//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // // $NoKeywords: $ //=============================================================================// #ifndef DATATABLE_INSTRUMENTATION_H #define DATATABLE_INSTRUMENTATION_H #ifdef _WIN32 #pragma once #endif #include "dt_recv_eng.h" #include "dt_encode.h" // Is instrumentation enabled? extern bool g_bDTIEnabled; // ------------------------------------------------------------------------------------------ // // Instrumentation functions. // ------------------------------------------------------------------------------------------ // // This is called at startup to enable instrumentation. void DTI_Init(); // Calls DTI_Flush and cleans up. void DTI_Term(); // This writes out the instrumentation file. void DTI_Flush(); // Setup instrumentation on a CRecvDecoder. void DTI_HookRecvDecoder( CRecvDecoder *pDecoder ); // Notify the instrumentation that a delta bit has been read. void DTI_HookDeltaBits( CRecvDecoder *pDecoder, int iProp, int nDataBits, int nIndexBits ); // ------------------------------------------------------------------------------------------ // // Inlines. // ------------------------------------------------------------------------------------------ // inline void DTI_HookDeltaBits( CRecvDecoder *pDecoder, int iProp, int nDataBits, int nIndexBits ) { if( g_bDTIEnabled ) { extern void _DTI_HookDeltaBits( CRecvDecoder *pDecoder, int iProp, int nDataBits, int nIndexBits ); _DTI_HookDeltaBits( pDecoder, iProp, nDataBits, nIndexBits ); } } #endif // DATATABLE_INSTRUMENTATION_H