csgo-2018-source/common/dx11sdk/xact3wb.h
2021-07-24 21:11:47 -07:00

597 lines
16 KiB
C++

/***************************************************************************
*
* Copyright (c) Microsoft Corporation. All rights reserved.
*
* File: xact3wb.h
* Content: XACT 3 wave bank definitions.
*
****************************************************************************/
#ifndef __XACTWB_H__
#define __XACTWB_H__
#ifdef _XBOX
# include <xtl.h>
#else
# include <math.h>
#endif
#include <audiodefs.h>
#include <xma2defs.h>
#pragma warning(push)
#pragma warning(disable:4201)
#pragma warning(disable:4214) // nonstandard extension used : bit field types other than int
#pragma pack(push, 1)
#if !defined(_X86_)
#define XACTUNALIGNED __unaligned
#else
#define XACTUNALIGNED
#endif
#ifdef _M_PPCBE
#pragma bitfield_order(push, lsb_to_msb)
#endif
#define WAVEBANK_HEADER_SIGNATURE 'DNBW' // WaveBank RIFF chunk signature
#define WAVEBANK_HEADER_VERSION 43 // Current wavebank file version
#define WAVEBANK_BANKNAME_LENGTH 64 // Wave bank friendly name length, in characters
#define WAVEBANK_ENTRYNAME_LENGTH 64 // Wave bank entry friendly name length, in characters
#define WAVEBANK_MAX_DATA_SEGMENT_SIZE 0xFFFFFFFF // Maximum wave bank data segment size, in bytes
#define WAVEBANK_MAX_COMPACT_DATA_SEGMENT_SIZE 0x001FFFFF // Maximum compact wave bank data segment size, in bytes
typedef DWORD WAVEBANKOFFSET;
//
// Bank flags
//
#define WAVEBANK_TYPE_BUFFER 0x00000000 // In-memory buffer
#define WAVEBANK_TYPE_STREAMING 0x00000001 // Streaming
#define WAVEBANK_TYPE_MASK 0x00000001
#define WAVEBANK_FLAGS_ENTRYNAMES 0x00010000 // Bank includes entry names
#define WAVEBANK_FLAGS_COMPACT 0x00020000 // Bank uses compact format
#define WAVEBANK_FLAGS_SYNC_DISABLED 0x00040000 // Bank is disabled for audition sync
#define WAVEBANK_FLAGS_SEEKTABLES 0x00080000 // Bank includes seek tables.
#define WAVEBANK_FLAGS_MASK 0x000F0000
//
// Entry flags
//
#define WAVEBANKENTRY_FLAGS_READAHEAD 0x00000001 // Enable stream read-ahead
#define WAVEBANKENTRY_FLAGS_LOOPCACHE 0x00000002 // One or more looping sounds use this wave
#define WAVEBANKENTRY_FLAGS_REMOVELOOPTAIL 0x00000004 // Remove data after the end of the loop region
#define WAVEBANKENTRY_FLAGS_IGNORELOOP 0x00000008 // Used internally when the loop region can't be used
#define WAVEBANKENTRY_FLAGS_MASK 0x00000008
//
// Entry wave format identifiers
//
#define WAVEBANKMINIFORMAT_TAG_PCM 0x0 // PCM data
#define WAVEBANKMINIFORMAT_TAG_XMA 0x1 // XMA data
#define WAVEBANKMINIFORMAT_TAG_ADPCM 0x2 // ADPCM data
#define WAVEBANKMINIFORMAT_TAG_WMA 0x3 // WMA data
#define WAVEBANKMINIFORMAT_BITDEPTH_8 0x0 // 8-bit data (PCM only)
#define WAVEBANKMINIFORMAT_BITDEPTH_16 0x1 // 16-bit data (PCM only)
//
// Arbitrary fixed sizes
//
#define WAVEBANKENTRY_XMASTREAMS_MAX 3 // enough for 5.1 channel audio
#define WAVEBANKENTRY_XMACHANNELS_MAX 6 // enough for 5.1 channel audio (cf. XAUDIOCHANNEL_SOURCEMAX)
//
// DVD data sizes
//
#define WAVEBANK_DVD_SECTOR_SIZE 2048
#define WAVEBANK_DVD_BLOCK_SIZE (WAVEBANK_DVD_SECTOR_SIZE * 16)
//
// Bank alignment presets
//
#define WAVEBANK_ALIGNMENT_MIN 4 // Minimum alignment
#define WAVEBANK_ALIGNMENT_DVD WAVEBANK_DVD_SECTOR_SIZE // DVD-optimized alignment
//
// Wave bank segment identifiers
//
typedef enum WAVEBANKSEGIDX
{
WAVEBANK_SEGIDX_BANKDATA = 0, // Bank data
WAVEBANK_SEGIDX_ENTRYMETADATA, // Entry meta-data
WAVEBANK_SEGIDX_SEEKTABLES, // Storage for seek tables for the encoded waves.
WAVEBANK_SEGIDX_ENTRYNAMES, // Entry friendly names
WAVEBANK_SEGIDX_ENTRYWAVEDATA, // Entry wave data
WAVEBANK_SEGIDX_COUNT
} WAVEBANKSEGIDX, *LPWAVEBANKSEGIDX;
typedef const WAVEBANKSEGIDX *LPCWAVEBANKSEGIDX;
//
// Endianness
//
#ifdef __cplusplus
namespace XACTWaveBank
{
__inline void SwapBytes(XACTUNALIGNED DWORD &dw)
{
#ifdef _X86_
__asm
{
mov edi, dw
mov eax, [edi]
bswap eax
mov [edi], eax
}
#else // _X86_
dw = _byteswap_ulong(dw);
#endif // _X86_
}
__inline void SwapBytes(XACTUNALIGNED WORD &w)
{
#ifdef _X86_
__asm
{
mov edi, w
mov ax, [edi]
xchg ah, al
mov [edi], ax
}
#else // _X86_
w = _byteswap_ushort(w);
#endif // _X86_
}
}
#endif // __cplusplus
//
// Wave bank region in bytes.
//
typedef struct WAVEBANKREGION
{
DWORD dwOffset; // Region offset, in bytes.
DWORD dwLength; // Region length, in bytes.
#ifdef __cplusplus
void SwapBytes(void)
{
XACTWaveBank::SwapBytes(dwOffset);
XACTWaveBank::SwapBytes(dwLength);
}
#endif // __cplusplus
} WAVEBANKREGION, *LPWAVEBANKREGION;
typedef const WAVEBANKREGION *LPCWAVEBANKREGION;
//
// Wave bank region in samples.
//
typedef struct WAVEBANKSAMPLEREGION
{
DWORD dwStartSample; // Start sample for the region.
DWORD dwTotalSamples; // Region length in samples.
#ifdef __cplusplus
void SwapBytes(void)
{
XACTWaveBank::SwapBytes(dwStartSample);
XACTWaveBank::SwapBytes(dwTotalSamples);
}
#endif // __cplusplus
} WAVEBANKSAMPLEREGION, *LPWAVEBANKSAMPLEREGION;
typedef const WAVEBANKSAMPLEREGION *LPCWAVEBANKSAMPLEREGION;
//
// Wave bank file header
//
typedef struct WAVEBANKHEADER
{
DWORD dwSignature; // File signature
DWORD dwVersion; // Version of the tool that created the file
DWORD dwHeaderVersion; // Version of the file format
WAVEBANKREGION Segments[WAVEBANK_SEGIDX_COUNT]; // Segment lookup table
#ifdef __cplusplus
void SwapBytes(void)
{
XACTWaveBank::SwapBytes(dwSignature);
XACTWaveBank::SwapBytes(dwVersion);
XACTWaveBank::SwapBytes(dwHeaderVersion);
for(int i = 0; i < WAVEBANK_SEGIDX_COUNT; i++)
{
Segments[i].SwapBytes();
}
}
#endif // __cplusplus
} WAVEBANKHEADER, *LPWAVEBANKHEADER;
typedef const WAVEBANKHEADER *LPCWAVEBANKHEADER;
//
// Table for converting WMA Average Bytes per Second values to the WAVEBANKMINIWAVEFORMAT wBlockAlign field
// NOTE: There can be a max of 8 values in the table.
//
#define MAX_WMA_AVG_BYTES_PER_SEC_ENTRIES 6
static const DWORD aWMAAvgBytesPerSec[] =
{
12000,
24000,
4000,
6000,
8000,
20000
};
// bitrate = entry * 8
//
// Table for converting WMA Block Align values to the WAVEBANKMINIWAVEFORMAT wBlockAlign field
// NOTE: There can be a max of 32 values in the table.
//
#define MAX_WMA_BLOCK_ALIGN_ENTRIES 16
static const DWORD aWMABlockAlign[] =
{
929,
1487,
1280,
2230,
8917,
8192,
4459,
5945,
2304,
1536,
1485,
1008,
2731,
4096,
6827,
5462
};
struct WAVEBANKENTRY;
//
// Entry compressed data format
//
typedef union WAVEBANKMINIWAVEFORMAT
{
struct
{
DWORD wFormatTag : 2; // Format tag
DWORD nChannels : 3; // Channel count (1 - 6)
DWORD nSamplesPerSec : 18; // Sampling rate
DWORD wBlockAlign : 8; // Block alignment. For WMA, lower 6 bits block alignment index, upper 2 bits bytes-per-second index.
DWORD wBitsPerSample : 1; // Bits per sample (8 vs. 16, PCM only); WMAudio2/WMAudio3 (for WMA)
};
DWORD dwValue;
#ifdef __cplusplus
void SwapBytes(void)
{
XACTWaveBank::SwapBytes(dwValue);
}
WORD BitsPerSample() const
{
if (wFormatTag == WAVEBANKMINIFORMAT_TAG_XMA)
return XMA_OUTPUT_SAMPLE_BITS; // First, because most common on Xbox 360
if (wFormatTag == WAVEBANKMINIFORMAT_TAG_WMA)
return 16;
if (wFormatTag == WAVEBANKMINIFORMAT_TAG_ADPCM)
return 4; // MSADPCM_BITS_PER_SAMPLE == 4
// wFormatTag must be WAVEBANKMINIFORMAT_TAG_PCM (2 bits can only represent 4 different values)
return (wBitsPerSample == WAVEBANKMINIFORMAT_BITDEPTH_16) ? 16 : 8;
}
#define ADPCM_MINIWAVEFORMAT_BLOCKALIGN_CONVERSION_OFFSET 22
DWORD BlockAlign() const
{
DWORD dwReturn = 0;
switch (wFormatTag)
{
case WAVEBANKMINIFORMAT_TAG_PCM:
dwReturn = wBlockAlign;
break;
case WAVEBANKMINIFORMAT_TAG_XMA:
dwReturn = nChannels * XMA_OUTPUT_SAMPLE_BITS / 8;
break;
case WAVEBANKMINIFORMAT_TAG_ADPCM:
dwReturn = (wBlockAlign + ADPCM_MINIWAVEFORMAT_BLOCKALIGN_CONVERSION_OFFSET) * nChannels;
break;
case WAVEBANKMINIFORMAT_TAG_WMA:
{
DWORD dwBlockAlignIndex = wBlockAlign & 0x1F;
if (dwBlockAlignIndex < MAX_WMA_BLOCK_ALIGN_ENTRIES)
dwReturn = aWMABlockAlign[dwBlockAlignIndex];
}
break;
}
return dwReturn;
}
DWORD AvgBytesPerSec() const
{
DWORD dwReturn = 0;
switch (wFormatTag)
{
case WAVEBANKMINIFORMAT_TAG_PCM:
case WAVEBANKMINIFORMAT_TAG_XMA:
dwReturn = nSamplesPerSec * wBlockAlign;
break;
case WAVEBANKMINIFORMAT_TAG_ADPCM:
{
DWORD blockAlign = BlockAlign();
DWORD samplesPerAdpcmBlock = AdpcmSamplesPerBlock();
dwReturn = blockAlign * nSamplesPerSec / samplesPerAdpcmBlock;
}
break;
case WAVEBANKMINIFORMAT_TAG_WMA:
{
DWORD dwBytesPerSecIndex = wBlockAlign >> 5;
if (dwBytesPerSecIndex < MAX_WMA_AVG_BYTES_PER_SEC_ENTRIES)
dwReturn = aWMAAvgBytesPerSec[dwBytesPerSecIndex];
}
break;
}
return dwReturn;
}
DWORD EncodeWMABlockAlign(DWORD dwBlockAlign, DWORD dwAvgBytesPerSec) const
{
DWORD dwReturn = 0;
DWORD dwBlockAlignIndex = 0;
DWORD dwBytesPerSecIndex = 0;
for (; dwBlockAlignIndex < MAX_WMA_BLOCK_ALIGN_ENTRIES && dwBlockAlign != aWMABlockAlign[dwBlockAlignIndex]; dwBlockAlignIndex++);
if (dwBlockAlignIndex < MAX_WMA_BLOCK_ALIGN_ENTRIES)
{
for (; dwBytesPerSecIndex < MAX_WMA_AVG_BYTES_PER_SEC_ENTRIES && dwAvgBytesPerSec != aWMAAvgBytesPerSec[dwBytesPerSecIndex]; dwBytesPerSecIndex++);
if (dwBytesPerSecIndex < MAX_WMA_AVG_BYTES_PER_SEC_ENTRIES)
{
dwReturn = dwBlockAlignIndex | (dwBytesPerSecIndex << 5);
}
}
return dwReturn;
}
void XMA2FillFormatEx(XMA2WAVEFORMATEX *fmt, WORD blockCount, const struct WAVEBANKENTRY* entry) const;
DWORD AdpcmSamplesPerBlock() const
{
DWORD nBlockAlign = (wBlockAlign + ADPCM_MINIWAVEFORMAT_BLOCKALIGN_CONVERSION_OFFSET) * nChannels;
return nBlockAlign * 2 / (DWORD)nChannels - 12;
}
void AdpcmFillCoefficientTable(ADPCMWAVEFORMAT *fmt) const
{
// These are fixed since we are always using MS ADPCM
fmt->wNumCoef = 7; /* MSADPCM_NUM_COEFFICIENTS */
static ADPCMCOEFSET aCoef[7] = { { 256, 0}, {512, -256}, {0,0}, {192,64}, {240,0}, {460, -208}, {392,-232} };
memcpy( &fmt->aCoef, aCoef, sizeof(aCoef) );
}
#endif // __cplusplus
} WAVEBANKMINIWAVEFORMAT, *LPWAVEBANKMINIWAVEFORMAT;
typedef const WAVEBANKMINIWAVEFORMAT *LPCWAVEBANKMINIWAVEFORMAT;
//
// Entry meta-data
//
typedef struct WAVEBANKENTRY
{
union
{
struct
{
// Entry flags
DWORD dwFlags : 4;
// Duration of the wave, in units of one sample.
// For instance, a ten second long wave sampled
// at 48KHz would have a duration of 480,000.
// This value is not affected by the number of
// channels, the number of bits per sample, or the
// compression format of the wave.
DWORD Duration : 28;
};
DWORD dwFlagsAndDuration;
};
WAVEBANKMINIWAVEFORMAT Format; // Entry format.
WAVEBANKREGION PlayRegion; // Region within the wave data segment that contains this entry.
WAVEBANKSAMPLEREGION LoopRegion; // Region within the wave data (in samples) that should loop.
#ifdef __cplusplus
void SwapBytes(void)
{
XACTWaveBank::SwapBytes(dwFlagsAndDuration);
Format.SwapBytes();
PlayRegion.SwapBytes();
LoopRegion.SwapBytes();
}
#endif // __cplusplus
} WAVEBANKENTRY, *LPWAVEBANKENTRY;
typedef const WAVEBANKENTRY *LPCWAVEBANKENTRY;
//
// Compact entry meta-data
//
typedef struct WAVEBANKENTRYCOMPACT
{
DWORD dwOffset : 21; // Data offset, in sectors
DWORD dwLengthDeviation : 11; // Data length deviation, in bytes
#ifdef __cplusplus
void SwapBytes(void)
{
XACTWaveBank::SwapBytes(*(LPDWORD)this);
}
#endif // __cplusplus
} WAVEBANKENTRYCOMPACT, *LPWAVEBANKENTRYCOMPACT;
typedef const WAVEBANKENTRYCOMPACT *LPCWAVEBANKENTRYCOMPACT;
//
// Bank data segment
//
typedef struct WAVEBANKDATA
{
DWORD dwFlags; // Bank flags
DWORD dwEntryCount; // Number of entries in the bank
CHAR szBankName[WAVEBANK_BANKNAME_LENGTH]; // Bank friendly name
DWORD dwEntryMetaDataElementSize; // Size of each entry meta-data element, in bytes
DWORD dwEntryNameElementSize; // Size of each entry name element, in bytes
DWORD dwAlignment; // Entry alignment, in bytes
WAVEBANKMINIWAVEFORMAT CompactFormat; // Format data for compact bank
FILETIME BuildTime; // Build timestamp
#ifdef __cplusplus
void SwapBytes(void)
{
XACTWaveBank::SwapBytes(dwFlags);
XACTWaveBank::SwapBytes(dwEntryCount);
XACTWaveBank::SwapBytes(dwEntryMetaDataElementSize);
XACTWaveBank::SwapBytes(dwEntryNameElementSize);
XACTWaveBank::SwapBytes(dwAlignment);
CompactFormat.SwapBytes();
XACTWaveBank::SwapBytes(BuildTime.dwLowDateTime);
XACTWaveBank::SwapBytes(BuildTime.dwHighDateTime);
}
#endif // __cplusplus
} WAVEBANKDATA, *LPWAVEBANKDATA;
typedef const WAVEBANKDATA *LPCWAVEBANKDATA;
inline void WAVEBANKMINIWAVEFORMAT::XMA2FillFormatEx(XMA2WAVEFORMATEX *fmt, WORD blockCount, const WAVEBANKENTRY* entry) const
{
// Note caller is responsbile for filling out fmt->wfx with other helper functions.
fmt->NumStreams = (WORD)( (nChannels + 1) / 2 );
switch (nChannels)
{
case 1: fmt->ChannelMask = SPEAKER_MONO; break;
case 2: fmt->ChannelMask = SPEAKER_STEREO; break;
case 3: fmt->ChannelMask = SPEAKER_2POINT1; break;
case 4: fmt->ChannelMask = SPEAKER_QUAD; break;
case 5: fmt->ChannelMask = SPEAKER_4POINT1; break;
case 6: fmt->ChannelMask = SPEAKER_5POINT1; break;
case 7: fmt->ChannelMask = SPEAKER_5POINT1 | SPEAKER_BACK_CENTER; break;
case 8: fmt->ChannelMask = SPEAKER_7POINT1; break;
default: fmt->ChannelMask = 0; break;
}
fmt->SamplesEncoded = entry->Duration;
fmt->BytesPerBlock = 65536; /* XACT_FIXED_XMA_BLOCK_SIZE */
fmt->PlayBegin = entry->PlayRegion.dwOffset;
fmt->PlayLength = entry->PlayRegion.dwLength;
if (entry->LoopRegion.dwTotalSamples > 0)
{
fmt->LoopBegin = entry->LoopRegion.dwStartSample;
fmt->LoopLength = entry->LoopRegion.dwTotalSamples;
fmt->LoopCount = 0xff; /* XACTLOOPCOUNT_INFINITE */
}
else
{
fmt->LoopBegin = 0;
fmt->LoopLength = 0;
fmt->LoopCount = 0;
}
fmt->EncoderVersion = 4; // XMAENCODER_VERSION_XMA2
fmt->BlockCount = blockCount;
}
#ifdef _M_PPCBE
#pragma bitfield_order(pop)
#endif
#pragma warning(pop)
#pragma pack(pop)
#endif // __XACTWB_H__