//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Methods associated with the cursor // // $Revision: $ // $NoKeywords: $ //=============================================================================// #ifndef MATSURFACE_CURSOR_H #define MATSURFACE_CURSOR_H #ifdef _WIN32 #pragma once #endif #include "VGuiMatSurface/IMatSystemSurface.h" #include FORWARD_DECLARE_HANDLE( InputContextHandle_t ); //----------------------------------------------------------------------------- // Initializes cursors //----------------------------------------------------------------------------- void InitCursors(); //----------------------------------------------------------------------------- // Selects a cursor //----------------------------------------------------------------------------- void CursorSelect( InputContextHandle_t hContext, vgui::HCursor hCursor ); //----------------------------------------------------------------------------- // Activates the current cursor //----------------------------------------------------------------------------- void ActivateCurrentCursor( InputContextHandle_t hContext ); //----------------------------------------------------------------------------- // handles mouse movement //----------------------------------------------------------------------------- void CursorSetPos( InputContextHandle_t hContext, int x, int y ); void CursorGetPos( InputContextHandle_t hContext, int &x, int &y ); //----------------------------------------------------------------------------- // Purpose: prevents vgui from changing the cursor //----------------------------------------------------------------------------- void LockCursor( InputContextHandle_t hContext, bool bEnable ); //----------------------------------------------------------------------------- // Purpose: unlocks the cursor state //----------------------------------------------------------------------------- bool IsCursorLocked(); //----------------------------------------------------------------------------- // Purpose: loads a custom cursor file from the file system //----------------------------------------------------------------------------- vgui::HCursor Cursor_CreateCursorFromFile( char const *curOrAniFile, char const *pPathID ); // Helper for shutting down cursors void Cursor_ClearUserCursors(); #endif // MATSURFACE_CURSOR_H