37 lines
1.1 KiB
C++
37 lines
1.1 KiB
C++
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//====== Copyright <20> 1996-2004, Valve Corporation, All rights reserved. =====//
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//
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// Dme version of a hitbox set
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//
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//===========================================================================//
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#include "datamodel/dmelementfactoryhelper.h"
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#include "mdlobjects/dmehitbox.h"
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#include "mdlobjects/dmehitboxset.h"
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// memdbgon must be the last include file in a .cpp file!!!
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#include "tier0/memdbgon.h"
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//-----------------------------------------------------------------------------
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// Expose this class to the scene database
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//-----------------------------------------------------------------------------
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IMPLEMENT_ELEMENT_FACTORY( DmeHitboxSet, CDmeHitboxSet );
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//-----------------------------------------------------------------------------
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//
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//-----------------------------------------------------------------------------
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void CDmeHitboxSet::OnConstruction()
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{
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m_HitboxList.Init( this, "hitboxList" );
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}
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//-----------------------------------------------------------------------------
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//
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//-----------------------------------------------------------------------------
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void CDmeHitboxSet::OnDestruction()
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{
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}
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