// ----------------------------------------- // // File generated by VPC // // ----------------------------------------- // Source file: D:\Users\berta\Downloads\csgosourcecode\cstrike15_src\materialsystem\base_visuals_data_processor.cpp Debug output file: D:\Users\berta\Downloads\csgosourcecode\cstrike15_src\materialsystem\base_visuals_data_processor.cpp Release output file: D:\Users\berta\Downloads\csgosourcecode\cstrike15_src\materialsystem\base_visuals_data_processor.cpp Containing unity file: PCH file: Source file: D:\Users\berta\Downloads\csgosourcecode\cstrike15_src\materialsystem\CColorCorrection.cpp Debug output file: D:\Users\berta\Downloads\csgosourcecode\cstrike15_src\materialsystem\CColorCorrection.cpp Release output file: D:\Users\berta\Downloads\csgosourcecode\cstrike15_src\materialsystem\CColorCorrection.cpp Containing unity file: PCH file: Source file: D:\Users\berta\Downloads\csgosourcecode\cstrike15_src\materialsystem\cmaterial.cpp Debug output file: D:\Users\berta\Downloads\csgosourcecode\cstrike15_src\materialsystem\cmaterial.cpp Release output file: D:\Users\berta\Downloads\csgosourcecode\cstrike15_src\materialsystem\cmaterial.cpp Containing unity file: PCH file: Source file: D:\Users\berta\Downloads\csgosourcecode\cstrike15_src\materialsystem\cmaterial_queuefriendly.cpp Debug output file: D:\Users\berta\Downloads\csgosourcecode\cstrike15_src\materialsystem\cmaterial_queuefriendly.cpp Release output file: D:\Users\berta\Downloads\csgosourcecode\cstrike15_src\materialsystem\cmaterial_queuefriendly.cpp Containing unity file: PCH file: Source file: D:\Users\berta\Downloads\csgosourcecode\cstrike15_src\materialsystem\cmaterialdict.cpp Debug output file: D:\Users\berta\Downloads\csgosourcecode\cstrike15_src\materialsystem\cmaterialdict.cpp Release output file: D:\Users\berta\Downloads\csgosourcecode\cstrike15_src\materialsystem\cmaterialdict.cpp Containing unity file: PCH file: Source file: D:\Users\berta\Downloads\csgosourcecode\cstrike15_src\materialsystem\CMaterialSubRect.cpp Debug output file: D:\Users\berta\Downloads\csgosourcecode\cstrike15_src\materialsystem\CMaterialSubRect.cpp Release output file: D:\Users\berta\Downloads\csgosourcecode\cstrike15_src\materialsystem\CMaterialSubRect.cpp Containing unity file: PCH file: Source file: D:\Users\berta\Downloads\csgosourcecode\cstrike15_src\materialsystem\cmaterialsystem.cpp Debug output file: D:\Users\berta\Downloads\csgosourcecode\cstrike15_src\materialsystem\cmaterialsystem.cpp Release output file: D:\Users\berta\Downloads\csgosourcecode\cstrike15_src\materialsystem\cmaterialsystem.cpp Containing unity file: PCH file: Source file: D:\Users\berta\Downloads\csgosourcecode\cstrike15_src\materialsystem\cmaterialvar.cpp Debug output file: D:\Users\berta\Downloads\csgosourcecode\cstrike15_src\materialsystem\cmaterialvar.cpp Release output file: D:\Users\berta\Downloads\csgosourcecode\cstrike15_src\materialsystem\cmaterialvar.cpp Containing unity file: PCH file: Source file: D:\Users\berta\Downloads\csgosourcecode\cstrike15_src\materialsystem\cmatlightmaps.cpp Debug output file: D:\Users\berta\Downloads\csgosourcecode\cstrike15_src\materialsystem\cmatlightmaps.cpp Release output file: D:\Users\berta\Downloads\csgosourcecode\cstrike15_src\materialsystem\cmatlightmaps.cpp Containing unity file: PCH file: Source file: D:\Users\berta\Downloads\csgosourcecode\cstrike15_src\materialsystem\cmatnullrendercontext.cpp Debug output file: D:\Users\berta\Downloads\csgosourcecode\cstrike15_src\materialsystem\cmatnullrendercontext.cpp Release output file: D:\Users\berta\Downloads\csgosourcecode\cstrike15_src\materialsystem\cmatnullrendercontext.cpp Containing unity file: PCH file: Source file: D:\Users\berta\Downloads\csgosourcecode\cstrike15_src\materialsystem\cmatpaintmaps.cpp Debug output file: D:\Users\berta\Downloads\csgosourcecode\cstrike15_src\materialsystem\cmatpaintmaps.cpp Release output file: D:\Users\berta\Downloads\csgosourcecode\cstrike15_src\materialsystem\cmatpaintmaps.cpp Containing unity file: PCH file: Source file: D:\Users\berta\Downloads\csgosourcecode\cstrike15_src\materialsystem\cmatqueuedrendercontext.cpp Debug output file: D:\Users\berta\Downloads\csgosourcecode\cstrike15_src\materialsystem\cmatqueuedrendercontext.cpp Release output file: D:\Users\berta\Downloads\csgosourcecode\cstrike15_src\materialsystem\cmatqueuedrendercontext.cpp Containing unity file: PCH file: Source file: D:\Users\berta\Downloads\csgosourcecode\cstrike15_src\materialsystem\cmatrendercontext.cpp Debug output file: D:\Users\berta\Downloads\csgosourcecode\cstrike15_src\materialsystem\cmatrendercontext.cpp Release output file: D:\Users\berta\Downloads\csgosourcecode\cstrike15_src\materialsystem\cmatrendercontext.cpp Containing unity file: PCH file: Source file: D:\Users\berta\Downloads\csgosourcecode\cstrike15_src\materialsystem\colorspace.cpp Debug output file: D:\Users\berta\Downloads\csgosourcecode\cstrike15_src\materialsystem\colorspace.cpp Release output file: D:\Users\berta\Downloads\csgosourcecode\cstrike15_src\materialsystem\colorspace.cpp Containing unity file: PCH file: Source file: D:\Users\berta\Downloads\csgosourcecode\cstrike15_src\materialsystem\composite_texture.cpp Debug output file: D:\Users\berta\Downloads\csgosourcecode\cstrike15_src\materialsystem\composite_texture.cpp Release output file: D:\Users\berta\Downloads\csgosourcecode\cstrike15_src\materialsystem\composite_texture.cpp Containing unity file: PCH file: Source file: D:\Users\berta\Downloads\csgosourcecode\cstrike15_src\materialsystem\ctexture.cpp Debug output file: D:\Users\berta\Downloads\csgosourcecode\cstrike15_src\materialsystem\ctexture.cpp Release output file: D:\Users\berta\Downloads\csgosourcecode\cstrike15_src\materialsystem\ctexture.cpp Containing unity file: PCH file: Source file: D:\Users\berta\Downloads\csgosourcecode\cstrike15_src\materialsystem\custom_material.cpp Debug output file: D:\Users\berta\Downloads\csgosourcecode\cstrike15_src\materialsystem\custom_material.cpp Release output file: D:\Users\berta\Downloads\csgosourcecode\cstrike15_src\materialsystem\custom_material.cpp Containing unity file: PCH file: Source file: D:\Users\berta\Downloads\csgosourcecode\cstrike15_src\common\debug_dll_check.cpp Debug output file: D:\Users\berta\Downloads\csgosourcecode\cstrike15_src\common\debug_dll_check.cpp Release output file: D:\Users\berta\Downloads\csgosourcecode\cstrike15_src\common\debug_dll_check.cpp Containing unity file: PCH file: Source file: D:\Users\berta\Downloads\csgosourcecode\cstrike15_src\public\filesystem_helpers.cpp Debug output file: D:\Users\berta\Downloads\csgosourcecode\cstrike15_src\public\filesystem_helpers.cpp Release output file: D:\Users\berta\Downloads\csgosourcecode\cstrike15_src\public\filesystem_helpers.cpp Containing unity file: PCH file: Source file: D:\Users\berta\Downloads\csgosourcecode\cstrike15_src\materialsystem\imagepacker.cpp Debug output file: D:\Users\berta\Downloads\csgosourcecode\cstrike15_src\materialsystem\imagepacker.cpp Release output file: D:\Users\berta\Downloads\csgosourcecode\cstrike15_src\materialsystem\imagepacker.cpp Containing unity file: PCH file: Source file: D:\Users\berta\Downloads\csgosourcecode\cstrike15_src\materialsystem\mat_stub.cpp Debug output file: D:\Users\berta\Downloads\csgosourcecode\cstrike15_src\materialsystem\mat_stub.cpp Release output file: D:\Users\berta\Downloads\csgosourcecode\cstrike15_src\materialsystem\mat_stub.cpp Containing unity file: PCH file: Source file: D:\Users\berta\Downloads\csgosourcecode\cstrike15_src\materialsystem\materialsystem_global.cpp Debug output file: D:\Users\berta\Downloads\csgosourcecode\cstrike15_src\materialsystem\materialsystem_global.cpp Release output file: D:\Users\berta\Downloads\csgosourcecode\cstrike15_src\materialsystem\materialsystem_global.cpp Containing unity file: PCH file: Source file: D:\Users\berta\Downloads\csgosourcecode\cstrike15_src\public\tier0\memoverride.cpp Debug output file: D:\Users\berta\Downloads\csgosourcecode\cstrike15_src\public\tier0\memoverride.cpp Release output file: D:\Users\berta\Downloads\csgosourcecode\cstrike15_src\public\tier0\memoverride.cpp Containing unity file: PCH file: Source file: D:\Users\berta\Downloads\csgosourcecode\cstrike15_src\materialsystem\morph.cpp Debug output file: D:\Users\berta\Downloads\csgosourcecode\cstrike15_src\materialsystem\morph.cpp Release output file: D:\Users\berta\Downloads\csgosourcecode\cstrike15_src\materialsystem\morph.cpp Containing unity file: PCH file: Source file: D:\Users\berta\Downloads\csgosourcecode\cstrike15_src\materialsystem\occlusionquerymgr.cpp Debug output file: D:\Users\berta\Downloads\csgosourcecode\cstrike15_src\materialsystem\occlusionquerymgr.cpp Release output file: D:\Users\berta\Downloads\csgosourcecode\cstrike15_src\materialsystem\occlusionquerymgr.cpp Containing unity file: PCH file: Source file: D:\Users\berta\Downloads\csgosourcecode\cstrike15_src\materialsystem\pch_materialsystem.cpp Debug output file: D:\Users\berta\Downloads\csgosourcecode\cstrike15_src\materialsystem\pch_materialsystem.cpp Release output file: D:\Users\berta\Downloads\csgosourcecode\cstrike15_src\materialsystem\pch_materialsystem.cpp Containing unity file: PCH file: pch_materialsystem.h Builds PCH file: yes Source file: D:\Users\berta\Downloads\csgosourcecode\cstrike15_src\materialsystem\shadersystem.cpp Debug output file: D:\Users\berta\Downloads\csgosourcecode\cstrike15_src\materialsystem\shadersystem.cpp Release output file: D:\Users\berta\Downloads\csgosourcecode\cstrike15_src\materialsystem\shadersystem.cpp Containing unity file: PCH file: Source file: D:\Users\berta\Downloads\csgosourcecode\cstrike15_src\materialsystem\SubdMgr.cpp Debug output file: D:\Users\berta\Downloads\csgosourcecode\cstrike15_src\materialsystem\SubdMgr.cpp Release output file: D:\Users\berta\Downloads\csgosourcecode\cstrike15_src\materialsystem\SubdMgr.cpp Containing unity file: PCH file: Source file: D:\Users\berta\Downloads\csgosourcecode\cstrike15_src\materialsystem\texturemanager.cpp Debug output file: D:\Users\berta\Downloads\csgosourcecode\cstrike15_src\materialsystem\texturemanager.cpp Release output file: D:\Users\berta\Downloads\csgosourcecode\cstrike15_src\materialsystem\texturemanager.cpp Containing unity file: PCH file: