14 lines
362 B
Plaintext
14 lines
362 B
Plaintext
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//========= Copyright <20> Valve Corporation, All rights reserved. ============//
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#ifndef MATHLIB_SOFTBODY_INL_HDR
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#define MATHLIB_SOFTBODY_INL_HDR
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#include "mathlib/softbodyenvironment.h"
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inline void CSoftbody::Shutdown()
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{
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m_pEnvironment->Unregister( this );
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MemAlloc_FreeAligned( m_pParticles );
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m_StickyBuffer.Clear();
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}
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#endif // MATHLIB_SOFTBODY_INL_HDR
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