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https://github.com/AndroidAudioMods/ViPERFX_RE.git
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named enums
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@ -4,6 +4,17 @@
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#pragma once
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#pragma once
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#include "Effect.h"
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#include "Effect.h"
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#include "viper.h"
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#include "utils/WaveBuffer_I32.h"
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#include "effects/SpectrumExtend.h"
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#include "effects/Reverberation.h"
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#include "effects/DynamicSystem.h"
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#include "effects/ViPERClarity.h"
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#include "effects/SpeakerCorrection.h"
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#include "effects/AnalogX.h"
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#include "effects/TubeSimulator.h"
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#include "effects/Cure.h"
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#include "effects/DiffSurround.h"
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class ProcessUnit_FX : public Effect {
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class ProcessUnit_FX : public Effect {
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public:
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public:
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@ -17,4 +28,30 @@ public:
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// TODO: Parameter types/names
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// TODO: Parameter types/names
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void DispatchCommand(int param_1, int param_2,int param_3, int param_4,int param_5, int param_6,int param_7);
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void DispatchCommand(int param_1, int param_2,int param_3, int param_4,int param_5, int param_6,int param_7);
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void ResetAllEffects();
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void ResetAllEffects();
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bool init_ok, enabled, force_enabled, fetcomp_enabled;
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FxMode mode;
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// AdaptiveBuffer_F32* adaptiveBuffer;
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WaveBuffer_I32* waveBuffer;
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// Convolver* convolver;
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// VHE* vhe;
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// ViPERDDC* vddc;
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SpectrumExtend* spectrumExtend;
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// IIRFilter* iirfilter;
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// ColorfulMusic* colm;
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Reverberation* reverb;
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// PlaybackGain* playbackGain;
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// FETCompressor* fetcomp;
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DynamicSystem* dynsys;
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// ViPERBass* bass;
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ViPERClarity* clarity;
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DiffSurround* diffSurround;
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Cure* cure;
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TubeSimulator* tube;
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AnalogX* analogx;
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SpeakerCorrection* speakerCorrection;
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// SoftwareLimiter* limiter[2];
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int unk[3];
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};
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};
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@ -14,7 +14,7 @@ ViPERClarity::ViPERClarity() {
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}
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}
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this->enabled = false;
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this->enabled = false;
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this->processMode = 0;
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this->processMode = ClarityMode::NATURAL;
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this->clarityGainPercent = 0.f;
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this->clarityGainPercent = 0.f;
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this->samplerate = DEFAULT_SAMPLERATE;
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this->samplerate = DEFAULT_SAMPLERATE;
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Reset();
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Reset();
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@ -22,13 +22,14 @@ ViPERClarity::ViPERClarity() {
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void ViPERClarity::Process(float *samples, uint32_t size) {
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void ViPERClarity::Process(float *samples, uint32_t size) {
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if (this->enabled) {
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if (this->enabled) {
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if (this->processMode == 0) {
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if (this->processMode == ClarityMode::NATURAL) {
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this->sharp.Process(samples, size);
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this->sharp.Process(samples, size);
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} else if (this->processMode == 1) {
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} else if (this->processMode == ClarityMode::OZONE) {
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for (int i = 0; i < size * 2; i++) {
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for (int i = 0; i < size * 2; i++) {
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samples[i] = this->hiShelf[i % 2].Process(samples[i]);
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samples[i] = this->hiShelf[i % 2].Process(samples[i]);
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}
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}
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} else {
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} else {
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// ClarityMode::XHIFI
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this->hifi.Process(samples, size);
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this->hifi.Process(samples, size);
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}
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}
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}
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}
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@ -49,7 +50,7 @@ void ViPERClarity::Reset() {
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void ViPERClarity::SetClarity(float gainPercent) {
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void ViPERClarity::SetClarity(float gainPercent) {
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this->clarityGainPercent = gainPercent;
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this->clarityGainPercent = gainPercent;
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if (this->processMode != 1) {
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if (this->processMode != ClarityMode::OZONE) {
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SetClarityToFilter();
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SetClarityToFilter();
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} else {
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} else {
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Reset();
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Reset();
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@ -70,7 +71,7 @@ void ViPERClarity::SetEnable(bool enabled) {
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}
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}
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}
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}
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void ViPERClarity::SetProcessMode(int mode) {
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void ViPERClarity::SetProcessMode(ClarityMode mode) {
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this->processMode = mode;
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this->processMode = mode;
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Reset();
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Reset();
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}
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}
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@ -9,6 +9,12 @@
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#include "../utils/HiFi.h"
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#include "../utils/HiFi.h"
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#include "../utils/HighShelf.h"
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#include "../utils/HighShelf.h"
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enum ClarityMode {
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NATURAL,
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OZONE,
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XHIFI
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};
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class ViPERClarity {
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class ViPERClarity {
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public:
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public:
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ViPERClarity();
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ViPERClarity();
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@ -19,14 +25,14 @@ public:
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void SetClarity(float gainPercent);
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void SetClarity(float gainPercent);
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void SetClarityToFilter();
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void SetClarityToFilter();
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void SetEnable(bool enabled);
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void SetEnable(bool enabled);
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void SetProcessMode(int mode);
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void SetProcessMode(ClarityMode mode);
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void SetSamplingRate(uint32_t samplerate);
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void SetSamplingRate(uint32_t samplerate);
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NoiseSharpening sharp;
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NoiseSharpening sharp;
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HighShelf hiShelf[2];
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HighShelf hiShelf[2];
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HiFi hifi;
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HiFi hifi;
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bool enabled;
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bool enabled;
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int processMode;
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ClarityMode processMode;
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uint32_t samplerate;
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uint32_t samplerate;
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float clarityGainPercent;
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float clarityGainPercent;
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};
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};
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15
src/viper.h
15
src/viper.h
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// Source: https://github.com/vipersaudio/viperfx_core_binary/blob/master/viperfx_intf.h
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// Source: https://github.com/vipersaudio/viperfx_core_binary/blob/master/viperfx_intf.h
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extern "C" {
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extern "C" {
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enum
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enum ParamsMode {
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{
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COMMAND_CODE_GET = 0x01,
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COMMAND_CODE_GET = 0x01,
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COMMAND_CODE_SET,
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COMMAND_CODE_SET,
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};
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};
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enum
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enum ParamsGet {
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{
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PARAM_GET_STATUS_BEGIN = 0x08000,
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PARAM_GET_STATUS_BEGIN = 0x08000,
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PARAM_GET_DRIVER_VERSION,
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PARAM_GET_DRIVER_VERSION,
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PARAM_GET_NEONENABLED,
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PARAM_GET_NEONENABLED,
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@ -26,8 +24,7 @@ extern "C" {
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PARAM_GET_STATUS_END
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PARAM_GET_STATUS_END
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};
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};
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enum
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enum ParamsSet {
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{
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PARAM_SET_STATUS_BEGIN = 0x09000,
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PARAM_SET_STATUS_BEGIN = 0x09000,
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PARAM_SET_RESET_STATUS,
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PARAM_SET_RESET_STATUS,
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PARAM_SET_SAMPLINGRATE,
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PARAM_SET_SAMPLINGRATE,
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PARAM_SET_STATUS_END
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PARAM_SET_STATUS_END
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};
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};
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enum
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enum ParamsConfigure {
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{
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PARAM_PROCESSUNIT_FX_BEGIN = 0x10000,
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PARAM_PROCESSUNIT_FX_BEGIN = 0x10000,
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PARAM_FX_TYPE_SWITCH,
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PARAM_FX_TYPE_SWITCH,
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@ -152,8 +148,7 @@ extern "C" {
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PARAM_PROCESSUNIT_FX_END
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PARAM_PROCESSUNIT_FX_END
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};
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};
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enum
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enum FxMode {
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{
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ViPER_FX_TYPE_NONE = 0,
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ViPER_FX_TYPE_NONE = 0,
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ViPER_FX_TYPE_HEADPHONE = 1,
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ViPER_FX_TYPE_HEADPHONE = 1,
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