//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // //=====================================================================================// #ifndef SND_WAVE_MIXER_PS3_MP3_H #define SND_WAVE_MIXER_PS3_MP3_H #pragma once class CAudioMixer; class IWaveData; CAudioMixer *CreatePs3Mp3Mixer( IWaveData *data, int initialStreamPosition, int skipInitialSamples, bool bUpdateDelayForChoreo ); #endif // SND_WAVE_MIXER_PS3_MP3_H