UwUHax/menu.h
2021-08-27 18:58:23 +07:00

172 lines
2.3 KiB
C++
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#define NUM_OF_TABS 3
enum
{
FL_DISABLEDRAG = (1 << 1)
};
enum
{
AIMTAB,
ESPTAB,
MISCTAB
};
enum
{
ONOFF,
DROPDOWN,
SLIDER,
ADDER
};
typedef struct DropDown_s
{
int x, y;
int iCount;
float *fValues;
float *cvar;
char **ppszNames;
} DropDown_t;
class cMenuSection
{
public:
void Draw(int x, int y, int w, int h);
void AddElement(int iType, int add_to_x, const wchar_t *pszElementName, float *cvar, float min = 0, float max = 1, float step = 1);
void DrawAllDropDowns();
void PostSection()
{
DrawAllDropDowns();
}
void ClearSection()
{
vecDropDowns.clear();
RestartSection();
}
void RestartSection()
{
iSection = 0;
}
void PostElement(int increment = 1)
{
iSection += increment;
}
void SetSlider(int &iCurrentSlider, bool bColor = false, float fLen = 360.0f)
{
bColored = bColor;
fLength = fLen;
iCurrentSlider++;
}
void SetSectionPos(int x, int y)
{
s_x = x;
s_y = y;
}
void SetValueNames(char **szArrayArray, float *fArray, int iCount)
{
ppszValueNames = szArrayArray;
fValueList = fArray;
iValueCount = iCount;
}
void ClearAllElementSpecifics()
{
SetValueNames(NULL,NULL,0);
}
private:
void AddDropDownToDrawList(DropDown_t ddNew)
{
vecDropDowns.push_back(ddNew);
}
int iSection;
int s_x, s_y;
//dropdown specifics
//----------------------
float *fValueList;
char **ppszValueNames;
int iValueCount;
bool bActiveDropDown[50];
std::vector<DropDown_t> vecDropDowns;
//----------------------
//slider specifics
//----------------------
bool bColored;
float fLength;
};
class cMenu
{
public:
cMenu(int x, int y, int w, int h);
void InitMenuElements();
void DrawMenu();
void SetMenuPos(int x, int y)
{
m_x = x;
m_y = y;
}
void GetMenuPos(int &out_x, int &out_y)
{
out_x = m_x;
out_y = m_y;
}
void GetMenuSize(int &out_w, int &out_h)
{
out_w = m_w;
out_h = m_h;
}
bool IsHandlingItem()
{
return (iMenuFlags & FL_DISABLEDRAG);
}
void AddMenuFlag(int iFlag)
{
iMenuFlags |= iFlag;
}
void RemoveMenuFlag(int iFlag)
{
iMenuFlags &= ~iFlag;
}
int GetTabIndex()
{
return iTabIndex;
}
private:
void DrawTab(int index, int &setindex, int x, int y, const char *pszTitle);
int m_x, m_y, m_w, m_h;
int iMenuFlags;
int iTabIndex;
};
extern cMenu g_Menu;