UwUHax/visuals.h
2021-08-27 18:58:23 +07:00

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namespace ESP
{
void DrawMonitor(int x, int y, CBaseEntity * entity);
RECT DynamicBox(CBaseEntity* pPlayer, bool& PVS, CBaseEntity* local);
void draw(CBaseEntity* local);
void DrawPlayer(CBaseEntity * pEntity,CBaseEntity * local);
void DrawBox(const RECT& rect);
void drawradar(int screenwidght, int screenheight, CBaseEntity* local);
void DrawRadarBack(int screenwidght, int screenheight);
void DrawRadarPoint(Vector vecOriginx, Vector vecOriginy, Vector vAngle);
void drawvelocity(int screenWidth, int screenHeight, CBaseEntity* local_player);
}