//====== Copyright © 1996-2004, Valve Corporation, All rights reserved. =====// // // Dme version of a hitbox set // //===========================================================================// #include "datamodel/dmelementfactoryhelper.h" #include "mdlobjects/dmehitbox.h" #include "mdlobjects/dmehitboxset.h" // memdbgon must be the last include file in a .cpp file!!! #include "tier0/memdbgon.h" //----------------------------------------------------------------------------- // Expose this class to the scene database //----------------------------------------------------------------------------- IMPLEMENT_ELEMENT_FACTORY( DmeHitboxSet, CDmeHitboxSet ); //----------------------------------------------------------------------------- // //----------------------------------------------------------------------------- void CDmeHitboxSet::OnConstruction() { m_HitboxList.Init( this, "hitboxList" ); } //----------------------------------------------------------------------------- // //----------------------------------------------------------------------------- void CDmeHitboxSet::OnDestruction() { }