UwUHax/mouse.cpp
2021-08-27 18:58:23 +07:00

100 lines
1.7 KiB
C++
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#include "hooks.h"
cMouse g_Mouse;
void cMouse::Drag(bool& bDrag, bool bCheck, bool bDragCheck,int& x, int& y, int& xdif, int& ydif)
{
if(bCheck)
{
if(bDragCheck || (mouse1pressed && bDrag))
{
if(!bDrag)
bDrag = true;
if(xdif == -1 || ydif == -1)
{
xdif = mouse_x - x;
ydif = mouse_y - y;
}
x += mouse_x - (xdif + x);
y += mouse_y - (ydif + y);
}
else
{
if(bDrag)
bDrag = false;
xdif = -1;
ydif = -1;
}
}
}
bool cMouse::LeftClick(int x,int y,int w,int h)
{
return (mouse1pressed && IsOver(x,y,w,h));
}
bool cMouse::OneLeftClick(int x,int y,int w,int h)
{
return (mouse1released && IsOver(x,y,w,h));
}
bool cMouse::IsOver(int x,int y,int w,int h)
{
return (mouse_x > x && w+x > mouse_x && mouse_y > y && h+y > mouse_y);
}
void cMouse::Update()
{
int width, height;
pEngine->GetScreenSize(width, height);
static auto window = FindWindowA(0, "Valve001");
tagPOINT tp;
GetCursorPos(&tp);
LPPOINT pPoint = &tp;
ScreenToClient(window, pPoint);
mouse_x = pPoint->x;
mouse_y = pPoint->y;
if (mouse_x > width)
mouse_x = width;
if (mouse_x < 0)
mouse_x = 0;
if (mouse_y > height)
mouse_y = height;
if (mouse_y < 0)
mouse_y = 0;
if (GetAsyncKeyState(VK_LBUTTON))
mouse1pressed = true;
else if (!GetAsyncKeyState(VK_LBUTTON))
{
if (mouse1pressed)
mouse1released = true;
else
mouse1released = false;
mouse1pressed = false;
}
if (GetAsyncKeyState(VK_RBUTTON))
mouse2pressed = true;
else if (!GetAsyncKeyState(VK_RBUTTON))
{
if (mouse2pressed)
mouse2released = true;
else
mouse2released = false;
mouse2pressed = false;
}
}