csgo-2018-source/bitmap/imageformat.cpp
2021-07-24 21:11:47 -07:00

652 lines
22 KiB
C++

//======= Copyright 1996-2005, Valve Corporation, All rights reserved. ======//
//
// Purpose:
//
//=============================================================================//
#if defined( _WIN32 ) && !defined( _X360 ) && !defined( DX_TO_GL_ABSTRACTION )
#include <windows.h>
#include "../dx9sdk/include/d3d9types.h"
#include "dx11sdk/d3d11.h"
#endif
#include "bitmap/imageformat.h"
#include "basetypes.h"
#include "tier0/dbg.h"
#ifndef _PS3
#include <malloc.h>
#include <memory.h>
#else
#include <stdlib.h>
#endif
#include "nvtc.h"
#include "mathlib/mathlib.h"
#include "mathlib/vector.h"
#include "tier1/utlmemory.h"
#include "tier1/strtools.h"
#include "mathlib/compressed_vector.h"
// Should be last include
#include "tier0/memdbgon.h"
//-----------------------------------------------------------------------------
// Various important function types for each color format
//-----------------------------------------------------------------------------
static ImageFormatInfo_t g_ImageFormatInfo[] =
{
{ "UNKNOWN", 0, 0, 0, 0, 0, 0, 0, false, false, false }, // IMAGE_FORMAT_UNKNOWN,
{ "RGBA8888", 4, 8, 8, 8, 8, 0, 0, false, false, false }, // IMAGE_FORMAT_RGBA8888,
{ "ABGR8888", 4, 8, 8, 8, 8, 0, 0, false, false, false }, // IMAGE_FORMAT_ABGR8888,
{ "RGB888", 3, 8, 8, 8, 0, 0, 0, false, false, false }, // IMAGE_FORMAT_RGB888,
{ "BGR888", 3, 8, 8, 8, 0, 0, 0, false, false, false }, // IMAGE_FORMAT_BGR888,
{ "RGB565", 2, 5, 6, 5, 0, 0, 0, false, false, false }, // IMAGE_FORMAT_RGB565,
{ "I8", 1, 0, 0, 0, 0, 0, 0, false, false, false }, // IMAGE_FORMAT_I8,
{ "IA88", 2, 0, 0, 0, 8, 0, 0, false, false, false }, // IMAGE_FORMAT_IA88
{ "P8", 1, 0, 0, 0, 0, 0, 0, false, false, false }, // IMAGE_FORMAT_P8
{ "A8", 1, 0, 0, 0, 8, 0, 0, false, false, false }, // IMAGE_FORMAT_A8
{ "RGB888_BLUESCREEN", 3, 8, 8, 8, 0, 0, 0, false, false, false }, // IMAGE_FORMAT_RGB888_BLUESCREEN
{ "BGR888_BLUESCREEN", 3, 8, 8, 8, 0, 0, 0, false, false, false }, // IMAGE_FORMAT_BGR888_BLUESCREEN
{ "ARGB8888", 4, 8, 8, 8, 8, 0, 0, false, false, false }, // IMAGE_FORMAT_ARGB8888
{ "BGRA8888", 4, 8, 8, 8, 8, 0, 0, false, false, false }, // IMAGE_FORMAT_BGRA8888
{ "DXT1", 0, 0, 0, 0, 0, 0, 0, true, false, false }, // IMAGE_FORMAT_DXT1
{ "DXT3", 0, 0, 0, 0, 8, 0, 0, true, false, false }, // IMAGE_FORMAT_DXT3
{ "DXT5", 0, 0, 0, 0, 8, 0, 0, true, false, false }, // IMAGE_FORMAT_DXT5
{ "BGRX8888", 4, 8, 8, 8, 0, 0, 0, false, false, false }, // IMAGE_FORMAT_BGRX8888
{ "BGR565", 2, 5, 6, 5, 0, 0, 0, false, false, false }, // IMAGE_FORMAT_BGR565
{ "BGRX5551", 2, 5, 5, 5, 0, 0, 0, false, false, false }, // IMAGE_FORMAT_BGRX5551
{ "BGRA4444", 2, 4, 4, 4, 4, 0, 0, false, false, false }, // IMAGE_FORMAT_BGRA4444
{ "DXT1_ONEBITALPHA", 0, 0, 0, 0, 0, 0, 0, true, false, false }, // IMAGE_FORMAT_DXT1_ONEBITALPHA
{ "BGRA5551", 2, 5, 5, 5, 1, 0, 0, false, false, false }, // IMAGE_FORMAT_BGRA5551
{ "UV88", 2, 8, 8, 0, 0, 0, 0, false, false, false }, // IMAGE_FORMAT_UV88
{ "UVWQ8888", 4, 8, 8, 8, 8, 0, 0, false, false, false }, // IMAGE_FORMAT_UVWQ8888
{ "RGBA16161616F", 8, 16, 16, 16, 16, 0, 0, false, true, false }, // IMAGE_FORMAT_RGBA16161616F
{ "RGBA16161616", 8, 16, 16, 16, 16, 0, 0, false, false, false }, // IMAGE_FORMAT_RGBA16161616
{ "UVLX8888", 4, 8, 8, 8, 8, 0, 0, false, false, false }, // IMAGE_FORMAT_UVLX8888
{ "R32F", 4, 32, 0, 0, 0, 0, 0, false, true, false }, // IMAGE_FORMAT_R32F
{ "RGB323232F", 12, 32, 32, 32, 0, 0, 0, false, true, false }, // IMAGE_FORMAT_RGB323232F
{ "RGBA32323232F", 16, 32, 32, 32, 32, 0, 0, false, true, false }, // IMAGE_FORMAT_RGBA32323232F
{ "RG1616F", 4, 16, 16, 0, 0, 0, 0, false, true, false }, // IMAGE_FORMAT_RG1616F
{ "RG3232F", 8, 32, 32, 0, 0, 0, 0, false, true, false }, // IMAGE_FORMAT_RG3232F
{ "RGBX8888", 4, 8, 8, 8, 0, 0, 0, false, false, false }, // IMAGE_FORMAT_RGBX8888
{ "NV_NULL", 4, 8, 8, 8, 8, 0, 0, false, false, false }, // IMAGE_FORMAT_NV_NULL
// Vendor-dependent compressed formats typically used for normal map compression
{ "ATI1N", 0, 0, 0, 0, 0, 0, 0, true, false, false }, // IMAGE_FORMAT_ATI1N
{ "ATI2N", 0, 0, 0, 0, 0, 0, 0, true, false, false }, // IMAGE_FORMAT_ATI2N
{ "RGBA1010102", 4, 10, 10, 10, 2, 0, 0, false, false, false }, // IMAGE_FORMAT_RGBA1010102
{ "BGRA1010102", 4, 10, 10, 10, 2, 0, 0, false, false, false }, // IMAGE_FORMAT_BGRA1010102
{ "R16F", 2, 16, 0, 0, 0, 0, 0, false, false, false }, // IMAGE_FORMAT_R16F
// Vendor-dependent depth formats used for shadow depth mapping
{ "D16", 2, 0, 0, 0, 0, 16, 0, false, false, true }, // IMAGE_FORMAT_D16
{ "D15S1", 2, 0, 0, 0, 0, 15, 1, false, false, true }, // IMAGE_FORMAT_D15S1
{ "D32", 4, 0, 0, 0, 0, 32, 0, false, false, true }, // IMAGE_FORMAT_D32
{ "D24S8", 4, 0, 0, 0, 0, 24, 8, false, false, true }, // IMAGE_FORMAT_D24S8
{ "LINEAR_D24S8", 4, 0, 0, 0, 0, 24, 8, false, false, true }, // IMAGE_FORMAT_LINEAR_D24S8
{ "D24X8", 4, 0, 0, 0, 0, 24, 0, false, false, true }, // IMAGE_FORMAT_D24X8
{ "D24X4S4", 4, 0, 0, 0, 0, 24, 4, false, false, true }, // IMAGE_FORMAT_D24X4S4
{ "D24FS8", 4, 0, 0, 0, 0, 24, 8, false, false, true }, // IMAGE_FORMAT_D24FS8
{ "D16_SHADOW", 2, 0, 0, 0, 0, 16, 0, false, false, true }, // IMAGE_FORMAT_D16_SHADOW
{ "D24X8_SHADOW", 4, 0, 0, 0, 0, 24, 0, false, false, true }, // IMAGE_FORMAT_D24X8_SHADOW
{ "LINEAR_BGRX8888", 4, 8, 8, 8, 8, 0, 0, false, false, false }, // IMAGE_FORMAT_LINEAR_BGRX8888
{ "LINEAR_RGBA8888", 4, 8, 8, 8, 8, 0, 0, false, false, false }, // IMAGE_FORMAT_LINEAR_RGBA8888
{ "LINEAR_ABGR8888", 4, 8, 8, 8, 8, 0, 0, false, false, false }, // IMAGE_FORMAT_LINEAR_ABGR8888
{ "LINEAR_ARGB8888", 4, 8, 8, 8, 8, 0, 0, false, false, false }, // IMAGE_FORMAT_LINEAR_ARGB8888
{ "LINEAR_BGRA8888", 4, 8, 8, 8, 8, 0, 0, false, false, false }, // IMAGE_FORMAT_LINEAR_BGRA8888
{ "LINEAR_RGB888", 3, 8, 8, 8, 0, 0, 0, false, false, false }, // IMAGE_FORMAT_LINEAR_RGB888
{ "LINEAR_BGR888", 3, 8, 8, 8, 0, 0, 0, false, false, false }, // IMAGE_FORMAT_LINEAR_BGR888
{ "LINEAR_BGRX5551", 2, 5, 5, 5, 0, 0, 0, false, false, false }, // IMAGE_FORMAT_LINEAR_BGRX5551
{ "LINEAR_I8", 1, 0, 0, 0, 0, 0, 0, false, false, false }, // IMAGE_FORMAT_LINEAR_I8
{ "LINEAR_RGBA16161616", 8, 16, 16, 16, 16, 0, 0, false, false, false }, // IMAGE_FORMAT_LINEAR_RGBA16161616
{ "LINEAR_A8", 1, 0, 0, 0, 8, 0, 0, false, false, false }, // IMAGE_FORMAT_LINEAR_A8
{ "LINEAR_DXT1", 0, 0, 0, 0, 0, 0, 0, true, false, false }, // IMAGE_FORMAT_LINEAR_DXT1
{ "LINEAR_DXT3", 0, 0, 0, 0, 8, 0, 0, true, false, false }, // IMAGE_FORMAT_LINEAR_DXT3
{ "LINEAR_DXT5", 0, 0, 0, 0, 8, 0, 0, true, false, false }, // IMAGE_FORMAT_LINEAR_DXT5
{ "LE_BGRX8888", 4, 8, 8, 8, 8, 0, 0, false, false, false }, // IMAGE_FORMAT_LE_BGRX8888
{ "LE_BGRA8888", 4, 8, 8, 8, 8, 0, 0, false, false, false }, // IMAGE_FORMAT_LE_BGRA8888
{ "DXT1_RUNTIME", 0, 0, 0, 0, 0, 0, 0, true, false, false }, // IMAGE_FORMAT_DXT1_RUNTIME
{ "DXT5_RUNTIME", 0, 0, 0, 0, 8, 0, 0, true, false, false }, // IMAGE_FORMAT_DXT5_RUNTIME
// Vendor-dependent depth formats used for resolving
{ "INTZ", 4, 0, 0, 0, 0, 24, 8, false, false, true}, // IMAGE_FORMAT_INTZ
};
namespace ImageLoader
{
//-----------------------------------------------------------------------------
// Returns info about each image format
//-----------------------------------------------------------------------------
const ImageFormatInfo_t& ImageFormatInfo( ImageFormat fmt )
{
COMPILE_TIME_ASSERT( ( NUM_IMAGE_FORMATS + 1 ) == ARRAYSIZE( g_ImageFormatInfo ) );
Assert( unsigned( fmt + 1 ) <= ( NUM_IMAGE_FORMATS ) );
return g_ImageFormatInfo[ fmt + 1 ];
}
int GetMemRequired( int width, int height, int depth, int nMipmapCount, ImageFormat imageFormat, int *pAdjustedHeight )
{
depth = MAX( 1, depth );
int nRet = 0;
if ( nMipmapCount == 1 )
{
// Block compressed formats
const ImageFormatInfo_t &fmt = ImageFormatInfo( imageFormat );
if ( fmt.m_bIsCompressed )
{
Assert( ( width < 4 ) || !( width % 4 ) );
Assert( ( height < 4 ) || !( height % 4 ) );
Assert( ( depth < 4 ) || !( depth % 4 ) );
if ( width < 4 && width > 0 )
{
width = 4;
}
if ( height < 4 && height > 0 )
{
height = 4;
}
if ( depth < 4 && depth > 1 )
{
depth = 4;
}
width >>= 2;
height >>= 2;
int numBlocks = width * height * depth;
switch ( imageFormat )
{
case IMAGE_FORMAT_DXT1:
case IMAGE_FORMAT_DXT1_RUNTIME:
case IMAGE_FORMAT_LINEAR_DXT1:
case IMAGE_FORMAT_ATI1N:
nRet = numBlocks * 8;
break;
case IMAGE_FORMAT_DXT3:
case IMAGE_FORMAT_DXT5:
case IMAGE_FORMAT_DXT5_RUNTIME:
case IMAGE_FORMAT_LINEAR_DXT3:
case IMAGE_FORMAT_LINEAR_DXT5:
case IMAGE_FORMAT_ATI2N:
nRet = numBlocks * 16;
break;
}
}
else
{
nRet = width * height * depth * fmt.m_nNumBytes;
}
if ( pAdjustedHeight )
{
*pAdjustedHeight = height;
}
return nRet;
}
// Mipmap version
int memSize = 0;
// Not sensical for mip chains
if ( pAdjustedHeight )
{
*pAdjustedHeight = 0;
}
while ( true )
{
memSize += GetMemRequired( width, height, depth, imageFormat, false );
if ( width == 1 && height == 1 && depth == 1 )
break;
width >>= 1;
height >>= 1;
depth >>= 1;
if ( width < 1 )
{
width = 1;
}
if ( height < 1 )
{
height = 1;
}
if ( depth < 1 )
{
depth = 1;
}
if ( nMipmapCount )
{
if ( --nMipmapCount == 0 )
break;
}
}
return memSize;
}
int GetMemRequired( int width, int height, int depth, ImageFormat imageFormat, bool mipmap, int *pAdjustedHeight )
{
return GetMemRequired( width, height, depth, mipmap ? 0 : 1, imageFormat, pAdjustedHeight );
}
int GetMipMapLevelByteOffset( int width, int height, ImageFormat imageFormat, int skipMipLevels, int nDepth )
{
int offset = 0;
while( skipMipLevels > 0 )
{
offset += GetMemRequired( width, height, nDepth, 1, imageFormat );
if( width == 1 && height == 1 && nDepth == 1 )
{
break;
}
width = MAX( 1, width >> 1 );
height = MAX( 1, height >> 1 );
nDepth = MAX( 1, nDepth >> 1 );
skipMipLevels--;
}
return offset;
}
//-----------------------------------------------------------------------------
// This version is for mipmaps which are stored smallest level to largest level in memory
//-----------------------------------------------------------------------------
int GetMipMapLevelByteOffsetReverse( int nWidth, int nHeight, int nDepth, int nTotalMipCount, ImageFormat imageFormat, int nMipLevel )
{
if ( nTotalMipCount == 1 )
return 0;
int nSkipSize = 0;
for ( int i = 0; i < nTotalMipCount; ++i )
{
int nMipSize = GetMemRequired( nWidth, nHeight, nDepth, 1, imageFormat );
if ( i > nMipLevel )
{
nSkipSize += nMipSize;
}
if( nWidth == 1 && nHeight == 1 && nDepth == 1 )
break;
nWidth = MAX( 1, nWidth >> 1 );
nHeight = MAX( 1, nHeight >> 1 );
nDepth = MAX( 1, nDepth >> 1 );
}
return nSkipSize;
}
void GetMipMapLevelDimensions( int *width, int *height, int skipMipLevels )
{
while( skipMipLevels > 0 )
{
if( *width == 1 && *height == 1 )
{
break;
}
*width >>= 1;
*height >>= 1;
if( *width < 1 )
{
*width = 1;
}
if( *height < 1 )
{
*height = 1;
}
skipMipLevels--;
}
}
void GetMipMapLevelDimensions( int &nWidth, int &nHeight, int &nDepth, int nMipLevel )
{
for( ; nMipLevel > 0; --nMipLevel )
{
if( nWidth <= 1 && nHeight <= 1 && nDepth <= 1 )
break;
nWidth >>= 1;
nHeight >>= 1;
nDepth >>= 1;
}
nWidth = MAX( nWidth, 1 );
nHeight = MAX( nHeight, 1 );
nDepth = MAX( nDepth, 1 );
}
int GetNumMipMapLevels( int width, int height, int depth )
{
if ( depth <= 0 )
{
depth = 1;
}
if( width < 1 || height < 1 || depth < 1 )
return 0;
int numMipLevels = 1;
while( 1 )
{
if( width == 1 && height == 1 && depth == 1 )
break;
width >>= 1;
height >>= 1;
depth >>= 1;
if( width < 1 )
{
width = 1;
}
if( height < 1 )
{
height = 1;
}
if( depth < 1 )
{
depth = 1;
}
numMipLevels++;
}
return numMipLevels;
}
// Turn off warning about FOURCC formats below...
#pragma warning (disable:4063)
#ifdef POSIX
#ifndef MAKEFOURCC
#define MAKEFOURCC(ch0, ch1, ch2, ch3) \
((DWORD)(BYTE)(ch0) | ((DWORD)(BYTE)(ch1) << 8) | \
((DWORD)(BYTE)(ch2) << 16) | ((DWORD)(BYTE)(ch3) << 24 ))
#endif //defined(MAKEFOURCC)
#endif
//-----------------------------------------------------------------------------
// convert back and forth from D3D format to ImageFormat, regardless of
// whether it's supported or not
//-----------------------------------------------------------------------------
ImageFormat D3DFormatToImageFormat( D3DFORMAT format )
{
#if defined( PLATFORM_X360 )
if ( IS_D3DFORMAT_SRGB( format ) )
{
// sanitize the format from possible sRGB state for comparison purposes
format = MAKE_NON_SRGB_FMT( format );
}
#endif
switch ( format )
{
#if !defined( PLATFORM_X360 )
case D3DFMT_R8G8B8:
return IMAGE_FORMAT_BGR888;
#endif
#ifndef POSIX
case D3DFMT_A8B8G8R8:
return IMAGE_FORMAT_RGBA8888;
case D3DFMT_X8B8G8R8:
return IMAGE_FORMAT_RGBX8888;
#endif // !POSIX
case D3DFMT_A8R8G8B8:
return IMAGE_FORMAT_BGRA8888;
case D3DFMT_X8R8G8B8:
return IMAGE_FORMAT_BGRX8888;
case D3DFMT_R5G6B5:
return IMAGE_FORMAT_BGR565;
case D3DFMT_X1R5G5B5:
return IMAGE_FORMAT_BGRX5551;
case D3DFMT_A1R5G5B5:
return IMAGE_FORMAT_BGRA5551;
case D3DFMT_A4R4G4B4:
return IMAGE_FORMAT_BGRA4444;
#if !defined( PLATFORM_X360 ) && !defined( POSIX )
case D3DFMT_P8:
return IMAGE_FORMAT_P8;
#endif
case D3DFMT_L8:
return IMAGE_FORMAT_I8;
case D3DFMT_A8L8:
return IMAGE_FORMAT_IA88;
case D3DFMT_A8:
return IMAGE_FORMAT_A8;
case D3DFMT_DXT1:
return IMAGE_FORMAT_DXT1;
case D3DFMT_DXT3:
return IMAGE_FORMAT_DXT3;
case D3DFMT_DXT5:
return IMAGE_FORMAT_DXT5;
case D3DFMT_V8U8:
return IMAGE_FORMAT_UV88;
case D3DFMT_Q8W8V8U8:
return IMAGE_FORMAT_UVWQ8888;
case D3DFMT_X8L8V8U8:
return IMAGE_FORMAT_UVLX8888;
case D3DFMT_A16B16G16R16F:
return IMAGE_FORMAT_RGBA16161616F;
case D3DFMT_A16B16G16R16:
return IMAGE_FORMAT_RGBA16161616;
case D3DFMT_R32F:
return IMAGE_FORMAT_R32F;
case D3DFMT_A32B32G32R32F:
return IMAGE_FORMAT_RGBA32323232F;
case (D3DFORMAT)(MAKEFOURCC('N','U','L','L')):
return IMAGE_FORMAT_NULL;
case D3DFMT_D16:
return IMAGE_FORMAT_D16;
#ifndef POSIX
case D3DFMT_G16R16F:
return IMAGE_FORMAT_RG1616F;
case D3DFMT_G32R32F:
return IMAGE_FORMAT_RG3232F;
#endif // !POSIX
case D3DFMT_D24S8:
return IMAGE_FORMAT_D24S8;
case (D3DFORMAT)(MAKEFOURCC('A','T','I','1')):
return IMAGE_FORMAT_ATI1N;
case (D3DFORMAT)(MAKEFOURCC('A','T','I','2')):
return IMAGE_FORMAT_ATI2N;
#ifndef POSIX
case D3DFMT_A2B10G10R10:
return IMAGE_FORMAT_RGBA1010102;
case D3DFMT_A2R10G10B10:
return IMAGE_FORMAT_BGRA1010102;
case D3DFMT_R16F:
return IMAGE_FORMAT_R16F;
case D3DFMT_D32:
return IMAGE_FORMAT_D32;
#endif // !POSIX
case D3DFMT_D24X8:
return IMAGE_FORMAT_D24X8;
#ifndef PLATFORM_X360
case D3DFMT_D15S1:
return IMAGE_FORMAT_D15S1;
case D3DFMT_D24X4S4:
return IMAGE_FORMAT_D24X4S4;
#endif
case D3DFMT_UNKNOWN:
return IMAGE_FORMAT_UNKNOWN;
#ifdef PLATFORM_X360
case D3DFMT_LIN_A8R8G8B8:
return IMAGE_FORMAT_LINEAR_BGRA8888;
case D3DFMT_LIN_A8B8G8R8:
return IMAGE_FORMAT_LINEAR_RGBA8888;
case D3DFMT_LIN_X8R8G8B8:
return IMAGE_FORMAT_LINEAR_BGRX8888;
case D3DFMT_LIN_X1R5G5B5:
return IMAGE_FORMAT_LINEAR_BGRX5551;
case D3DFMT_LIN_L8:
return IMAGE_FORMAT_LINEAR_I8;
case D3DFMT_LIN_A16B16G16R16:
return IMAGE_FORMAT_LINEAR_RGBA16161616;
case D3DFMT_LE_X8R8G8B8:
return IMAGE_FORMAT_LE_BGRX8888;
case D3DFMT_LE_A8R8G8B8:
return IMAGE_FORMAT_LE_BGRA8888;
case D3DFMT_LIN_D24S8:
return IMAGE_FORMAT_LINEAR_D24S8;
case D3DFMT_LIN_A8:
return IMAGE_FORMAT_LINEAR_A8;
case D3DFMT_LIN_DXT1:
return IMAGE_FORMAT_LINEAR_DXT1;
case D3DFMT_LIN_DXT3:
return IMAGE_FORMAT_LINEAR_DXT3;
case D3DFMT_LIN_DXT5:
return IMAGE_FORMAT_LINEAR_DXT5;
#endif
#if !defined( _PS3 )
case D3DFMT_D24FS8:
return IMAGE_FORMAT_D24FS8;
#endif // !_PS3
}
return IMAGE_FORMAT_UNKNOWN;
}
#ifdef _PS3
// Stub out some formats that don't have direct analgoues on PS3 or that we haven't yet mapped
#define D3DFMT_A8B8G8R8 D3DFMT_UNKNOWN
#define D3DFMT_P8 D3DFMT_UNKNOWN
#define D3DFMT_G16R16F D3DFMT_UNKNOWN
#define D3DFMT_G32R32F D3DFMT_UNKNOWN
#define D3DFMT_X8B8G8R8 D3DFMT_UNKNOWN
#define D3DFMT_A2B10G10R10 D3DFMT_UNKNOWN
#define D3DFMT_A2R10G10B10 D3DFMT_UNKNOWN
#define D3DFMT_R16F D3DFMT_UNKNOWN
#define D3DFMT_D32 D3DFMT_UNKNOWN
#define D3DFMT_D24FS8 D3DFMT_UNKNOWN
#endif // _PS3
// A format exists in here only if there is a direct mapping
static D3DFORMAT s_pD3DFormats[] =
{
D3DFMT_UNKNOWN, // IMAGE_FORMAT_UNKNOWN,
D3DFMT_A8B8G8R8, // IMAGE_FORMAT_RGBA8888,
D3DFMT_UNKNOWN, // IMAGE_FORMAT_ABGR8888,
D3DFMT_UNKNOWN, // IMAGE_FORMAT_RGB888,
#if !defined( PLATFORM_X360 )
D3DFMT_R8G8B8, // IMAGE_FORMAT_BGR888
#else
D3DFMT_UNKNOWN, // IMAGE_FORMAT_BGR888
#endif
D3DFMT_UNKNOWN, // IMAGE_FORMAT_RGB565,
D3DFMT_L8, // IMAGE_FORMAT_I8,
D3DFMT_A8L8, // IMAGE_FORMAT_IA88,
#ifndef PLATFORM_X360
D3DFMT_P8, // IMAGE_FORMAT_P8,
#else
D3DFMT_UNKNOWN, // IMAGE_FORMAT_P8,
#endif
D3DFMT_A8, // IMAGE_FORMAT_A8,
D3DFMT_UNKNOWN, // IMAGE_FORMAT_RGB888_BLUESCREEN,
D3DFMT_UNKNOWN, // IMAGE_FORMAT_BGR888_BLUESCREEN,
D3DFMT_UNKNOWN, // IMAGE_FORMAT_ARGB8888,
D3DFMT_A8R8G8B8, // IMAGE_FORMAT_BGRA8888,
D3DFMT_DXT1, // IMAGE_FORMAT_DXT1,
D3DFMT_DXT3, // IMAGE_FORMAT_DXT3,
D3DFMT_DXT5, // IMAGE_FORMAT_DXT5,
D3DFMT_X8R8G8B8, // IMAGE_FORMAT_BGRX8888,
D3DFMT_R5G6B5, // IMAGE_FORMAT_BGR565,
D3DFMT_X1R5G5B5, // IMAGE_FORMAT_BGRX5551,
D3DFMT_A4R4G4B4, // IMAGE_FORMAT_BGRA4444,
D3DFMT_UNKNOWN, // IMAGE_FORMAT_DXT1_ONEBITALPHA,
D3DFMT_A1R5G5B5, // IMAGE_FORMAT_BGRA5551,
D3DFMT_V8U8, // IMAGE_FORMAT_UV88,
D3DFMT_Q8W8V8U8, // IMAGE_FORMAT_UVWQ8888,
D3DFMT_A16B16G16R16F, // IMAGE_FORMAT_RGBA16161616F,
D3DFMT_A16B16G16R16, // IMAGE_FORMAT_RGBA16161616,
D3DFMT_X8L8V8U8, // IMAGE_FORMAT_UVLX8888,
D3DFMT_R32F, // IMAGE_FORMAT_R32F,
D3DFMT_UNKNOWN, // IMAGE_FORMAT_RGB323232F,
D3DFMT_A32B32G32R32F, // IMAGE_FORMAT_RGBA32323232F,
D3DFMT_G16R16F, // IMAGE_FORMAT_RG1616F,
D3DFMT_G32R32F, // IMAGE_FORMAT_RG3232F,
D3DFMT_X8B8G8R8, // IMAGE_FORMAT_RGBX8888,
(D3DFORMAT)(MAKEFOURCC('N','U','L','L')), // IMAGE_FORMAT_NULL,
(D3DFORMAT)(MAKEFOURCC('A','T','I','2')), // IMAGE_FORMAT_ATI2N,
(D3DFORMAT)(MAKEFOURCC('A','T','I','1')), // IMAGE_FORMAT_ATI1N,
D3DFMT_A2B10G10R10, // IMAGE_FORMAT_RGBA1010102,
D3DFMT_A2R10G10B10, // IMAGE_FORMAT_BGRA1010102,
D3DFMT_R16F, // IMAGE_FORMAT_R16F,
D3DFMT_D16, // IMAGE_FORMAT_D16,
#ifndef PLATFORM_X360
D3DFMT_D15S1, // IMAGE_FORMAT_D15S1,
D3DFMT_D32, // IMAGE_FORMAT_D32,
D3DFMT_D24S8, // IMAGE_FORMAT_D24S8,
D3DFMT_UNKNOWN, // IMAGE_FORMAT_LINEAR_D24S8,
D3DFMT_D24X8, // IMAGE_FORMAT_D24X8,
D3DFMT_D24X4S4, // IMAGE_FORMAT_D24X4S4,
D3DFMT_D24FS8, // IMAGE_FORMAT_D24FS8,
D3DFMT_UNKNOWN, // IMAGE_FORMAT_D16_SHADOW,
D3DFMT_UNKNOWN, // IMAGE_FORMAT_D24S8_SHADOW,
D3DFMT_UNKNOWN, // IMAGE_FORMAT_LINEAR_BGRX8888,
D3DFMT_UNKNOWN, // IMAGE_FORMAT_LINEAR_RGBA8888,
D3DFMT_UNKNOWN, // IMAGE_FORMAT_LINEAR_ABGR8888,
D3DFMT_UNKNOWN, // IMAGE_FORMAT_LINEAR_ARGB8888,
D3DFMT_UNKNOWN, // IMAGE_FORMAT_LINEAR_BGRA8888,
D3DFMT_UNKNOWN, // IMAGE_FORMAT_LINEAR_RGB888,
D3DFMT_UNKNOWN, // IMAGE_FORMAT_LINEAR_BGR888,
D3DFMT_UNKNOWN, // IMAGE_FORMAT_LINEAR_BGRX5551,
D3DFMT_UNKNOWN, // IMAGE_FORMAT_LINEAR_I8,
D3DFMT_UNKNOWN, // IMAGE_FORMAT_LINEAR_RGBA16161616,
D3DFMT_UNKNOWN, // IMAGE_FORMAT_LINEAR_A8,
D3DFMT_UNKNOWN, // IMAGE_FORMAT_LINEAR_DXT1,
D3DFMT_UNKNOWN, // IMAGE_FORMAT_LINEAR_DXT3,
D3DFMT_UNKNOWN, // IMAGE_FORMAT_LINEAR_DXT5,
D3DFMT_UNKNOWN, // IMAGE_FORMAT_LE_BGRX8888,
D3DFMT_UNKNOWN, // IMAGE_FORMAT_LE_BGRA8888,
D3DFMT_DXT1, // IMAGE_FORMAT_DXT5_RUNTIME,
D3DFMT_DXT5, // IMAGE_FORMAT_DXT5_RUNTIME,
(D3DFORMAT)(MAKEFOURCC('I','N','T','Z')), // IMAGE_FORMAT_INTZ,
#else
D3DFMT_UNKNOWN, // IMAGE_FORMAT_D15S1,
D3DFMT_D32, // IMAGE_FORMAT_D32,
D3DFMT_D24S8, // IMAGE_FORMAT_D24S8,
D3DFMT_LIN_D24S8, // IMAGE_FORMAT_LINEAR_D24S8,
D3DFMT_D24X8, // IMAGE_FORMAT_D24X8,
D3DFMT_UNKNOWN, // IMAGE_FORMAT_D24X4S4,
D3DFMT_D24FS8, // IMAGE_FORMAT_D24FS8,
D3DFMT_UNKNOWN, // IMAGE_FORMAT_D16_SHADOW,
D3DFMT_UNKNOWN, // IMAGE_FORMAT_D24S8_SHADOW,
D3DFMT_LIN_X8R8G8B8, // IMAGE_FORMAT_LINEAR_BGRX8888,
D3DFMT_LIN_A8B8G8R8, // IMAGE_FORMAT_LINEAR_RGBA8888,
D3DFMT_UNKNOWN, // IMAGE_FORMAT_LINEAR_ABGR8888,
D3DFMT_UNKNOWN, // IMAGE_FORMAT_LINEAR_ARGB8888,
D3DFMT_LIN_A8R8G8B8, // IMAGE_FORMAT_LINEAR_BGRA8888,
D3DFMT_UNKNOWN, // IMAGE_FORMAT_LINEAR_RGB888,
D3DFMT_UNKNOWN, // IMAGE_FORMAT_LINEAR_BGR888,
D3DFMT_LIN_X1R5G5B5, // IMAGE_FORMAT_LINEAR_BGRX5551,
D3DFMT_LIN_L8, // IMAGE_FORMAT_LINEAR_I8,
D3DFMT_LIN_A16B16G16R16, // IMAGE_FORMAT_LINEAR_RGBA16161616,
D3DFMT_LIN_A8, // IMAGE_FORMAT_LINEAR_A8
D3DFMT_LIN_DXT1, // IMAGE_FORMAT_LINEAR_DXT1,
D3DFMT_LIN_DXT3, // IMAGE_FORMAT_LINEAR_DXT3,
D3DFMT_LIN_DXT5, // IMAGE_FORMAT_LINEAR_DXT5,
D3DFMT_LE_X8R8G8B8, // IMAGE_FORMAT_LE_BGRX8888,
D3DFMT_LE_A8R8G8B8, // IMAGE_FORMAT_LE_BGRA8888,
D3DFMT_DXT1, // IMAGE_FORMAT_DXT5_RUNTIME,
D3DFMT_DXT5, // IMAGE_FORMAT_DXT5_RUNTIME,
#endif
};
D3DFORMAT ImageFormatToD3DFormat( ImageFormat format )
{
COMPILE_TIME_ASSERT( ARRAYSIZE( s_pD3DFormats ) == NUM_IMAGE_FORMATS + 1 );
return s_pD3DFormats[ format + 1 ];
}
#pragma warning (default:4063)
} // ImageLoader namespace ends