csgo-2018-source/engine/filesystem_engine.h

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2021-07-25 12:11:47 +08:00
//===== Copyright <20> 1996-2005, Valve Corporation, All rights reserved. ======//
//
// Purpose:
//
// $NoKeywords: $
//===========================================================================//
#ifndef FILESYSTEM_ENGINE_H
#define FILESYSTEM_ENGINE_H
#ifdef _WIN32
#pragma once
#endif
//-----------------------------------------------------------------------------
// Forward declarations
//-----------------------------------------------------------------------------
class IFileSystem;
class CSysModule;
//-----------------------------------------------------------------------------
// Filesystem interface
//-----------------------------------------------------------------------------
extern IFileSystem *g_pFileSystem;
//-----------------------------------------------------------------------------
// Loads DLLs through the file system (used by steam)
//-----------------------------------------------------------------------------
CSysModule *FileSystem_LoadModule(const char *path);
void FileSystem_UnloadModule(CSysModule *pModule);
void FileSystem_SetWhitelistSpewFlags();
#endif // FILESYSTEM_ENGINE_H