csgo-2018-source/engine/replay.h
2021-07-24 21:11:47 -07:00

22 lines
836 B
C

//--------- Copyright (c) 1996-2009, Valve Corporation, All rights reserved. -------------
//
//----------------------------------------------------------------------------------------
#ifndef REPLAY_H
#define REPLAY_H
#ifdef _WIN32
#pragma once
#endif
//----------------------------------------------------------------------------------------
// Is replay enabled?
//----------------------------------------------------------------------------------------
bool Replay_IsEnabled();
//----------------------------------------------------------------------------------------
// Called from CNetChan when a file has been completely sent down to the client.
//----------------------------------------------------------------------------------------
void Replay_OnFileSendComplete( const char *pFilename, int nSize );
#endif // REPLAY_H