39 lines
697 B
C++
39 lines
697 B
C++
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//========= Copyright <20> 1996-2005, Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//
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//=============================================================================//
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#if !defined(_STATIC_LINKED) || defined(_SHARED_LIB)
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#ifndef _PS3
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#include <malloc.h>
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#endif
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#include "vallocator.h"
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#include "basetypes.h"
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// memdbgon must be the last include file in a .cpp file!!!
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#include "tier0/memdbgon.h"
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VStdAllocator g_StdAllocator;
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void* VStdAllocator::Alloc(unsigned long size)
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{
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if(size)
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{
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void *ret = malloc(size);
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return ret;
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}
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else
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return 0;
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}
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void VStdAllocator::Free(void *ptr)
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{
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free(ptr);
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}
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#endif // !_STATIC_LINKED || _SHARED_LIB
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