csgo-2018-source/bitmap/psd.cpp
2021-07-24 21:11:47 -07:00

572 lines
16 KiB
C++

//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======//
//
// Purpose:
//
//===========================================================================//
#include "bitmap/psd.h"
#include "tier0/dbg.h"
#include "tier1/utlbuffer.h"
#include "filesystem.h"
#include "tier2/tier2.h"
#include "tier2/utlstreambuffer.h"
#include "bitmap/imageformat.h"
#include "bitmap/bitmap.h"
// memdbgon must be the last include file in a .cpp file!!!
#include "tier0/memdbgon.h"
//-----------------------------------------------------------------------------
// The PSD signature bytes
//-----------------------------------------------------------------------------
#define PSD_SIGNATURE 0x38425053
#define PSD_IMGRES_SIGNATURE 0x3842494D
//-----------------------------------------------------------------------------
// Format of the PSD header on disk
// NOTE: PSD file header, everything is bigendian
//-----------------------------------------------------------------------------
#pragma pack (1)
enum PSDMode_t
{
MODE_GREYSCALE = 1,
MODE_PALETTIZED = 2,
MODE_RGBA = 3,
MODE_CMYK = 4,
MODE_MULTICHANNEL = 7,
MODE_LAB = 9,
MODE_COUNT = 10,
};
//////////////////////////////////////////////////////////////////////////
//
// BEGIN PSD FILE:
//
// PSDHeader_t
// unsigned int numBytesPalette;
// byte palette[ numBytesPalette ]; = { (all red palette entries), (all green palette entries), (all blue palette entries) }, where numEntries = numBytesPalette/3;
// unsigned int numBytesImgResources;
// byte imgresources[ numBytesImgResources ]; = { sequence of PSDImgResEntry_t }
// unsigned int numBytesLayers;
// byte layers[ numBytesLayers ];
// unsigned short uCompressionInfo;
// < ~ image data ~ >
//
// END PSD FILE
//
//////////////////////////////////////////////////////////////////////////
struct PSDHeader_t
{
unsigned int m_nSignature;
unsigned short m_nVersion;
unsigned char m_pReserved[6];
unsigned short m_nChannels;
unsigned int m_nRows;
unsigned int m_nColumns;
unsigned short m_nDepth;
unsigned short m_nMode;
};
struct PSDPalette_t
{
unsigned char *m_pRed;
unsigned char *m_pGreen;
unsigned char *m_pBlue;
};
//-----------------------------------------------------------------------------
// NOTE: This is how we could load files using file mapping
//-----------------------------------------------------------------------------
//HANDLE File = CreateFile(FileName,GENERIC_READ,0,0,OPEN_EXISTING,FILE_ATTRIBUTE_NORMAL,0);
//Assert(File != INVALID_HANDLE_VALUE);
//HANDLE FileMap = CreateFileMapping(File,0,PAGE_READONLY,0,0,0);
//Assert(FileMap != INVALID_HANDLE_VALUE);
//void *FileData = MapViewOfFile(FileMap,FILE_MAP_READ,0,0,0);
//-----------------------------------------------------------------------------
// Is it a PSD file?
//-----------------------------------------------------------------------------
bool IsPSDFile( CUtlBuffer &buf )
{
int nGet = buf.TellGet();
PSDHeader_t header;
buf.Get( &header, sizeof(header) );
buf.SeekGet( CUtlBuffer::SEEK_HEAD, nGet );
if ( BigLong( header.m_nSignature ) != PSD_SIGNATURE )
return false;
if ( BigShort( header.m_nVersion ) != 1 )
return false;
return ( BigShort( header.m_nDepth ) == 8 );
}
bool IsPSDFile( const char *pFileName, const char *pPathID )
{
CUtlBuffer buf;
if ( !g_pFullFileSystem->ReadFile( pFileName, pPathID, buf, sizeof(PSDHeader_t) ) )
{
Warning( "Unable to read file %s\n", pFileName );
return false;
}
return IsPSDFile( buf );
}
//-----------------------------------------------------------------------------
// Returns information about the PSD file
//-----------------------------------------------------------------------------
bool PSDGetInfo( CUtlBuffer &buf, int *pWidth, int *pHeight, ImageFormat *pImageFormat, float *pSourceGamma )
{
int nGet = buf.TellGet();
PSDHeader_t header;
buf.Get( &header, sizeof(header) );
buf.SeekGet( CUtlBuffer::SEEK_HEAD, nGet );
if ( BigLong( header.m_nSignature ) != PSD_SIGNATURE )
return false;
if ( BigShort( header.m_nVersion ) != 1 )
return false;
if ( BigShort( header.m_nDepth ) != 8 )
return false;
*pWidth = BigLong( header.m_nColumns );
*pHeight = BigLong( header.m_nRows );
*pImageFormat = BigShort( header.m_nChannels ) == 3 ? IMAGE_FORMAT_RGB888 : IMAGE_FORMAT_RGBA8888;
*pSourceGamma = ARTWORK_GAMMA;
return true;
}
bool PSDGetInfo( const char *pFileName, const char *pPathID, int *pWidth, int *pHeight, ImageFormat *pImageFormat, float *pSourceGamma )
{
CUtlBuffer buf;
if ( !g_pFullFileSystem->ReadFile( pFileName, pPathID, buf, sizeof(PSDHeader_t) ) )
{
Warning( "Unable to read file %s\n", pFileName );
return false;
}
return PSDGetInfo( buf, pWidth, pHeight, pImageFormat, pSourceGamma );
}
//-----------------------------------------------------------------------------
// Get PSD file image resources
//-----------------------------------------------------------------------------
PSDImageResources PSDGetImageResources( CUtlBuffer &buf )
{
int nGet = buf.TellGet();
// Header
PSDHeader_t header;
buf.Get( &header, sizeof( header ) );
// Then palette
unsigned int numBytesPalette = BigLong( buf.GetUnsignedInt() );
buf.SeekGet( CUtlBuffer::SEEK_CURRENT, numBytesPalette );
// Then image resources
unsigned int numBytesImgResources = BigLong( buf.GetUnsignedInt() );
PSDImageResources imgres( numBytesImgResources, ( unsigned char * ) buf.PeekGet() );
// Restore the seek
buf.SeekGet( CUtlBuffer::SEEK_HEAD, nGet );
return imgres;
}
//-----------------------------------------------------------------------------
// Converts from CMYK to RGB
//-----------------------------------------------------------------------------
static inline void CMYKToRGB( RGBA8888_t &color )
{
unsigned char nCyan = 255 - color.r;
unsigned char nMagenta = 255 - color.g;
unsigned char nYellow = 255 - color.b;
unsigned char nBlack = 255 - color.a;
int nCyanBlack = (int)nCyan + (int)nBlack;
int nMagentaBlack = (int)nMagenta + (int)nBlack;
int nYellowBlack = (int)nYellow + (int)nBlack;
color.r = ( nCyanBlack < 255 ) ? 255 - nCyanBlack : 0;
color.g = ( nMagentaBlack < 255 ) ? 255 - nMagentaBlack : 0;
color.b = ( nYellowBlack < 255 ) ? 255 - nYellowBlack : 0;
color.a = 255;
}
//-----------------------------------------------------------------------------
// Deals with uncompressed channels
//-----------------------------------------------------------------------------
static void PSDConvertToRGBA8888( int nChannelsCount, PSDMode_t mode, PSDPalette_t &palette, Bitmap_t &bitmap )
{
bool bShouldFillInAlpha = false;
unsigned char *pDest = bitmap.GetBits();
switch( mode )
{
case MODE_RGBA:
bShouldFillInAlpha = ( nChannelsCount == 3 );
break;
case MODE_PALETTIZED:
{
// Convert from palette
bShouldFillInAlpha = ( nChannelsCount == 1 );
for( int j=0; j < bitmap.Height(); ++j )
{
for ( int k = 0; k < bitmap.Width(); ++k, pDest += 4 )
{
unsigned char nPaletteIndex = pDest[0];
pDest[0] = palette.m_pRed[nPaletteIndex];
pDest[1] = palette.m_pGreen[nPaletteIndex];
pDest[2] = palette.m_pBlue[nPaletteIndex];
}
}
}
break;
case MODE_GREYSCALE:
{
// Monochrome
bShouldFillInAlpha = ( nChannelsCount == 1 );
for( int j=0; j < bitmap.Height(); ++j )
{
for ( int k = 0; k < bitmap.Width(); ++k, pDest += 4 )
{
pDest[1] = pDest[0];
pDest[2] = pDest[0];
}
}
}
break;
case MODE_CMYK:
{
// NOTE: The conversion will fill in alpha by default
bShouldFillInAlpha = false;
for( int j=0; j < bitmap.Height(); ++j )
{
for ( int k = 0; k < bitmap.Width(); ++k, pDest += 4 )
{
CMYKToRGB( *((RGBA8888_t*)pDest) );
}
}
}
break;
}
if ( bShouldFillInAlpha )
{
// No alpha channel, fill in white
unsigned char *pDest = bitmap.GetBits();
for( int j=0; j < bitmap.Height(); ++j )
{
for ( int k = 0; k < bitmap.Width(); ++k, pDest += 4 )
{
pDest[3] = 0xFF;
}
}
}
}
//-----------------------------------------------------------------------------
// Deals with uncompressed channels
//-----------------------------------------------------------------------------
static int s_pChannelIndex[MODE_COUNT+1][4] =
{
{ -1, -1, -1, -1 },
{ 0, 3, -1, -1 }, // MODE_GREYSCALE
{ 0, 3, -1, -1 }, // MODE_PALETTIZED
{ 0, 1, 2, 3 }, // MODE_RGBA
{ 0, 1, 2, 3 }, // MODE_CMYK
{ -1, -1, -1, -1 },
{ -1, -1, -1, -1 },
{ -1, -1, -1, -1 }, // MODE_MULTICHANNEL
{ -1, -1, -1, -1 },
{ -1, -1, -1, -1 }, // MODE_LAB
{ 3, -1, -1, -1 }, // Secret second pass mode for CMYK
};
static void PSDReadUncompressedChannels( CUtlBuffer &buf, int nChannelsCount, PSDMode_t mode, PSDPalette_t &palette, Bitmap_t &bitmap )
{
unsigned char *pChannelRow = (unsigned char*)stackalloc( bitmap.Width() );
for ( int i=0; i<nChannelsCount; ++i )
{
int nIndex = s_pChannelIndex[mode][i];
Assert( nIndex != -1 );
unsigned char *pDest = bitmap.GetBits();
for( int j=0; j < bitmap.Height(); ++j )
{
buf.Get( pChannelRow, bitmap.Width() );
// Collate the channels together
for ( int k = 0; k < bitmap.Width(); ++k, pDest += 4 )
{
pDest[nIndex] = pChannelRow[k];
}
}
}
PSDConvertToRGBA8888( nChannelsCount, mode, palette, bitmap );
}
//-----------------------------------------------------------------------------
// Deals with compressed channels
//-----------------------------------------------------------------------------
static void PSDReadCompressedChannels( CUtlBuffer &buf, int nChannelsCount, PSDMode_t mode, PSDPalette_t &palette, Bitmap_t &bitmap )
{
unsigned char *pChannelRow = (unsigned char*)stackalloc( bitmap.Width() );
for ( int i=0; i<nChannelsCount; ++i )
{
int nIndex = s_pChannelIndex[mode][i];
Assert( nIndex != -1 );
unsigned char *pDest = bitmap.GetBits();
for( int j=0; j < bitmap.Height(); ++j )
{
unsigned char *pSrc = pChannelRow;
unsigned int nPixelsRemaining = bitmap.Width();
while ( nPixelsRemaining > 0 )
{
int nCount = buf.GetChar();
if ( nCount >= 0 )
{
// If nCount is between 0 + 7F, it means copy the next nCount+1 bytes directly
++nCount;
Assert( (unsigned int)nCount <= nPixelsRemaining );
buf.Get( pSrc, nCount );
}
else
{
// If nCount is between 80 and FF, it means replicate the next byte -Count+1 times
nCount = -nCount + 1;
Assert( (unsigned int)nCount <= nPixelsRemaining );
unsigned char nPattern = buf.GetUnsignedChar();
memset( pSrc, nPattern, nCount );
}
pSrc += nCount;
nPixelsRemaining -= nCount;
}
Assert( nPixelsRemaining == 0 );
// Collate the channels together
for ( int k = 0; k < bitmap.Width(); ++k, pDest += 4 )
{
pDest[nIndex] = pChannelRow[k];
}
}
}
PSDConvertToRGBA8888( nChannelsCount, mode, palette, bitmap );
}
//-----------------------------------------------------------------------------
// Reads the PSD file into the specified buffer
//-----------------------------------------------------------------------------
bool PSDReadFileRGBA8888( CUtlBuffer &buf, Bitmap_t &bitmap )
{
PSDHeader_t header;
buf.Get( &header, sizeof(header) );
if ( BigLong( header.m_nSignature ) != PSD_SIGNATURE )
return false;
if ( BigShort( header.m_nVersion ) != 1 )
return false;
if ( BigShort( header.m_nDepth ) != 8 )
return false;
PSDMode_t mode = (PSDMode_t)BigShort( header.m_nMode );
int nChannelsCount = BigShort( header.m_nChannels );
if ( mode == MODE_MULTICHANNEL || mode == MODE_LAB )
return false;
switch ( mode )
{
case MODE_RGBA:
if ( nChannelsCount < 3 )
return false;
break;
case MODE_GREYSCALE:
case MODE_PALETTIZED:
if ( nChannelsCount != 1 && nChannelsCount != 2 )
return false;
break;
case MODE_CMYK:
if ( nChannelsCount < 4 )
return false;
break;
default:
Warning( "Unsupported PSD color mode!\n" );
return false;
}
int nWidth = BigLong( header.m_nColumns );
int nHeight = BigLong( header.m_nRows );
// Skip parts of memory we don't care about
int nColorModeSize = BigLong( buf.GetUnsignedInt() );
Assert( nColorModeSize % 3 == 0 );
unsigned char *pPaletteBits = (unsigned char*)stackalloc( nColorModeSize );
PSDPalette_t palette;
palette.m_pRed = palette.m_pGreen = palette.m_pBlue = 0;
if ( nColorModeSize )
{
int nPaletteSize = nColorModeSize / 3;
buf.Get( pPaletteBits, nColorModeSize );
palette.m_pRed = pPaletteBits;
palette.m_pGreen = palette.m_pRed + nPaletteSize;
palette.m_pBlue = palette.m_pGreen + nPaletteSize;
}
int nImageResourcesSize = BigLong( buf.GetUnsignedInt() );
buf.SeekGet( CUtlBuffer::SEEK_CURRENT, nImageResourcesSize );
int nLayersSize = BigLong( buf.GetUnsignedInt() );
buf.SeekGet( CUtlBuffer::SEEK_CURRENT, nLayersSize );
unsigned short nCompressionType = BigShort( buf.GetShort() );
bitmap.Init( nWidth, nHeight, IMAGE_FORMAT_RGBA8888 );
bool bSecondPassCMYKA = ( nChannelsCount > 4 && mode == MODE_CMYK );
if ( nCompressionType == 0 )
{
PSDReadUncompressedChannels( buf, ( nChannelsCount > 4 ) ? 4 : nChannelsCount, mode, palette, bitmap );
}
else
{
// Skip the data that indicates the length of each compressed row in bytes
// NOTE: There are two bytes per row per channel
unsigned int nLineLengthData = sizeof(unsigned short) * bitmap.Height() * nChannelsCount;
buf.SeekGet( CUtlBuffer::SEEK_CURRENT, nLineLengthData );
PSDReadCompressedChannels( buf, ( nChannelsCount > 4 ) ? 4 : nChannelsCount, mode, palette, bitmap );
}
// Read the alpha in a second pass for CMYKA
if ( bSecondPassCMYKA )
{
if ( nCompressionType == 0 )
{
PSDReadUncompressedChannels( buf, 1, MODE_COUNT, palette, bitmap );
}
else
{
PSDReadCompressedChannels( buf, 1, MODE_COUNT, palette, bitmap );
}
}
return true;
}
//-----------------------------------------------------------------------------
// Loads the heightfield from a file
//-----------------------------------------------------------------------------
bool PSDReadFileRGBA8888( const char *pFileName, const char *pPathID, Bitmap_t &bitmap )
{
CUtlStreamBuffer buf( pFileName, pPathID, CUtlBuffer::READ_ONLY );
if ( !g_pFullFileSystem->ReadFile( pFileName, pPathID, buf, sizeof(PSDHeader_t) ) )
{
Warning( "Unable to read file %s\n", pFileName );
return false;
}
return PSDReadFileRGBA8888( buf, bitmap );
}
//////////////////////////////////////////////////////////////////////////
//
// PSD Helper structs implementation
//
//////////////////////////////////////////////////////////////////////////
PSDImageResources::ResElement PSDImageResources::FindElement( Resource eType ) const
{
ResElement res;
memset( &res, 0, sizeof( res ) );
unsigned char const *pvBuffer = m_pvBuffer, * const pvBufferEnd = m_pvBuffer + m_numBytes;
while ( pvBuffer < pvBufferEnd )
{
// 4 : signature
// 2 : type
// 4 : reserved
// 2 : length
// bytes[ length ]
uint32 uSignature = BigLong( *( uint32* )( pvBuffer ) );
pvBuffer += 4;
if ( uSignature != PSD_IMGRES_SIGNATURE )
break;
unsigned short uType = BigShort( *( unsigned short * )( pvBuffer ) );
pvBuffer += 6;
unsigned short uLength = BigShort( *( unsigned short * )( pvBuffer ) );
pvBuffer += 2;
if ( uType == eType )
{
res.m_eType = eType;
res.m_numBytes = uLength;
res.m_pvData = pvBuffer;
break;
}
else
{
pvBuffer += ( ( uLength + 1 ) &~1 );
}
}
return res;
}
PSDResFileInfo::ResFileInfoElement PSDResFileInfo::FindElement( ResFileInfo eType ) const
{
ResFileInfoElement res;
memset( &res, 0, sizeof( res ) );
unsigned char const *pvBuffer = m_res.m_pvData, * const pvBufferEnd = pvBuffer + m_res.m_numBytes;
while ( pvBuffer < pvBufferEnd )
{
// 2 : = 0x1C02
// 1 : type
// 2 : length
// bytes[ length ]
unsigned short uResLabel = BigShort( *( unsigned short * )( pvBuffer ) );
pvBuffer += 2;
unsigned char uType = *pvBuffer;
pvBuffer += 1;
unsigned short uLength = BigShort( *( unsigned short * )( pvBuffer ) );
pvBuffer += 2;
if ( uType == eType && uResLabel == 0x1C02 )
{
res.m_eType = eType;
res.m_numBytes = uLength;
res.m_pvData = pvBuffer;
break;
}
else
{
pvBuffer += uLength;
}
}
return res;
}