csgo-2018-source/engine/replay.h

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2021-07-25 12:11:47 +08:00
//--------- Copyright (c) 1996-2009, Valve Corporation, All rights reserved. -------------
//
//----------------------------------------------------------------------------------------
#ifndef REPLAY_H
#define REPLAY_H
#ifdef _WIN32
#pragma once
#endif
//----------------------------------------------------------------------------------------
// Is replay enabled?
//----------------------------------------------------------------------------------------
bool Replay_IsEnabled();
//----------------------------------------------------------------------------------------
// Called from CNetChan when a file has been completely sent down to the client.
//----------------------------------------------------------------------------------------
void Replay_OnFileSendComplete( const char *pFilename, int nSize );
#endif // REPLAY_H