csgo-2018-source/tier2/riff.cpp

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2021-07-25 12:11:47 +08:00
//========= Copyright <20> 1996-2005, Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//
//=============================================================================//
// Avoid these warnings:
#pragma warning(disable : 4512) // warning C4512: 'InFileRIFF' : assignment operator could not be generated
#pragma warning(disable : 4514) // warning C4514: 'RIFFName' : unreferenced inline function has been removed
#include "riff.h"
#include <stdio.h>
#include <string.h>
#include "tier0/dbg.h"
// memdbgon must be the last include file in a .cpp file!!!
#include "tier0/memdbgon.h"
#if 0
//-----------------------------------------------------------------------------
// Purpose: Test code that implements the interface on stdio
//-----------------------------------------------------------------------------
class StdIOReadBinary : public IFileReadBinary
{
public:
int open( const char *pFileName )
{
return (int)fopen( pFileName, "rb" );
}
int read( void *pOutput, int size, int file )
{
FILE *fp = (FILE *)file;
return fread( pOutput, size, 1, fp );
}
void seek( int file, int pos )
{
fseek( (FILE *)file, pos, SEEK_SET );
}
unsigned int tell( int file )
{
return ftell( (FILE *)file );
}
unsigned int size( int file )
{
FILE *fp = (FILE *)file;
if ( !fp )
return 0;
unsigned int pos = ftell( fp );
fseek( fp, 0, SEEK_END );
unsigned int size = ftell( fp );
fseek( fp, pos, SEEK_SET );
return size;
}
void close( int file )
{
FILE *fp = (FILE *)file;
fclose( fp );
}
};
#endif
#define RIFF_ID MAKEID('R','I','F','F')
//-----------------------------------------------------------------------------
// Purpose: Opens a RIFF file using the given I/O mechanism
// Input : *pFileName
// &io - I/O interface
//-----------------------------------------------------------------------------
InFileRIFF::InFileRIFF( const char *pFileName, IFileReadBinary &io ) : m_io(io)
{
m_file = m_io.open( pFileName );
int riff = 0;
if ( !m_file )
{
m_riffSize = 0;
m_riffName = 0;
m_nFileSize = 0;
return;
}
m_nFileSize = m_io.size( m_file );
riff = ReadInt();
if ( riff != RIFF_ID )
{
printf( "Not a RIFF File [%s]\n", pFileName );
m_riffSize = 0;
}
else
{
// we store size as size of all chunks
// subtract off the RIFF form type (e.g. 'WAVE', 4 bytes)
m_riffSize = ReadInt() - 4;
m_riffName = ReadInt();
// HACKHACK: LWV files don't obey the RIFF format!!!
// Do this or miss the linguistic chunks at the end. Lame!
// subtract off 12 bytes for (RIFF, size, WAVE)
m_riffSize = m_nFileSize - 12;
}
}
//-----------------------------------------------------------------------------
// Purpose: Close the file
//-----------------------------------------------------------------------------
InFileRIFF::~InFileRIFF( void )
{
m_io.close( m_file );
}
//-----------------------------------------------------------------------------
// Purpose: read a 4-byte int out of the stream
// Output : int = read value, default is zero
//-----------------------------------------------------------------------------
int InFileRIFF::ReadInt( void )
{
int tmp = 0;
m_io.read( &tmp, sizeof(int), m_file );
tmp = LittleLong( tmp );
return tmp;
}
//-----------------------------------------------------------------------------
// Purpose: Read a block of binary data
// Input : *pOutput - pointer to destination memory
// dataSize - size of block to read
// Output : int - number of bytes read
//-----------------------------------------------------------------------------
int InFileRIFF::ReadData( void *pOutput, int dataSize )
{
int count = m_io.read( pOutput, dataSize, m_file );
return count;
}
//-----------------------------------------------------------------------------
// Purpose: Gets the file position
// Output : int (bytes from start of file)
//-----------------------------------------------------------------------------
int InFileRIFF::PositionGet( void )
{
return m_io.tell( m_file );
}
//-----------------------------------------------------------------------------
// Purpose: Seek to file position
// Input : position - bytes from start of file
//-----------------------------------------------------------------------------
void InFileRIFF::PositionSet( int position )
{
m_io.seek( m_file, position );
}
//-----------------------------------------------------------------------------
// Purpose: Used to write a RIFF format file
//-----------------------------------------------------------------------------
OutFileRIFF::OutFileRIFF( const char *pFileName, IFileWriteBinary &io ) : m_io( io )
{
m_file = m_io.create( pFileName );
if ( !m_file )
return;
int riff = RIFF_ID;
m_io.write( &riff, 4, m_file );
m_riffSize = 0;
m_nNamePos = m_io.tell( m_file );
// Save room for the size and name now
WriteInt( 0 );
// Write out the name
WriteInt( RIFF_WAVE );
m_bUseIncorrectLISETLength = false;
m_nLISETSize = 0;
}
OutFileRIFF::~OutFileRIFF( void )
{
if ( !IsValid() )
return;
unsigned int size = m_io.tell( m_file ) -8;
m_io.seek( m_file, m_nNamePos );
if ( m_bUseIncorrectLISETLength )
{
size = m_nLISETSize - 8;
}
WriteInt( size );
m_io.close( m_file );
}
void OutFileRIFF::HasLISETData( int position )
{
m_bUseIncorrectLISETLength = true;
m_nLISETSize = position;
}
bool OutFileRIFF::WriteInt( int number )
{
if ( !IsValid() )
return false;
m_io.write( &number, sizeof( int ), m_file );
return true;
}
bool OutFileRIFF::WriteData( void *pOutput, int dataSize )
{
if ( !IsValid() )
return false;
m_io.write( pOutput, dataSize, m_file );
return true;
}
int OutFileRIFF::PositionGet( void )
{
if ( !IsValid() )
return 0;
return m_io.tell( m_file );
}
void OutFileRIFF::PositionSet( int position )
{
if ( !IsValid() )
return;
m_io.seek( m_file, position );
}
//-----------------------------------------------------------------------------
// Purpose: Create an iterator for the given file
// Input : &riff - riff file
// size - size of file or sub-chunk
//-----------------------------------------------------------------------------
IterateRIFF::IterateRIFF( InFileRIFF &riff, int size )
: m_riff(riff), m_size(size)
{
if ( !m_riff.RIFFSize() )
{
// bad file, just be an empty iterator
ChunkClear();
return;
}
// get the position and parse a chunk
m_start = riff.PositionGet();
ChunkSetup();
}
//-----------------------------------------------------------------------------
// Purpose: Set up a sub-chunk iterator
// Input : &parent - parent iterator
//-----------------------------------------------------------------------------
IterateRIFF::IterateRIFF( IterateRIFF &parent )
: m_riff(parent.m_riff), m_size(parent.ChunkSize())
{
m_start = parent.ChunkFilePosition();
ChunkSetup();
}
//-----------------------------------------------------------------------------
// Purpose: Parse the chunk at the current file position
// This object will iterate over the sub-chunks of this chunk.
// This makes for easy hierarchical parsing
//-----------------------------------------------------------------------------
void IterateRIFF::ChunkSetup( void )
{
m_chunkPosition = m_riff.PositionGet();
m_chunkName = m_riff.ReadInt();
m_chunkSize = m_riff.ReadInt();
}
//-----------------------------------------------------------------------------
// Purpose: clear chunk setup, ChunkAvailable will return false
//-----------------------------------------------------------------------------
void IterateRIFF::ChunkClear( void )
{
m_chunkSize = -1;
}
//-----------------------------------------------------------------------------
// Purpose: If there are chunks left to read beyond this one, return true
//-----------------------------------------------------------------------------
bool IterateRIFF::ChunkAvailable( void )
{
if ( m_chunkSize != -1 && m_chunkSize < 0x10000000 )
return true;
return false;
}
//-----------------------------------------------------------------------------
// Purpose: Go to the next chunk in the file, return true if there is one.
//-----------------------------------------------------------------------------
bool IterateRIFF::ChunkNext( void )
{
if ( !ChunkAvailable() )
return false;
int nextPos = m_chunkPosition + 8 + m_chunkSize;
// chunks are aligned
nextPos += m_chunkSize & 1;
if ( nextPos >= (m_start + m_size) )
{
ChunkClear();
return false;
}
m_riff.PositionSet( nextPos );
ChunkSetup();
return ChunkAvailable();
}
//-----------------------------------------------------------------------------
// Purpose: get the chunk FOURCC as an int
// Output : unsigned int
//-----------------------------------------------------------------------------
unsigned int IterateRIFF::ChunkName( void )
{
return m_chunkName;
}
//-----------------------------------------------------------------------------
// Purpose: get the size of this chunk
// Output : unsigned int
//-----------------------------------------------------------------------------
unsigned int IterateRIFF::ChunkSize( void )
{
return m_chunkSize;
}
//-----------------------------------------------------------------------------
// Purpose: Read the entire chunk into a buffer
// Input : *pOutput - dest buffer
// Output : int bytes read
//-----------------------------------------------------------------------------
int IterateRIFF::ChunkRead( void *pOutput )
{
return m_riff.ReadData( pOutput, ChunkSize() );
}
//-----------------------------------------------------------------------------
// Purpose: Read a partial chunk (updates file position for subsequent partial reads).
// Input : *pOutput - dest buffer
// dataSize - partial size
// Output : int - bytes read
//-----------------------------------------------------------------------------
int IterateRIFF::ChunkReadPartial( void *pOutput, int dataSize )
{
return m_riff.ReadData( pOutput, dataSize );
}
//-----------------------------------------------------------------------------
// Purpose: Read a 4-byte int
// Output : int - read int
//-----------------------------------------------------------------------------
int IterateRIFF::ChunkReadInt( void )
{
return m_riff.ReadInt();
}
//-----------------------------------------------------------------------------
// Purpose: Used to iterate over an InFileRIFF
//-----------------------------------------------------------------------------
IterateOutputRIFF::IterateOutputRIFF( OutFileRIFF &riff )
: m_riff( riff )
{
if ( !m_riff.IsValid() )
return;
m_start = m_riff.PositionGet();
m_chunkPosition = m_start;
m_chunkStart = -1;
}
IterateOutputRIFF::IterateOutputRIFF( IterateOutputRIFF &parent )
: m_riff(parent.m_riff)
{
m_start = parent.ChunkFilePosition();
m_chunkPosition = m_start;
m_chunkStart = -1;
}
void IterateOutputRIFF::ChunkWrite( unsigned int chunkname, void *pOutput, int size )
{
m_chunkPosition = m_riff.PositionGet();
m_chunkName = chunkname;
m_chunkSize = size;
m_riff.WriteInt( chunkname );
m_riff.WriteInt( size );
m_riff.WriteData( pOutput, size );
m_chunkPosition = m_riff.PositionGet();
m_chunkPosition += m_chunkPosition & 1;
m_riff.PositionSet( m_chunkPosition );
m_chunkStart = -1;
}
void IterateOutputRIFF::ChunkWriteInt( int number )
{
m_riff.WriteInt( number );
}
void IterateOutputRIFF::ChunkWriteData( void *pOutput, int size )
{
m_riff.WriteData( pOutput, size );
}
void IterateOutputRIFF::ChunkFinish( void )
{
Assert( m_chunkStart != -1 );
m_chunkPosition = m_riff.PositionGet();
int size = m_chunkPosition - m_chunkStart - 8;
m_chunkPosition += m_chunkPosition & 1;
m_riff.PositionSet( m_chunkStart + sizeof( int ) );
m_riff.WriteInt( size );
m_riff.PositionSet( m_chunkPosition );
m_chunkStart = -1;
}
void IterateOutputRIFF::ChunkStart( unsigned int chunkname )
{
Assert( m_chunkStart == -1 );
m_chunkStart = m_riff.PositionGet();
m_riff.WriteInt( chunkname );
m_riff.WriteInt( 0 );
}
void IterateOutputRIFF::ChunkSetPosition( int position )
{
m_riff.PositionSet( position );
}
unsigned int IterateOutputRIFF::ChunkGetPosition( void )
{
return m_riff.PositionGet();
}
void IterateOutputRIFF::CopyChunkData( IterateRIFF& input )
{
if ( input.ChunkSize() > 0 )
{
char *buffer = new char[ input.ChunkSize() ];
Assert( buffer );
input.ChunkRead( buffer );
// Don't copy/write the name or size, just the data itself
ChunkWriteData( buffer, input.ChunkSize() );
delete[] buffer;
}
}
void IterateOutputRIFF::SetLISETData( int position )
{
m_riff.HasLISETData( position );
}