csgo-2018-source/engine/screen.h

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2021-07-25 12:11:47 +08:00
//========= Copyright <20> 1996-2005, Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $Workfile: $
// $Date: $
//
//-----------------------------------------------------------------------------
// $Log: $
//
// $NoKeywords: $
//=============================================================================//
#if !defined( SCREEN_H )
#define SCREEN_H
#ifdef _WIN32
#pragma once
#endif
void SCR_Init( void );
void SCR_Shutdown( void );
void SCR_UpdateScreen( void );
void SCR_BeginLoadingPlaque( const char *levelName = 0 );
void SCR_EndLoadingPlaque( void );
void SCR_FatalDiskError( void );
extern bool scr_disabled_for_loading;
extern int scr_nextdrawtick;
#endif // SCREEN_H