//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Swap a compiled caption file. // // $NoKeywords: $ //=============================================================================// #include "utlbuffer.h" #include "byteswap.h" #include "filesystem.h" #include "tier2/fileutils.h" #include "captioncompiler.h" // memdbgon must be the last include file in a .cpp file!!! #include "tier0/memdbgon.h" BEGIN_BYTESWAP_DATADESC( CompiledCaptionHeader_t ) DEFINE_FIELD( magic, FIELD_INTEGER ), DEFINE_FIELD( version, FIELD_INTEGER ), DEFINE_FIELD( numblocks, FIELD_INTEGER ), DEFINE_FIELD( blocksize, FIELD_INTEGER ), DEFINE_FIELD( directorysize, FIELD_INTEGER ), DEFINE_FIELD( dataoffset, FIELD_INTEGER ), END_BYTESWAP_DATADESC() BEGIN_BYTESWAP_DATADESC( CaptionLookup_t ) DEFINE_FIELD( hash, FIELD_INTEGER ), DEFINE_FIELD( blockNum, FIELD_INTEGER ), DEFINE_FIELD( offset, FIELD_SHORT ), DEFINE_FIELD( length, FIELD_SHORT ), END_BYTESWAP_DATADESC() //----------------------------------------------------------------------------- // Swap a compiled closecaption file //----------------------------------------------------------------------------- bool SwapClosecaptionFile( void *pData ) { CByteswap swap; swap.ActivateByteSwapping( true ); CompiledCaptionHeader_t *pHdr = (CompiledCaptionHeader_t*)pData; if ( !IsPC() ) { // pre-swap file header swap.SwapFieldsToTargetEndian( pHdr ); } if ( pHdr->magic != COMPILED_CAPTION_FILEID || pHdr->version != COMPILED_CAPTION_VERSION ) { // bad data return false; } // lookup headers pData = (byte*)pData + sizeof(CompiledCaptionHeader_t); swap.SwapFieldsToTargetEndian( (CaptionLookup_t*)pData, pHdr->directorysize ); // unicode data pData = (byte*)pHdr + pHdr->dataoffset; swap.SwapBufferToTargetEndian( (wchar_t*)pData, (wchar_t*)pData, pHdr->numblocks * pHdr->blocksize / sizeof(wchar_t) ); if ( IsPC() ) { // post-swap file header swap.SwapFieldsToTargetEndian( pHdr ); } return true; } #if defined( CLIENT_DLL ) || defined( GAME_DLL ) //----------------------------------------------------------------------------- // Callback for UpdateOrCreate - generates .360 file //----------------------------------------------------------------------------- static bool CaptionCreateCallback( const char *pSourceName, const char *pTargetName, const char *pPathID, void *pExtraData ) { // Generate the file CUtlBuffer buf; bool bOk = g_pFullFileSystem->ReadFile( pSourceName, pPathID, buf ); if ( bOk ) { bOk = SwapClosecaptionFile( buf.Base() ); if ( bOk ) { bOk = g_pFullFileSystem->WriteFile( pTargetName, pPathID, buf ); } else { Warning( "Failed to create %s\n", pTargetName ); } } return bOk; } //----------------------------------------------------------------------------- // Calls utility function UpdateOrCreate //----------------------------------------------------------------------------- int UpdateOrCreateCaptionFile( const char *pSourceName, char *pTargetName, int maxLen, bool bForce ) { return ::UpdateOrCreate( pSourceName, pTargetName, maxLen, "GAME", CaptionCreateCallback, bForce ); } #endif