csgo-2018-source/hammer/runmap.h

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2021-07-25 12:11:47 +08:00
//========= Copyright <20> 1996-2005, Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
//=============================================================================//
class CRunMap : public CDialog
{
// Construction
public:
CRunMap(CWnd* pParent = NULL); // standard constructor
void SaveToIni();
// Dialog Data
//{{AFX_DATA(CRunMap)
enum { IDD = IDD_RUNMAP };
int m_iVis;
BOOL m_bNoQuake;
CString m_strQuakeParms;
int m_iLight;
int m_iQBSP;
BOOL m_bHDRLight;
BOOL m_bWaitForKeypress;
//}}AFX_DATA
BOOL m_bSwitchMode;
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CRunMap)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CRunMap)
afx_msg void OnExpert();
virtual BOOL OnInitDialog();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};