52 lines
1.4 KiB
PHP
52 lines
1.4 KiB
PHP
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// ALL SKIP STATEMENTS THAT AFFECT THIS SHADER!!!
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#include "shaderlib/cshader.h"
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class compositedeferredshadow_ps20b_Static_Index
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{
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public:
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// CONSTRUCTOR
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compositedeferredshadow_ps20b_Static_Index( IShaderShadow *pShaderShadow, IMaterialVar **params )
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{
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}
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int GetIndex()
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{
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// Asserts to make sure that we aren't using any skipped combinations.
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// Asserts to make sure that we are setting all of the combination vars.
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#ifdef _DEBUG
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#endif // _DEBUG
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return 0;
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}
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};
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#define shaderStaticTest_compositedeferredshadow_ps20b 0
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class compositedeferredshadow_ps20b_Dynamic_Index
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{
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public:
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// CONSTRUCTOR
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compositedeferredshadow_ps20b_Dynamic_Index( IShaderDynamicAPI *pShaderAPI )
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{
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}
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int GetIndex()
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{
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// Asserts to make sure that we aren't using any skipped combinations.
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// Asserts to make sure that we are setting all of the combination vars.
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#ifdef _DEBUG
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#endif // _DEBUG
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return 0;
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}
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};
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#define shaderDynamicTest_compositedeferredshadow_ps20b 0
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static const ShaderComboSemantics_t compositedeferredshadow_ps20b_combos =
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{
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"compositedeferredshadow_ps20b", NULL, 0, NULL, 0
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};
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class ConstructMe_compositedeferredshadow_ps20b
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{
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public:
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ConstructMe_compositedeferredshadow_ps20b()
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{
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GetShaderDLL()->AddShaderComboInformation( &compositedeferredshadow_ps20b_combos );
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}
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};
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static ConstructMe_compositedeferredshadow_ps20b s_ConstructMe_compositedeferredshadow_ps20b;
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