30 lines
682 B
C
30 lines
682 B
C
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//========= Copyright <20> 1996-2005, Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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//=============================================================================//
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#ifndef MAP_H
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#define MAP_H
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#ifdef _WIN32
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#pragma once
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#endif
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// All the brush sides referenced by info_no_dynamic_shadow entities.
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extern CUtlVector<int> g_NoDynamicShadowSides;
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class IMapDataFilesMgr
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{
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public:
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virtual void RegisterFile( char const *szFileName, CUtlBuffer &bufData ) = 0;
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virtual bool ReadRegisteredFile( char const *szFileName, CUtlBuffer &bufRead ) = 0;
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virtual void AddAllRegisteredFilesToPak() = 0;
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};
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IMapDataFilesMgr *GetMapDataFilesMgr();
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#endif // MAP_H
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