41 lines
1.1 KiB
C
41 lines
1.1 KiB
C
//========= Copyright <20> 1996-2005, Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//=============================================================================//
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#ifndef LINUX_SUPPORT_H
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#define LINUX_SUPPORT_H
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#include <ctype.h> // tolower()
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#include <limits.h> // PATH_MAX define
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#include <string.h> //strcmp, strcpy
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#include <sys/stat.h> // stat()
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#include <unistd.h>
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#include <dirent.h> // scandir()
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#include <stdlib.h>
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#include <stdio.h>
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#include "tier0/platform.h"
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#define FILE_ATTRIBUTE_DIRECTORY S_IFDIR
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typedef struct
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{
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// public data
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int dwFileAttributes;
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char cFileName[PATH_MAX]; // the file name returned from the call
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char cBaseDir[PATH_MAX]; // the root dir for this find
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int numMatches;
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struct dirent **namelist;
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} FIND_DATA;
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#define WIN32_FIND_DATA FIND_DATA
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HANDLE FindFirstFile( const char *findName, FIND_DATA *dat);
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bool FindNextFile(HANDLE handle, FIND_DATA *dat);
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bool FindClose(HANDLE handle);
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const char *findFileInDirCaseInsensitive(const char* path, char *file);
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#endif // LINUX_SUPPORT_H
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