204 lines
3.8 KiB
C
204 lines
3.8 KiB
C
//========= Copyright © 1996-2007, Valve LLC, All rights reserved. ============
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//
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// Purpose: PS3 VXConsole Common. Used for public remote access items and types.
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//
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//=============================================================================
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#ifndef PS3_VXCONSOLE_H
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#define PS3_VXCONSOLE_H
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#pragma once
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//PS3
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// sent during connection, used to explicitly guarantee a binary compatibility
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#define VXCONSOLE_PROTOCOL_VERSION 0x1001 // also used for the LPAR protocol number
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#define VXCONSOLE_PROTOCOL_PORT 0
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#define VXCONSOLE_PS3 1
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#define VXCONSOLE_TTY_STREAM 13
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typedef struct
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{
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char labelString[64];
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COLORREF color;
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} xrProfile_t;
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typedef struct
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{
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char messageString[256];
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float time;
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float deltaTime;
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size_t memory;
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int deltaMemory;
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} xrTimeStamp_t;
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typedef struct
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{
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char nameString[256];
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char shaderString[256];
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int refCount;
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} xrMaterial_t;
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enum cacheableState_e
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{
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CS_STATIC = 0, // texture is not lru managed
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CS_EVICTED, // texture mip0 is not in memory
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CS_LOADING, // texture mip0 is loading
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CS_VALID, // texture mip0 is valid for rendering
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CS_MAX
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};
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typedef struct
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{
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char nameString[256];
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char groupString[64];
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char formatString[64];
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int size;
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int width;
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int height;
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int depth;
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int numLevels;
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int binds;
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int refCount;
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int sRGB;
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int edram;
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int procedural;
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int cacheableState;
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int cacheableSize : 31; // Packing avoids game-to-vxconsole protocol version conflict
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uint final : 1;
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int failed;
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int pwl;
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int reduced;
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} xrTexture_t;
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typedef struct
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{
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char nameString[256];
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char formatString[64];
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int rate;
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int bits;
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int channels;
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int looped;
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int dataSize;
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int numSamples;
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int streamed;
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int quality;
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} xrSound_t;
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typedef struct
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{
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char nameString[128];
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char helpString[256];
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} xrCommand_t;
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typedef struct
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{
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float position[3];
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float angle[3];
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char mapPath[256];
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char savePath[256];
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int build;
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int skill;
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char details[1024];
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} xrMapInfo_t;
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struct xrModel_t
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{
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char nameString[256];
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int dataSize;
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int numVertices;
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int triCount;
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int dataSizeLod0;
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int numVerticesLod0;
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int triCountLod0;
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int numBones;
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int numParts;
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int numLODs;
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int numMeshes;
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};
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struct xModelList_t
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{
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char name[MAX_PATH];
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int dataSize;
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int numVertices;
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int triCount;
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int dataSizeLod0;
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int numVerticesLod0;
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int triCountLod0;
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int numBones;
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int numParts;
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int numLODs;
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int numMeshes;
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};
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struct xrDataCacheItem_t
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{
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char nameString[256];
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char sectionString[64];
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int size;
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int lockCount;
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unsigned int clientId;
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unsigned int itemData;
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unsigned int handle;
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};
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struct xrVProfNodeItem_t
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{
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char nameString[128];
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char budgetGroupString[128];
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unsigned int budgetGroupColor;
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unsigned int totalCalls;
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double inclusiveTime;
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double exclusiveTime;
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};
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struct xDataCacheItem_t
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{
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char name[MAX_PATH];
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char section[64];
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int size;
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int lockCount;
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unsigned int clientId;
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unsigned int itemData;
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unsigned int handle;
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};
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struct xVProfNodeItem_t
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{
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const char *pName;
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const char *pBudgetGroupName;
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unsigned int budgetGroupColor;
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unsigned int totalCalls;
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double inclusiveTime;
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double exclusiveTime;
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};
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// Types of action taken in response to an rc_Assert() message
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enum AssertAction_t
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{
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ASSERT_ACTION_BREAK = 0, // Break on this Assert
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ASSERT_ACTION_IGNORE_THIS, // Ignore this Assert once
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ASSERT_ACTION_IGNORE_ALWAYS, // Ignore this Assert from now on
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ASSERT_ACTION_IGNORE_FILE, // Ignore all Asserts from this file from now on
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ASSERT_ACTION_IGNORE_ALL, // Ignore all Asserts from now on
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ASSERT_ACTION_OTHER // A more complex response requiring additional data (e.g. "ignore this Assert 5 times")
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};
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//id's for dispatching binary notifications to proper handlers
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enum XBX_DBGBinaryNotification_HandlerID_t
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{
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XBX_DBG_BNH_STACKTRANSLATOR,
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XBX_DBG_BNH_END,
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};
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#endif // PS3_VXCONSOLE_H
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