ViPERFX_RE/src/effects/AnalogX.cpp
2021-07-30 16:54:59 +02:00

91 lines
2.9 KiB
C++

//
// Created by mart on 7/30/21.
//
#include <cstring>
#include "AnalogX.h"
#include "../constants.h"
static float ANALOGX_HARMONICS[10] = {
0.01f,
0.02f,
0.0001f,
0.001f,
0.f,
0.f,
0.f,
0.f,
0.f,
0.f
};
AnalogX::AnalogX() {
this->samplerate = DEFAULT_SAMPLERATE;
this->processingModel = 0;
this->enabled = false;
Reset();
}
void AnalogX::Process(float *samples, uint32_t size) {
for (int i = 0; i < 2*size; i++) {
float sample = samples[i];
int index = i % 2;
float tmp = this->highpass[index].ProcessSample(sample);
tmp = this->harmonics[index].Process(tmp);
tmp = this->lowpass[index].ProcessSample(sample + tmp * this->gain);
tmp = this->peak->ProcessSample(tmp * 0.8f);
samples[i] = tmp;
}
if (this->freqRange < this->samplerate / 4) {
this->freqRange += size;
memset(samples, 0, 2 * size * sizeof(float));
}
}
void AnalogX::Reset() {
this->highpass[0].RefreshFilter(FilterType::HIGHPASS, 0.f, 240.f, (float)this->samplerate, 0.717, false);
this->highpass[1].RefreshFilter(FilterType::HIGHPASS, 0.f, 240.f, (float)this->samplerate, 0.717, false);
this->peak[0].RefreshFilter(FilterType::PEAK, 0.58f, 633.f, (float)this->samplerate, 6.28, true);
this->peak[1].RefreshFilter(FilterType::PEAK, 0.58f, 633.f, (float)this->samplerate, 6.28, true);
this->harmonics[0].Reset();
this->harmonics[1].Reset();
if (this->processingModel == 0) {
this->harmonics[0].SetHarmonics(ANALOGX_HARMONICS);
this->harmonics[1].SetHarmonics(ANALOGX_HARMONICS);
this->gain = 0.6f;
this->lowpass[0].RefreshFilter(FilterType::LOWPASS, 0.0, 18233.f, (float)this->samplerate, 0.717f, false);
this->lowpass[1].RefreshFilter(FilterType::LOWPASS, 0.0, 18233.f, (float)this->samplerate, 0.717f, false);
} else if (this->processingModel == 1) {
this->harmonics[0].SetHarmonics(ANALOGX_HARMONICS);
this->harmonics[1].SetHarmonics(ANALOGX_HARMONICS);
this->gain = 1.2f;
this->lowpass[0].RefreshFilter(FilterType::LOWPASS, 0.0, 19650.f, (float)this->samplerate, 0.717f, false);
this->lowpass[1].RefreshFilter(FilterType::LOWPASS, 0.0, 19650.f, (float)this->samplerate, 0.717f, false);
} else if (this->processingModel == 2) {
this->harmonics[0].SetHarmonics(ANALOGX_HARMONICS);
this->harmonics[1].SetHarmonics(ANALOGX_HARMONICS);
this->gain = 2.4f;
this->lowpass[0].RefreshFilter(FilterType::LOWPASS, 0.0, 16307.f, (float)this->samplerate, 0.717f, false);
this->lowpass[1].RefreshFilter(FilterType::LOWPASS, 0.0, 16307.f, (float)this->samplerate, 0.717f, false);
}
this->freqRange = 0;
}
void AnalogX::SetProcessingModel(int model) {
this->processingModel = model;
Reset();
}
void AnalogX::SetSamplingRate(uint32_t samplerate) {
this->samplerate = samplerate;
Reset();
}