csgo-2018-source/mdlobjects/dmehitboxset.cpp

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2021-07-25 12:11:47 +08:00
//====== Copyright <20> 1996-2004, Valve Corporation, All rights reserved. =====//
//
// Dme version of a hitbox set
//
//===========================================================================//
#include "datamodel/dmelementfactoryhelper.h"
#include "mdlobjects/dmehitbox.h"
#include "mdlobjects/dmehitboxset.h"
// memdbgon must be the last include file in a .cpp file!!!
#include "tier0/memdbgon.h"
//-----------------------------------------------------------------------------
// Expose this class to the scene database
//-----------------------------------------------------------------------------
IMPLEMENT_ELEMENT_FACTORY( DmeHitboxSet, CDmeHitboxSet );
//-----------------------------------------------------------------------------
//
//-----------------------------------------------------------------------------
void CDmeHitboxSet::OnConstruction()
{
m_HitboxList.Init( this, "hitboxList" );
}
//-----------------------------------------------------------------------------
//
//-----------------------------------------------------------------------------
void CDmeHitboxSet::OnDestruction()
{
}