clear( void )
{
m_SphereTree.Purge();
}
//-----------------------------------------------------------------------------
// Purpose: adds a line occluder to the sphere tree
// Input : pLineOccluder - the occluder to add
//-----------------------------------------------------------------------------
void CFoW_HorizontalSlice::AddHorizontalOccluder( CFoW_LineOccluder *pLineOccluder )
{
Vector2D start = pLineOccluder->GetStart();
Vector2D end = pLineOccluder->GetEnd();
Vector2D diff = ( end - start );
Sphere_t bounds;
bounds.x = ( start.x + end.x ) / 2.0f;
bounds.y = ( start.y + end.y ) / 2.0f;
bounds.z = 0.0f;
bounds.w = sqrt( ( diff.x * diff.x ) + ( diff.y * diff.y ) );
m_SphereTree.Insert( (void *)pLineOccluder, &bounds );
#if 0
Sphere_t TestSphere( -320, -1088, 0.0f, 592.77820 );
Vector vDiff = TestSphere.AsVector3D() - bounds.AsVector3D();
float flLen = vDiff.Length();
if ( flLen <= ( bounds.w + TestSphere.w ) )
{
Msg( "here" );
CFoW_LineOccluder *FixedPointerArray[ FOW_MAX_LINE_OCCLUDERS_TO_CHECK ];
CUtlVector< void * > FoundOccluders( ( void ** )FixedPointerArray, FOW_MAX_LINE_OCCLUDERS_TO_CHECK );
int RealCount = m_SphereTree.IntersectWithSphere( TestSphere, true, FoundOccluders, FOW_MAX_LINE_OCCLUDERS_TO_CHECK );
bool bFound = false;
for ( int i = 0; i < FoundOccluders.Count(); i++ )
{
if ( FixedPointerArray[ i ] == pLineOccluder )
{
bFound = true;
}
}
if ( bFound == true )
{
Msg( "We found it!\n" );
}
else
{
Msg( "WE LOST IT!!!?" );
}
}
#endif
}
//-----------------------------------------------------------------------------
// Purpose: tests the viewer against all line occluders that are near the viewer
// Input : pFoW - the main FoW object
// pViewer - the viewer to obstruct
//-----------------------------------------------------------------------------
void CFoW_HorizontalSlice::ObstructViewer( CFoW *pFoW, CFoW_Viewer *pViewer )
{
Sphere_t TestSphere( pViewer->GetLocation().x, pViewer->GetLocation().y, 0.0f, pViewer->GetSize() );
CFoW_LineOccluder *FixedPointerArray[ FOW_MAX_LINE_OCCLUDERS_TO_CHECK ];
CUtlVector< void * > FoundOccluders( ( void ** )FixedPointerArray, FOW_MAX_LINE_OCCLUDERS_TO_CHECK );
int RealCount = m_SphereTree.IntersectWithSphere( TestSphere, true, FoundOccluders, FOW_MAX_LINE_OCCLUDERS_TO_CHECK );
if ( RealCount > FOW_MAX_LINE_OCCLUDERS_TO_CHECK )
{
// we overflowed, what should we do?
}
// Msg( "Slice Counts: %d / %d\n", FoundOccluders.Count(), RealCount );
for ( int i = 0; i < FoundOccluders.Count(); i++ )
{
FixedPointerArray[ i ]->ObstructViewer( pFoW, pViewer );
}
}
#include <tier0/memdbgoff.h>