64 lines
1.5 KiB
C++
64 lines
1.5 KiB
C++
//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//=============================================================================//
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#include <stdlib.h>
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#include <string.h>
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#include "materialsystem/imaterialproxy.h"
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#include "materialproxyfactory.h"
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#include "toolframework/itoolframework.h"
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#include "toolframework/itoolsystem.h"
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#include "server.h"
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#include "cdll_int.h"
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// memdbgon must be the last include file in a .cpp file!!!
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#include "tier0/memdbgon.h"
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extern IBaseClientDLL *g_ClientDLL;
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#ifndef DEDICATED
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extern CSysModule *g_ClientDLLModule;
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#endif
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IMaterialProxy *CMaterialProxyFactory::CreateProxy( const char *proxyName )
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{
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#if !defined(DEDICATED)
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IMaterialProxy *materialProxy = g_ClientDLL->InstantiateMaterialProxy( proxyName );
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// If the client didn't have it and we're in tool mode, ask the tools...
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if ( toolframework->InToolMode() && !materialProxy )
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{
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materialProxy = toolframework->LookupProxy( proxyName );
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}
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if( !materialProxy && !sv.IsDedicated() )
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{
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ConDMsg( "Can't find material proxy \"%s\"\n", proxyName );
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return NULL;
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}
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return materialProxy;
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#else
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return NULL;
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#endif
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}
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void CMaterialProxyFactory::DeleteProxy( IMaterialProxy *pProxy )
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{
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// how do you delete something generated by an interface.h factory?
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if( pProxy )
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{
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pProxy->Release();
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}
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}
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CreateInterfaceFn CMaterialProxyFactory::GetFactory()
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{
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#ifndef DEDICATED
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return Sys_GetFactory( g_ClientDLLModule );
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#else
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return NULL;
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#endif
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}
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