834 lines
19 KiB
C++
834 lines
19 KiB
C++
//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $Header: $
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// $NoKeywords: $
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//=============================================================================//
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#include "server_pch.h"
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#include <time.h>
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#include "server.h"
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#include "sv_log.h"
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#include "filesystem.h"
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#include "filesystem_engine.h"
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#include "sv_main.h"
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#include "tier0/icommandline.h"
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#include <proto_oob.h>
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#include "GameEventManager.h"
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#include "netadr.h"
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#include "sv_steamauth.h"
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// memdbgon must be the last include file in a .cpp file!!!
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#include "tier0/memdbgon.h"
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static ConVar sv_logsdir( "sv_logsdir", "logs", FCVAR_ARCHIVE, "Folder in the game directory where server logs will be stored." );
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static ConVar sv_logfile( "sv_logfile", "1", FCVAR_ARCHIVE, "Log server information in the log file." );
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static ConVar sv_logflush( "sv_logflush", "0", FCVAR_ARCHIVE, "Flush the log file to disk on each write (slow)." );
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static ConVar sv_logecho( "sv_logecho", "1", FCVAR_ARCHIVE, "Echo log information to the console." );
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static ConVar sv_log_onefile( "sv_log_onefile", "0", FCVAR_ARCHIVE, "Log server information to only one file." );
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static ConVar sv_logbans( "sv_logbans", "0", FCVAR_ARCHIVE, "Log server bans in the server logs." ); // should sv_banid() calls be logged in the server logs?
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static ConVar sv_logsecret( "sv_logsecret", "0", FCVAR_RELEASE, "If set then include this secret when doing UDP logging (will use 0x53 as packet type, not usual 0x52)" );
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static ConVar sv_logsocket( "sv_logsocket", ( new CFmtStr( "%d", NS_SERVER ) )->Access(), FCVAR_RELEASE, "Uses a specific outgoing socket for sv udp logging" );
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static ConVar sv_logsocket2( "sv_logsocket2", "1", FCVAR_RELEASE, "Uses a specific outgoing socket for second source of sv udp logging" );
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static ConVar sv_logsocket2_substr( "sv_logsocket2_substr", "", FCVAR_RELEASE, "Uses a substring match for second source of sv udp logging" );
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CLog g_Log; // global Log object
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CON_COMMAND( log, "Enables logging to file, console, and udp < on | off >." )
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{
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if ( args.ArgC() != 2 )
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{
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ConMsg( "Usage: log < on | off >\n" );
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if ( g_Log.IsActive() )
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{
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bool bHaveFirst = false;
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ConMsg( "currently logging to: " );
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if ( sv_logfile.GetInt() )
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{
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ConMsg( "file" );
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bHaveFirst = true;
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}
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if ( sv_logecho.GetInt() )
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{
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if ( bHaveFirst )
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{
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ConMsg( ", console" );
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}
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else
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{
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ConMsg( "console" );
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bHaveFirst = true;
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}
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}
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if ( g_Log.UsingLogAddress() )
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{
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if ( bHaveFirst )
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{
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ConMsg( ", udp" );
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}
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else
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{
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ConMsg( "udp" );
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bHaveFirst = true;
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}
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}
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if ( !bHaveFirst )
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{
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ConMsg( "no destinations! (file, console, or udp)\n" );
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ConMsg( "check \"sv_logfile\", \"sv_logecho\", and \"logaddress_list\"" );
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}
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ConMsg( "\n" );
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}
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else
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{
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ConMsg( "not currently logging\n" );
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}
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return;
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}
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if ( !Q_stricmp( args[1], "off" ) || !Q_stricmp( args[1], "0" ) )
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{
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if ( g_Log.IsActive() )
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{
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g_Log.Close();
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g_Log.SetLoggingState( false );
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ConMsg( "Server logging disabled.\n" );
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}
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}
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else if ( !Q_stricmp( args[1], "on" ) || !Q_stricmp( args[1], "1" ) )
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{
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g_Log.SetLoggingState( true );
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ConMsg( "Server logging enabled.\n" );
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g_Log.Open();
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}
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else
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{
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ConMsg( "log: unknown parameter %s, 'on' and 'off' are valid\n", args[1] );
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}
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}
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// changed log_addaddress back to logaddress_add to be consistent with GoldSrc
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static void helper_logaddress_add( const CCommand &args, char const *szCommand, uint64 ullToken )
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{
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netadr_t adr;
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const char *pszIP, *pszPort;
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if ( args.ArgC() != 4 && args.ArgC() != 2 )
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{
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ConMsg( "Usage: %s ip:port\n", szCommand );
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return;
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}
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pszIP = args[1];
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if ( args.ArgC() == 4 )
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{
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pszPort = args[3];
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}
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else
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{
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pszPort = Q_strstr( pszIP, ":" );
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// if we have "IP:port" as one argument inside quotes
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if ( pszPort )
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{
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// add one to remove the :
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pszPort++;
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}
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else
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{
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// default port
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pszPort = "27015";
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}
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}
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if ( !Q_atoi( pszPort ) )
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{
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ConMsg( "%s: must specify a valid port\n", szCommand );
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return;
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}
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if ( !pszIP || !pszIP[0] )
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{
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ConMsg( "%s: unparseable address\n", szCommand );
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return;
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}
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char szAdr[32];
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Q_snprintf( szAdr, sizeof( szAdr ), "%s:%s", pszIP, pszPort );
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if ( NET_StringToAdr( szAdr, &adr ) )
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{
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if ( g_Log.AddLogAddress( adr, ullToken ) )
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{
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if ( ullToken )
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ConMsg( "%s: %s [%016llX]\n", szCommand, adr.ToString(), ullToken );
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else
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ConMsg( "%s: %s\n", szCommand, adr.ToString() );
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}
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else
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{
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ConMsg( "%s: %s is already in the list\n", szCommand, adr.ToString() );
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}
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}
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else
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{
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ConMsg( "%s: unable to resolve %s\n", szCommand, szAdr );
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}
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}
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CON_COMMAND( logaddress_add, "Set address and port for remote host <ip:port>." )
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{
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helper_logaddress_add( args, "logaddress_add", 0ull );
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}
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CON_COMMAND( logaddress_add_ex, "Set address and port for remote host <ip:port> and supplies a unique token in the UDP packets." )
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{
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CRC64_t crcToken;
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CRC64_Init( &crcToken );
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const char *szCmdLine = CommandLine()->GetCmdLine();
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if ( szCmdLine && *szCmdLine )
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CRC64_ProcessBuffer( &crcToken, szCmdLine, V_strlen( szCmdLine ) );
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const char *szSteamToken = Steam3Server().GetAccountToken();
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if ( szSteamToken && *szSteamToken )
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CRC64_ProcessBuffer( &crcToken, szSteamToken, V_strlen( szSteamToken ) );
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const char *szLocalAdr = net_local_adr.ToString();
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if ( szLocalAdr && *szLocalAdr )
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CRC64_ProcessBuffer( &crcToken, szLocalAdr, V_strlen( szLocalAdr ) );
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CRC64_Final( &crcToken );
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if ( !crcToken )
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crcToken = 1;
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helper_logaddress_add( args, "logaddress_add_ex", crcToken );
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}
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static uint64 s_ullLogaddressTokenSecret = 0;
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void FnChangeCallback_logaddress_token_secret( IConVar *var, const char *pOldValue, float flOldValue )
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{
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ConVarRef cv( var );
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char const *szstring = cv.GetString();
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if ( !szstring || !*szstring )
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{
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ConMsg( "logaddress_token_secret: must use a non-empty string for checksum\n" );
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return;
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}
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CRC64_ProcessBuffer( &s_ullLogaddressTokenSecret, szstring, V_strlen( szstring ) );
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if ( !s_ullLogaddressTokenSecret )
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s_ullLogaddressTokenSecret = 1;
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ConMsg( "logaddress_token_secret: token checksum = %016llX\n", s_ullLogaddressTokenSecret );
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}
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ConVar logaddress_token_secret( "logaddress_token_secret", "", FCVAR_RELEASE, "Set a secret string that will be hashed when using logaddress with explicit token hash.", FnChangeCallback_logaddress_token_secret );
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CON_COMMAND( logaddress_add_ts, "Set address and port for remote host <ip:port> and uses a unique checksum from logaddress_token_secret in the UDP packets." )
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{
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if ( !s_ullLogaddressTokenSecret )
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{
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ConMsg( "logaddress_add_ts: must set logaddress_token_secret before adding this log address\n" );
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return;
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}
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helper_logaddress_add( args, "logaddress_add_ts", s_ullLogaddressTokenSecret );
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}
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CON_COMMAND( logaddress_delall, "Remove all udp addresses being logged to" )
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{
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g_Log.DelAllLogAddress();
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}
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CON_COMMAND( logaddress_del, "Remove address and port for remote host <ip:port>." )
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{
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netadr_t adr;
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const char *pszIP, *pszPort;
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if ( args.ArgC() != 4 && args.ArgC() != 2 )
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{
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ConMsg( "Usage: logaddress_del ip:port\n" );
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return;
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}
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pszIP = args[1];
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if ( args.ArgC() == 4 )
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{
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pszPort = args[3];
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}
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else
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{
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pszPort = Q_strstr( pszIP, ":" );
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// if we have "IP:port" as one argument inside quotes
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if ( pszPort )
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{
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// add one to remove the :
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pszPort++;
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}
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else
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{
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// default port
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pszPort = "27015";
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}
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}
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if ( !Q_atoi( pszPort ) )
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{
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ConMsg( "logaddress_del: must specify a valid port\n" );
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return;
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}
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if ( !pszIP || !pszIP[0] )
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{
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ConMsg( "logaddress_del: unparseable address\n" );
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return;
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}
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char szAdr[32];
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Q_snprintf( szAdr, sizeof( szAdr ), "%s:%s", pszIP, pszPort );
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if ( NET_StringToAdr( szAdr, &adr ) )
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{
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if ( g_Log.DelLogAddress( adr ) )
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{
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ConMsg( "logaddress_del: %s\n", adr.ToString() );
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}
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else
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{
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ConMsg( "logaddress_del: address %s not found in the list\n", adr.ToString() );
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}
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}
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else
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{
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ConMsg( "logaddress_del: unable to resolve %s\n", szAdr );
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}
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}
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CON_COMMAND( logaddress_list, "List all addresses currently being used by logaddress." )
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{
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g_Log.ListLogAddress();
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}
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CLog::CLog()
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{
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Reset();
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m_nDebugID = EVENT_DEBUG_ID_INIT;
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}
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CLog::~CLog()
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{
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m_nDebugID = EVENT_DEBUG_ID_SHUTDOWN;
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}
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void CLog::Reset( void ) // reset all logging streams
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{
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m_LogAddrDestinations.RemoveAll();
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m_hLogFile = FILESYSTEM_INVALID_HANDLE;
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m_bActive = false;
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m_flLastLogFlush = realtime;
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m_bFlushLog = false;
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if ( CommandLine()->CheckParm( "-flushlog" ) )
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{
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m_bFlushLog = true;
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}
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}
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void CLog::Init( void )
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{
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Reset();
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// listen to these events
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g_GameEventManager.AddListener( this, "server_spawn", true );
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g_GameEventManager.AddListener( this, "server_shutdown", true );
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g_GameEventManager.AddListener( this, "server_cvar", true );
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g_GameEventManager.AddListener( this, "server_message", true );
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g_GameEventManager.AddListener( this, "server_addban", true );
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g_GameEventManager.AddListener( this, "server_removeban", true );
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}
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void CLog::Shutdown()
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{
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Close();
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Reset();
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g_GameEventManager.RemoveListener( this );
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}
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void CLog::SetLoggingState( bool state )
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{
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m_bActive = state;
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}
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void CLog::RunFrame()
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{
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if ( m_bFlushLog && m_hLogFile != FILESYSTEM_INVALID_HANDLE && ( realtime - m_flLastLogFlush ) > 1.0f )
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{
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m_flLastLogFlush = realtime;
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g_pFileSystem->Flush( m_hLogFile );
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}
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}
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bool CLog::AddLogAddress( netadr_t addr, uint64 ullToken )
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{
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for ( int i = 0; i < m_LogAddrDestinations.Count(); ++i )
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{
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if ( m_LogAddrDestinations.Element(i).m_adr.CompareAdr(addr, false) )
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{
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if ( m_LogAddrDestinations.Element( i ).m_ullToken == ullToken )
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return false;
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m_LogAddrDestinations.Element( i ).m_ullToken = ullToken;
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return true;
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}
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}
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LogAddressDestination_t dest = { addr, ullToken };
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m_LogAddrDestinations.AddToTail( dest );
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return true;
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}
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bool CLog::DelLogAddress(netadr_t addr)
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{
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int i = 0;
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for ( i = 0; i < m_LogAddrDestinations.Count(); ++i )
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{
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if ( m_LogAddrDestinations.Element(i).m_adr.CompareAdr(addr, false) )
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{
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// found!
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break;
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}
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}
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if ( i < m_LogAddrDestinations.Count() )
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{
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m_LogAddrDestinations.Remove(i);
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return true;
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}
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return false;
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}
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void CLog::ListLogAddress( void )
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{
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LogAddressDestination_t *pElement;
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int count = m_LogAddrDestinations.Count();
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if ( count <= 0 )
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{
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ConMsg( "logaddress_list: no addresses in the list\n" );
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}
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else
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{
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if ( count == 1 )
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{
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ConMsg( "logaddress_list: %i entry\n", count );
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}
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else
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{
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ConMsg( "logaddress_list: %i entries\n", count );
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}
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for ( int i = 0 ; i < count ; ++i )
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{
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pElement = &m_LogAddrDestinations.Element(i);
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if ( pElement->m_ullToken )
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ConMsg( "%s [%016llX]\n", pElement->m_adr.ToString(), pElement->m_ullToken );
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else
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ConMsg( "%s\n", pElement->m_adr.ToString() );
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}
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}
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}
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bool CLog::UsingLogAddress( void )
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{
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return ( m_LogAddrDestinations.Count() > 0 );
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}
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void CLog::DelAllLogAddress( void )
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{
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if ( m_LogAddrDestinations.Count() > 0 )
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{
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ConMsg( "logaddress_delall: all addresses cleared\n" );
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m_LogAddrDestinations.RemoveAll();
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}
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else
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{
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ConMsg( "logaddress_delall: no addresses in the list\n" );
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}
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}
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/*
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==================
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Log_PrintServerVars
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==================
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*/
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void CLog::PrintServerVars( void )
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{
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if ( !IsActive() )
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{
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return;
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}
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Printf( "server cvars start\n" );
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// Loop through cvars...
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ICvar::Iterator iter( g_pCVar );
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for ( iter.SetFirst() ; iter.IsValid() ; iter.Next() )
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{
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ConCommandBase *var = iter.Get();
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if ( var->IsCommand() )
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continue;
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if ( !( var->IsFlagSet( FCVAR_NOTIFY ) ) )
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continue;
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Printf( "\"%s\" = \"%s\"\n", var->GetName(), ((ConVar*)var)->GetString() );
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}
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Printf( "server cvars end\n" );
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}
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bool CLog::IsActive( void )
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{
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return m_bActive;
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}
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/*
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==================
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Log_Printf
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Prints a log message to the server's log file, console, and possible a UDP address
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==================
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*/
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void CLog::Printf( const char *fmt, ... )
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{
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va_list argptr;
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static char string[1024];
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if ( !IsActive() )
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{
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return;
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}
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va_start ( argptr, fmt );
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Q_vsnprintf ( string, sizeof( string ), fmt, argptr );
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va_end ( argptr );
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Print( string );
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}
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void CLog::Print( const char * text )
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{
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static char string[1100];
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if ( !IsActive() || !text || !text[0] )
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{
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return;
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}
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if ( Q_strlen( text ) > 1024 )
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{
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DevMsg( 1, "CLog::Print: string too long (>1024 bytes)." );
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return;
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}
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serverGameDLL->LogForHTTPListeners( text );
|
|
|
|
tm today;
|
|
Plat_GetLocalTime( &today );
|
|
|
|
Q_snprintf( string, sizeof( string ), "L %02i/%02i/%04i - %02i:%02i:%02i: %s",
|
|
today.tm_mon+1, today.tm_mday, 1900 + today.tm_year,
|
|
today.tm_hour, today.tm_min, today.tm_sec, text );
|
|
|
|
// Echo to server console
|
|
if ( sv_logecho.GetInt() )
|
|
{
|
|
ConMsg( "%s", string );
|
|
}
|
|
|
|
// Echo to log file
|
|
if ( sv_logfile.GetInt() && ( m_hLogFile != FILESYSTEM_INVALID_HANDLE ) )
|
|
{
|
|
g_pFileSystem->FPrintf( m_hLogFile, "%s", string );
|
|
if ( sv_logflush.GetBool() )
|
|
{
|
|
g_pFileSystem->Flush( m_hLogFile );
|
|
}
|
|
}
|
|
|
|
// Echo to UDP port
|
|
if ( m_LogAddrDestinations.Count() > 0 )
|
|
{
|
|
// out of band sending
|
|
for ( int i = 0 ; i < m_LogAddrDestinations.Count() ; i++ )
|
|
{
|
|
int nSocketFrom = sv_logsocket.GetInt();
|
|
if ( sv_logsocket2_substr.GetString()[0] )
|
|
{
|
|
// Check if we should use secondary outgoing socket?
|
|
if ( V_strstr( m_LogAddrDestinations.Element( i ).m_adr.ToString(), sv_logsocket2_substr.GetString() ) )
|
|
nSocketFrom = sv_logsocket2.GetInt();
|
|
}
|
|
|
|
char chTokenBuffer[64] = {};
|
|
if ( m_LogAddrDestinations.Element( i ).m_ullToken )
|
|
V_sprintf_safe( chTokenBuffer, "T%016llX ", m_LogAddrDestinations.Element( i ).m_ullToken );
|
|
else
|
|
chTokenBuffer[0] = 0;
|
|
|
|
if ( sv_logsecret.GetInt() != 0 )
|
|
NET_OutOfBandPrintf( nSocketFrom, m_LogAddrDestinations.Element(i).m_adr, "%c%s%s%s", S2A_LOGSTRING2, sv_logsecret.GetString(), chTokenBuffer, string );
|
|
else
|
|
NET_OutOfBandPrintf( nSocketFrom, m_LogAddrDestinations.Element(i).m_adr, "%c%s%s", S2A_LOGSTRING, chTokenBuffer, string );
|
|
}
|
|
}
|
|
}
|
|
|
|
void CLog::FireGameEvent( IGameEvent *event )
|
|
{
|
|
if ( !IsActive() )
|
|
{
|
|
return;
|
|
}
|
|
|
|
// log server events
|
|
|
|
const char * name = event->GetName();
|
|
|
|
if ( !name || !name[0])
|
|
{
|
|
return;
|
|
}
|
|
|
|
if ( Q_strcmp(name, "server_spawn") == 0 )
|
|
{
|
|
Printf( "Started map \"%s\" (CRC \"%i\")\n", sv.GetMapName(), ( int ) sv.worldmapCRC );
|
|
}
|
|
|
|
else if ( Q_strcmp(name, "server_shutdown") == 0 )
|
|
{
|
|
Printf( "server_message: \"%s\"\n", event->GetString("reason") );
|
|
}
|
|
|
|
else if ( Q_strcmp(name, "server_cvar") == 0 )
|
|
{
|
|
Printf( "server_cvar: \"%s\" \"%s\"\n", event->GetString("cvarname"), event->GetString("cvarvalue") );
|
|
}
|
|
|
|
else if ( Q_strcmp(name, "server_message") == 0 )
|
|
{
|
|
Printf( "server_message: \"%s\"\n", event->GetString("text") );
|
|
}
|
|
|
|
else if ( Q_strcmp(name, "server_addban") == 0 )
|
|
{
|
|
if ( sv_logbans.GetInt() > 0 )
|
|
{
|
|
const int userid = event->GetInt( "userid" );
|
|
const char *pszName = event->GetString( "name" );
|
|
const char *pszNetworkid = event->GetString( "networkid" );
|
|
const char *pszIP = event->GetString( "ip" );
|
|
const char *pszDuration = event->GetString( "duration" );
|
|
const char *pszCmdGiver = event->GetString( "by" );
|
|
const char *pszResult = NULL;
|
|
|
|
if ( Q_strlen( pszIP ) > 0 )
|
|
{
|
|
pszResult = event->GetInt( "kicked" ) > 0 ? "was kicked and banned by IP" : "was banned by IP";
|
|
|
|
if ( userid > 0 )
|
|
{
|
|
Printf( "Addip: \"%s<%i><%s><>\" %s \"%s\" by \"%s\" (IP \"%s\")\n",
|
|
pszName,
|
|
userid,
|
|
pszNetworkid,
|
|
pszResult,
|
|
pszDuration,
|
|
pszCmdGiver,
|
|
pszIP );
|
|
}
|
|
else
|
|
{
|
|
Printf( "Addip: \"<><><>\" %s \"%s\" by \"%s\" (IP \"%s\")\n",
|
|
pszResult,
|
|
pszDuration,
|
|
pszCmdGiver,
|
|
pszIP );
|
|
}
|
|
}
|
|
else
|
|
{
|
|
pszResult = event->GetInt( "kicked" ) > 0 ? "was kicked and banned" : "was banned";
|
|
|
|
if ( userid > 0 )
|
|
{
|
|
Printf( "Banid: \"%s<%i><%s><>\" %s \"%s\" by \"%s\"\n",
|
|
pszName,
|
|
userid,
|
|
pszNetworkid,
|
|
pszResult,
|
|
pszDuration,
|
|
pszCmdGiver );
|
|
}
|
|
else
|
|
{
|
|
Printf( "Banid: \"<><%s><>\" %s \"%s\" by \"%s\"\n",
|
|
pszNetworkid,
|
|
pszResult,
|
|
pszDuration,
|
|
pszCmdGiver );
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
else if ( Q_strcmp(name, "server_removeban") == 0 )
|
|
{
|
|
if ( sv_logbans.GetInt() > 0 )
|
|
{
|
|
const char *pszNetworkid = event->GetString( "networkid" );
|
|
const char *pszIP = event->GetString( "ip" );
|
|
const char *pszCmdGiver = event->GetString( "by" );
|
|
|
|
if ( Q_strlen( pszIP ) > 0 )
|
|
{
|
|
Printf( "Removeip: \"<><><>\" was unbanned by \"%s\" (IP \"%s\")\n",
|
|
pszCmdGiver,
|
|
pszIP );
|
|
}
|
|
else
|
|
{
|
|
Printf( "Removeid: \"<><%s><>\" was unbanned by \"%s\"\n",
|
|
pszNetworkid,
|
|
pszCmdGiver );
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
int CLog::GetEventDebugID( void )
|
|
{
|
|
return m_nDebugID;
|
|
}
|
|
|
|
/*
|
|
====================
|
|
Log_Close
|
|
|
|
Close logging file
|
|
====================
|
|
*/
|
|
void CLog::Close( void )
|
|
{
|
|
if ( m_hLogFile != FILESYSTEM_INVALID_HANDLE )
|
|
{
|
|
Printf( "Log file closed\n" );
|
|
g_pFileSystem->Close( m_hLogFile );
|
|
}
|
|
|
|
m_hLogFile = FILESYSTEM_INVALID_HANDLE;
|
|
}
|
|
|
|
/*
|
|
====================
|
|
Log_Open
|
|
|
|
Open logging file
|
|
====================
|
|
*/
|
|
void CLog::Open( void )
|
|
{
|
|
char szFileBase[ MAX_OSPATH ];
|
|
char szTestFile[ MAX_OSPATH ];
|
|
int i;
|
|
FileHandle_t fp = 0;
|
|
|
|
if ( !m_bActive || !sv_logfile.GetInt() )
|
|
{
|
|
return;
|
|
}
|
|
|
|
// do we already have a log file (and we only want one)?
|
|
if ( m_hLogFile && sv_log_onefile.GetInt() )
|
|
{
|
|
return;
|
|
}
|
|
|
|
Close();
|
|
|
|
// Find a new log file slot
|
|
tm today;
|
|
Plat_GetLocalTime( &today );
|
|
const char *pszLogsDir = sv_logsdir.GetString();
|
|
|
|
// safety check for invalid paths
|
|
if ( !COM_IsValidPath( pszLogsDir ) )
|
|
{
|
|
pszLogsDir = "logs";
|
|
}
|
|
|
|
// Build a filename that will remain unique even if all games everywhere piled in to the same directory
|
|
ConVar *hostip = cvar->FindVar( "hostip" );
|
|
int ip = hostip->GetInt();
|
|
int ipparts[4];
|
|
ipparts[0] = (ip >> 24) & 0xff;
|
|
ipparts[1] = (ip >> 16) & 0xff;
|
|
ipparts[2] = (ip >> 8) & 0xff;
|
|
ipparts[3] = (ip) & 0xff;
|
|
int port = NET_GetUDPPort( NS_SERVER );
|
|
|
|
Q_snprintf( szFileBase, sizeof( szFileBase ), "%s/L%03i_%03i_%03i_%03i_%i_%04i%02i%02i%02i%02i_",
|
|
pszLogsDir, ipparts[0], ipparts[1], ipparts[2], ipparts[3], port, today.tm_year + 1900, today.tm_mon + 1, today.tm_mday, today.tm_hour, today.tm_min );
|
|
|
|
for ( i = 0; i < 1000; i++ )
|
|
{
|
|
Q_snprintf( szTestFile, sizeof( szTestFile ), "%s%03i.log", szFileBase, i );
|
|
|
|
Q_FixSlashes( szTestFile );
|
|
COM_CreatePath( szTestFile );
|
|
|
|
fp = g_pFileSystem->Open( szTestFile, "r", "LOGDIR" );
|
|
if ( !fp )
|
|
{
|
|
COM_CreatePath( szTestFile );
|
|
|
|
fp = g_pFileSystem->Open( szTestFile, "wt", "LOGDIR" );
|
|
if ( !fp )
|
|
{
|
|
i = 1000;
|
|
}
|
|
else
|
|
{
|
|
ConMsg( "Server logging data to file %s\n", szTestFile );
|
|
}
|
|
break;
|
|
}
|
|
g_pFileSystem->Close( fp );
|
|
}
|
|
|
|
if ( i == 1000 )
|
|
{
|
|
ConMsg( "Unable to open logfiles under %s\nLogging disabled\n", szFileBase );
|
|
return;
|
|
}
|
|
|
|
if ( fp )
|
|
{
|
|
m_hLogFile = fp;
|
|
}
|
|
Printf( "Log file started (file \"%s\") (game \"%s\") (version \"%i\")\n", szTestFile, com_gamedir, build_number() );
|
|
}
|
|
|
|
|