18 lines
400 B
C++
18 lines
400 B
C++
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//========= Copyright <20> 1996-2005, Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//=============================================================================//
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#include "disp_vrad.h"
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void SmoothNeighboringDispSurfNormals( CCoreDispInfo **ppListBase, int listSize )
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{
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// just use the shared code
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SmoothDispSurfNormals( ppListBase, listSize );
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}
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