//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // // $NoKeywords: $ // //=============================================================================// #if !defined ( SHATTERSURFACETYPES_H ) #define SHATTERSURFACETYPES_H #ifdef _WIN32 #pragma once #endif enum ShatterSurface_t { // Note: This much match with the client entity SHATTERSURFACE_GLASS = 0, SHATTERSURFACE_TILE = 1, }; #endif